So my friend and I were working on this concept for a game, and....

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soaringbiscuit

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I'd like to know what you all think. The game is an action-RPG that is open-world set in Ancient Greece. You start out as a demigod, a son of one of the 8 most powerful Gods (this affects your strengths and weaknesses). There are two major storylines. You can help the Gods seal up Tartarus (the pit where the Titans were imprisoned) by fighting your way to 5 sacred artifacts that can close it up, or help the Titans take back Olympus.

Completion of either storyline will result in your becoming of a God or a Titan, respectively. Your godly form is modeled after an existing major God or Titan, and whichever one you pick gifts you with two extremely strong, that-god-themed powers. Once you become a Supreme Being at the end, the game is basically open for you to do whatever you want. Gods and Titans can level buildings, are invincible, and can grow to 30 feet high or recruit warriors for their cause.

Within each of the major story paths are mini-storylines relating to each of the Gods. Completing those will earn you favor with the respective God or Titan from that quest and get you closer to the requirement for taking the place of that Deity.

The gameplay is somewhat of a mix between simple but extendable combat and an exploration component. X and Y handle Melee and Ranged/Magic attacks (depending on your Deity of choice), B is a block or counter, and A is a dash. Having to explore and find things in the game world is a major component, so by hitting the Right Trigger you can enter Divine Vision This is somewhat related to Eagle Vision , but much more informative. You can see paths to the next main quest, or zoom out and see points of interest (what is there is not revealed, that's for you to find out).

There are certain advantages and disadvantages to picking a side of the God-Titan war. Titans can grow to huge sizes and are generally much more powerful than Gods, but if you complete the game on the Titan side, the Gods will still attack you as a sort of Police system. If you become a God, then you are free to do whatever you want without interruption from the Titans.

During the actual game, before you become a Diety your special Divine abilities will be mapped to LB and RB. Both those, and your weapons will receive augments to their damage and other factors throughout the game.

The game takes place during the Trojan War and the Athens-Sparta war, and cities in the game will be such as Olympus, Tartarus, Athens, Sparta, Thessaly, Thermopylae, some made-up port cities, and dungeon-type areas such as the Labyrinth, the Underworld, and others.

Sooo....what do you guys think?
 

Deacon Cole

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soaringbiscuit said:
I'd like to know what you all think. The game is an action-RPG that is open-world set in Ancient Greece. You start out as a demigod,...
You lost me.
 

soaringbiscuit

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the antithesis said:
soaringbiscuit said:
I'd like to know what you all think. The game is an action-RPG that is open-world set in Ancient Greece. You start out as a demigod,...
You lost me.
Try reading directly after the word "Demigod". The rest of the article is right there. Or you could read the title thoroughly.
 

rbnttn

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How about after you beat the game and are a huge super power thing you could recruit your people to attack and defeat other God's, Titans until you are the Titan or God king.
 

Deacon Cole

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soaringbiscuit said:
Try reading directly after the word "Demigod". The rest of the article is right there. Or you could read the title thoroughly.
I'm sorry, but you asked for my honest opinion and this is it. I got two and a half sentences into your idea before getting bored and deciding to go do something else.
 

soaringbiscuit

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Halfbreed13 said:
NOTICE: Your Idea has just been stolen. Have a nice day :D
No problem. Neither of us can code, we're just working on one of our many concepts. There'll be plenty more. We do this all the time, this is just the first one we've had while I've been an Escapist member.
 

scnj

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Didn't God of War already do the whole Titans taking back Olympus thing?
 

headshotcatcher

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the antithesis said:
soaringbiscuit said:
Try reading directly after the word "Demigod". The rest of the article is right there. Or you could read the title thoroughly.
I'm sorry, but you asked for my honest opinion and this is it. I got two and a half sentences into your idea before getting bored and deciding to go do something else.

If you can't be bothered to read a post, why post a reply? You are like the perfect example of a troll, go kill yourself.

Anyway, it seems like a cool concept but I dont really think it would work..
 

Deacon Cole

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headshotcatcher said:
If you can't be bothered to read a post, why post a reply?
Because after reading two and a half sentences I saw exactly where this was going and that bored me. What did I learn in that span of time?

  • * It's an action RPG
    * It's open world
    * It's set in ancient Greece

This means it will have fiddly bits involving the character abilities, weapons, magic, etc. possibly with different character types but probably not given the setting. It will be like Grand Theft Auto reskinned in ancient Greece where you can run around and kill people but the "police" will show up if you do and you'll either need to run away or could just spend days killing endlessly respawning "cops." And there will be some kind of storyline mission, most likely involving the gods in some way, possibly with a multi-item fetch quest because all RPG-like video games boil down to a fetch quest ever since Adventure on the Atari 2600 in 1979, thirty years ago, with multiple items being the norm since at least Legend of Zelda twenty three years ago if not sooner. To be clever, there might be two paths to travel, one good the other bad. All of it wrapped in the foil of ancient Greece with many thrilling locations. I can't really complain about this, but I find it hard to get excited over it, either.

