So my friend and I were working on this concept for a game, and....

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Jupsto

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Feb 8, 2008
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kind of cool idea on paper but becoming a god will kill the game because there will be no challenge.

I'd love a game featuring spartans like in 300, and greek gods, that isn't a shallow action game like god of war but is a deep sandbox with realistic combat :)
 

soaringbiscuit

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Apr 25, 2009
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ThisNewGuy said:
soaringbiscuit said:
OK, I just realized the description pretty much spoiled the game. For one thing, there are twists in the game, and the story is a personal one, but we're not going there right now. The whole becoming a Diety is part of the game and once you become a God or a Titan, you're still pursuing the personal cause, as well as fighting against whichever side you didn't pick in hopes of completely destroying either the Titans or the Gods.
Ah, see, now that sounds much more interesting. Also, you need to address why did Titans start to attack Gods or vica verca in the first place, and what does that have to do with you exactly. Also, if you are spawn of the Gods, what did the Gods do to piss you off enough to want to destroy them. And if you really want to go deeper, the end game could show what the world would be like if the Gods or Titans are overthrown. And what about the people, can you really expect the Greeks to just start worshipping you after you became a God? Or will there be riots, mobs, or will the Greeks protect the gods and defy you if you choose to favor the Titans? Lastly, if you are choosing Action RPG, which has a reliance on grinding and the fact that you are a noob in the beginning, what's keeping your enemy God/Titan from completely crushing you to begin with? What's holding them back?

I love a good ancient Greek mythology game. This has some potential, but it's too rudimentary, or what you've said is too scratch-of-the-surface.
Exactly...I didn't want to type up the whole treatment for fear someone else with dev skills would print it out and make it. But you had some really good ideas, one of which (Also, you need to address why did Titans start to attack Gods or vica verca in the first place, and what does that have to do with you exactly. Also, if you are spawn of the Gods, what did the Gods do to piss you off enough to want to destroy them) we've already been working on. Also, this thing about action RPG's relying on grinding and you being a n00b we hope to avoid. We want you to be powerful at the beginning and only get more powerful as the game goes on. Also, the whole thing about the others holding back from just killing you is why you do secret missions for minor Gods or Titans at the beginning and work your way up to making big strikes against the opposing side.
 

skcseth

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May 25, 2009
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It's definitely a little ambitious, but I'd pay $60 to play a sandbox demigod game.
 

ThisNewGuy

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Apr 28, 2009
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Sounds great.

Rags to riches, loss of innocense, demigod to godlike, greek mythology, action RPG, personal characterization, etc. All sounds awesome.

I suggest, if you really feel ready, you should pitch it to like Sony or some publisher with strict NDA, and best of luck to you.
 

soaringbiscuit

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Apr 25, 2009
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ThisNewGuy said:
Sounds great.

Rags to riches, loss of innocense, demigod to godlike, greek mythology, action RPG, personal characterization, etc. All sounds awesome.

I suggest, if you really feel ready, you should pitch it to like Sony or some publisher with strict NDA, and best of luck to you.
Sorry, what's a NDA? And it can't be Sony, cause I don't have a PS3 and I'd want to play it:)
 

ThisNewGuy

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Apr 28, 2009
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soaringbiscuit said:
ThisNewGuy said:
Sounds great.

Rags to riches, loss of innocense, demigod to godlike, greek mythology, action RPG, personal characterization, etc. All sounds awesome.

I suggest, if you really feel ready, you should pitch it to like Sony or some publisher with strict NDA, and best of luck to you.
Sorry, what's a NDA? And it can't be Sony, cause I don't have a PS3 and I'd want to play it:)
NDA is Non-Disclosure Agreement, which tells which ever publisher you present it to that they are not allowed to disclose your idea to anyone, also that publisher will not publish any game that is similar and/or copies of your ideas within a certain time restraint I think (like 5 years or something? not sure, never wrote one).
 

soaringbiscuit

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Apr 25, 2009
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ThisNewGuy said:
soaringbiscuit said:
ThisNewGuy said:
Sounds great.

Rags to riches, loss of innocense, demigod to godlike, greek mythology, action RPG, personal characterization, etc. All sounds awesome.

I suggest, if you really feel ready, you should pitch it to like Sony or some publisher with strict NDA, and best of luck to you.
Sorry, what's a NDA? And it can't be Sony, cause I don't have a PS3 and I'd want to play it:)
NDA is Non-Disclosure Agreement, which tells which ever publisher you present it to that they are not allowed to disclose your idea to anyone, also that publisher will not publish any game that is similar and/or copies of your ideas within a certain time restraint I think (like 5 years or something? not sure, never wrote one).
Oh, I thought it was some sort of rights protection music legal agency or something. Maybe that's the NRA. But anyway, thanks for the praise and the criticism...we thought about what you said and toyed with the outline of the game a little bit. Good luck on the Escapist (I only have 20 more posts than you, but I like saying that)
 

ThreeWords

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Feb 27, 2009
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Hey, I like it

But if this ever gets made, i must yell for something I always feel is missing from RPGs: customisation. What I would like to see is a game in which there are hundreds of options for appearances, weapons and armour

With that in mind, I must say give the player a chance to create a new demigod, not force them into a set character (even if there be 8)
 

soaringbiscuit

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ThreeWords said:
Hey, I like it

But if this ever gets made, i must yell for something I always feel is missing from RPGs: customisation. What I would like to see is a game in which there are hundreds of options for appearances, weapons and armour

With that in mind, I must say give the player a chance to create a new demigod, not force them into a set character (even if there be 8)
Well, yes, they do get to create their demigod character, but picking their parent affects their traits (Strength, Intellect, so on) and you can choose to stray to a different God or Titan over the course of the game. The problem with becoming another, different, created God in the end, is that we can't assign certain powers to them, some of them are going to be hard enough to make.
 

ThreeWords

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soaringbiscuit said:
ThreeWords said:
Hey, I like it

But if this ever gets made, I must yell for something I always feel is missing from RPGs: customisation. What I would like to see is a game in which there are hundreds of options for appearances, weapons and armour

With that in mind, I must say give the player a chance to create a new demigod, not force them into a set character (even if there be 8)
Well, yes, they do get to create their demigod character, but picking their parent affects their traits (Strength, Intellect, so on) and you can choose to stray to a different God or Titan over the course of the game. The problem with becoming another, different, created God in the end, is that we can't assign certain powers to them, some of them are going to be hard enough to make.
OK, fair enough.

But how about the other part? variety in weapons? I don't just mean different types of sword, I mean different styles of combat, which take totally different control styles to use
 

soaringbiscuit

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Apr 25, 2009
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ThreeWords said:
soaringbiscuit said:
ThreeWords said:
Hey, I like it

But if this ever gets made, I must yell for something I always feel is missing from RPGs: customisation. What I would like to see is a game in which there are hundreds of options for appearances, weapons and armour

With that in mind, I must say give the player a chance to create a new demigod, not force them into a set character (even if there be 8)
Well, yes, they do get to create their demigod character, but picking their parent affects their traits (Strength, Intellect, so on) and you can choose to stray to a different God or Titan over the course of the game. The problem with becoming another, different, created God in the end, is that we can't assign certain powers to them, some of them are going to be hard enough to make.
OK, fair enough.

But how about the other part? variety in weapons? I don't just mean different types of sword, I mean different styles of combat, which take totally different control styles to use
Well, there's fast, medium, and slow weapons, and augments can affect how much damage weapons can do. Weapons are categorized by stabbing, slicing, or hitting, so there's those styles. There's also ranged combat as well, which can be powerful and slower arrows, or faster and lighter ones, as well as slings and magic such as fireballs or "ground pounds", as well as just throwing your melee weapon (if it's light).
 

Neonbob

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Dec 22, 2008
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Interesting enough...but perhaps the Roman gods would be a more original character set. Yes, they were blatantly ripped off from the Greeks, but I haven't seen them in a game that I can think of at the moment.
 

Ken_J

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Jun 4, 2009
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Very interesting. However I think for the hole X,Y,A,B map X is a fast short ranged light attack, Y is heavy mid ranged attack, and B is medium long ranged attack. Just to mix up the light and heavy rigamaroll and add room for some impresive combos.
 

crypt-creature

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May 12, 2009
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Personally, I would probably avoid the game because I don't like open-ended games all that much, and the way yours was described just seemed very boring after the main purpose of the game was completed.
Plus, Gods are neat and all, but not every Gods was all-powerful, and often times the Gods even fought amongst their selves using their subordinates or creatures of destruction (which, personally, I'd probably have more fun playing as a creature of destruction or subordinate and work my way up to demi-god or god status, or just stay a tool and loan myself out to whichever God I feel like) to reign terror and peril across the land. So, being head God doesn't save you from scorn or opposition.
Extending it to Egypt would give it more depth as well, since the Egyptians were conquered by the Romans.

It just sounds a lot like Black & White, which was a good idea but lacked something to really set it apart from being some sort of StarCraft/God of War bastard offspring.