So what earth-shaking innovation did I miss?
 

Halfbreed13

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soaringbiscuit said:
Halfbreed13 said:
NOTICE: Your Idea has just been stolen. Have a nice day :D
No problem. Neither of us can code, we're just working on one of our many concepts. There'll be plenty more. We do this all the time, this is just the first one we've had while I've been an Escapist member.
I am not saying I am stealing your idea >.<
Just saying it isn't wise to post ideas if you expect credit
 

Froobyx

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No paragraphs *twitches*

I would've read it if it wasnt in such a big chunk.

the antithesis said:
soaringbiscuit said:
I'd like to know what you all think. The game is an action-RPG that is open-world set in Ancient Greece. You start out as a demigod,...
You lost me.
I agree with this guy
 

gigastrike

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scnj said:
Didn't God of War already do the whole Titans taking back Olympus thing?
I'm kinda with this guy. It sounds like an open world God of War with not as much action or abilities.
 

D_987

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I really dislike not only the way you've gone about describing your concept - "Its like game X and Game Y", but the fact it had no paragraphs made it very difficult to read.
 

j0z

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Sounds cool, I would probably play it if it came out for PS3/PC :)
Something else you could do, after you became a god at the end of the game, is do something like Black and White 2, you could have that control if you wanted, or you could switch down again to 3rd person Action/RPG like you said.
That way you could have direct control for fun rampages or such, but if you wanted to be a more benevolent god or wanted super-uber-awesome powers, you could also.
 

PhantomCritic

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Hmm, I like the whole "be God of Titan" idea, but try to make a concept that keeps people more interested(no offence) like make more paths open to you than JUST god or titan, like take Fable for instance for the alignments thing, pure good, corrupted evil, etc...
The storyline is a bit constricted from what it looks like.
 

soaringbiscuit

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Halfbreed13 said:
soaringbiscuit said:
Halfbreed13 said:
NOTICE: Your Idea has just been stolen. Have a nice day :D
No problem. Neither of us can code, we're just working on one of our many concepts. There'll be plenty more. We do this all the time, this is just the first one we've had while I've been an Escapist member.
I am not saying I am stealing your idea >.<
Just saying it isn't wise to post ideas if you expect credit
I do not expect credit :)
MacDonaldFin said:
Hmm, I like the whole "be God of Titan" idea, but try to make a concept that keeps people more interested(no offence) like make more paths open to you than JUST god or titan, like take Fable for instance for the alignments thing, pure good, corrupted evil, etc...
The storyline is a bit constricted from what it looks like.
We're working on the storyline options actually, and were planning on making a couple other optioms, one of which is playing both sides and striking at both, creating a new order.
 

soaringbiscuit

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D_987 said:
I really dislike not only the way you've gone about describing your concept - "Its like game X and Game Y", but the fact it had no paragraphs made it very difficult to read.
That's as close of a comparison as I could make, and it was typed in a hurry (not an excuse, I know). It also didn't seem long enough in the preview to make paragraphs, but I edited it and now it has paragraphs :)
 

soaringbiscuit

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the antithesis said:
headshotcatcher said:
If you can't be bothered to read a post, why post a reply?
Because after reading two and a half sentences I saw exactly where this was going and that bored me. What did I learn in that span of time?

  • * It's an action RPG
    * It's open world
    * It's set in ancient Greece

This means it will have fiddly bits involving the character abilities, weapons, magic, etc. possibly with different character types but probably not given the setting. It will be like Grand Theft Auto reskinned in ancient Greece where you can run around and kill people but the "police" will show up if you do and you'll either need to run away or could just spend days killing endlessly respawning "cops." And there will be some kind of storyline mission, most likely involving the gods in some way, possibly with a multi-item fetch quest because all RPG-like video games boil down to a fetch quest ever since Adventure on the Atari 2600 in 1979, thirty years ago, with multiple items being the norm since at least Legend of Zelda twenty three years ago if not sooner. To be clever, there might be two paths to travel, one good the other bad. All of it wrapped in the foil of ancient Greece with many thrilling locations. I can't really complain about this, but I find it hard to get excited over it, either.

So what earth-shaking innovation did I miss?
You should have read that better, and I should have made a better analogy. First of all, the "cops" are a minor factor in the game and don't even show up until you've completed the game on the evil side. It would be more like occasional attacks from the Gods, instead of constant monitoring. You are a Titan, after all.

No, the storyline is not meant as a fetch quest. Yes, you have to "fetch" these things, If you call three hours of unearthing where they are and fighting through different environments and bosses to get there a "fetch quest". This is not Grand Theft Auto reskinned in Greece, I promise.