So my friends want to make a AAA game...

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IBlackKiteI

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Mar 12, 2010
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A thing that's been bothering me a bit that I decided to make a thread about.

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The other day a friend of mine brought up the fact that he was apparently in the process of creating a videogame, and another friend of mine wanted to get in on it.
They're pretty clever, and sane guys, so I was a little taken aback when they announced that their game would have the best graphics on the market, would feature hundreds of levels, dozens of enemies and would have it's own engine. It'd be published by Valve and released on Steam.
They're 15, they have absolutely no knowledge of any kind of software development and they reckon they can make the best game in the world.
They don't even know what kind of game it is yet.

They just have no idea how much resources it would take, and seem to think the only thing they need to make a fully fledged game is time (five years they guess) and a very basic understanding of C++, which they don't have. Not cutting edge software, and hardware, and concept artists, and animators, level designers, sound designers, modellers and floors of people working on other stuff about 10 hours a day, along with the backing of a publisher and millions of dollars.
They've been talking about making an entire engine so they can have 'more control over it', and at school the other day they were looking up photos of people like Amy Lee from Evanescense and Felicia Day from The Guild to apparently use as face textures for the protagonist of a first person game which features no cutscenes. And they just didn't seem to get how dumb what they were doing was and how weird it looked to everyone in the room. Then they started finding pictures of mannequins and weird, dark, 'cool' stuff like that to use as images for the planned website for the game, which would apparently feature above all things, a donations page.

It bothers me. Primarily because they might actually be able to get something cool done if they weren't so thick and reaching for the stars without so much as a toy rocket, and because they like to go on about how great they think their ideas are and their arrogance is becoming astounding. Every now and then they'll come up to me and say "Dude I just thought of the coolest way to do the engine ever!" and I'll just mentally facepalm and hear the word 'mod' go through my head over and over again. Also, like everyone else I suppose, I've had quite a few game ideas of my own but aren't even trying to make actual progress on them aside from the development of settings and background and what not, because I know they just won't happen. They on the other hand come in saying they'll make 'the new Minecraft' and earn shitloads of money while I've been quitely developing my own idea's whilst fully understanding they won't be anything more than a couple hundred pages on Onenote, but I think they might be able to get something done if they really tried (there's apparently 3 or 4 other guys 'working' on the game with them but they're in another part of the country and they most likely have no idea what they're doing either) instead of trying to make the 'best game ever' from scratch and tried a mod or something, rather than waste five years in the pursuit of nothing. One of my friends said he won't study (he wants a career in game development) and won't get a part time job so he can work on it, but he doesn't even know how to or even what it is.

It wouldn't worry me so much they weren't so damn serious and ignorant when they talk about it. Like, the other day at school they made a sketch of some shadowy monster thing in an exercise book which was apparently supposed to be concept art, then went on and on about how they'd feature them in the game for over an hour in class. Just the way they were talking was quite frankly disturbing. One of my friends has been too busy fiddling with photoshop and making graphics (black shapes with certain bits cut out of them) for the website every lesson to get any of his schoolwork done, and now he has two or three major assignments which are about three weeks overdue. Whenever I look at what he's doing in any class he's doing something to do the website or the game rather than what he's supposed to be doing. All the time.

What really kills me is that they are great friends and smart guys, but never before have I seen them come off as so ignorant, narcissistic and just stupid, and they really seem perfectly happy with wasting five years of their lives in pursuit of nothing. It's actually kind of scary and sad.
I should probably tell them to pull their heads out their asses and tell them to wake the fuck up, but they're seriously so into this thing they'll probably hate me for it and carry on with...I'm not sure what exactly.

Anyway, is this as ridiculous sounding to anyone else or am I overreacting and is it just me?
 

steeple

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Dec 2, 2008
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well, taking into account that AAA games today cost millions of dollars, and have many dozens of professionals giving more then above-average man-hours working on the project, most of the time for a length that is over a year, I'd say they're pretty much fucked...
 

TacticalAssassin1

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May 29, 2009
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They're being stupid. Map design alone is mental. They should just make some silly mods for old games that nobody plays anymore, and if they find that fun, and they're actually good, then they can do more complicated stuff.
But what they're claiming to be able to do now is moronic.
 

Sixcess

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Feb 27, 2010
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IBlackKiteI said:
They're 15
/shrug

I had more crazy daydreams than that when I was 15.

Still do, for that matter, on a good day.

I see no harm in it. Eventually reality will hit, but maybe they'll have learned something about what they can do, and besides it's not like this is currently taking up time that they'd otherwise be spending curing cancer, right?
 

omega 616

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May 1, 2009
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IBlackKiteI said:
I would show them figures on what notch spent on minecraft, reminding them it's not triple A and what activision spends on COD which is a triple A.

After that ask them what programmes they are going to use and ask them to show you there programming skills.

After that they will probably realize they have no clue.
 

rabidmidget

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Apr 18, 2008
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Have they actually written any lines of code, I don't see how they could be attempting to make their own engine and not realise the size of their task.
 

mgirl

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Mar 29, 2011
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Hah, well, its nice that they have a project, but they need to realise that having those sorts of expectations are comletely ridiculous. I mean, they want to build an entire engine for this game they're making? To be honest though, if they genuinely start trying to build an engine from scratch I think they would realise pretty soon that it's not quite realistic.

If they have an interest in actual building, they would definately be better off starting with mods, show them a few good mods and maybe they'll realise quite a few good things can be done with mods! Maybe... some good source mods that are out there? Hidden springs to mind as a good one. Of course, if they do start with a mod, it would probably show them just how much work you have to do, even if you're working off an existing game and engine.

And no, you aren't overreacting, their expectations are ridiculous.
 

trooper6

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Jul 26, 2008
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Sixcess said:
IBlackKiteI said:
They're 15
/shrug

I had more crazy daydreams than that when I was 15.

Still do, for that matter, on a good day.

I see no harm in it. Eventually reality will hit, but maybe they'll have learned something about what they can do, and besides it's not like this is currently taking up time that they'd otherwise be spending curing cancer, right?
I'm with Sixcess here. 15 year olds often dream big. There is no harm in it. And in the end, they might get a lot of positive out of it. In the process of working on this AAA game, they will learn a lot. This game will probably not make it to light, but that is the first step.

Let's say goals can be pun on a scale of 1 to 10. If you Aim at 10 and only achieve 5...you've done a lot more than than the person who only aimed at the sure thing of 1.
 

Guffe

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Jul 12, 2009
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Dang, I find Map Editor on Warcraft III fun to play with and I've seen some insane things done with that program which are really great (I have a friend who's pretty good with it) but making a completely new game which will make them rich... Good Luck & Have Fun!!!
 

Watchmacallit

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Jan 7, 2010
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Send them onto Byond and tell them to make one of those games. If they can program, write and draw a game on Byond, then they can move on. My bet is, after the first hour of just getting one bit of programming down, they'll quit.
 

Vivi22

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Aug 22, 2010
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Sixcess said:
IBlackKiteI said:
They're 15
/shrug

I had more crazy daydreams than that when I was 15.

Still do, for that matter, on a good day.

I see no harm in it. Eventually reality will hit, but maybe they'll have learned something about what they can do, and besides it's not like this is currently taking up time that they'd otherwise be spending curing cancer, right?
This pretty much. If they want to dream about doing it then so be it. Good for them, who are we to kick them down for it. Reality will quickly set in should they actually try to do it and they'll either scale back to a project that two people could reasonably be expected to do, or they'll be disheartened and give up. If it ends up being the latter then they never would have made it in game development anyway.
 

Vhite

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Aug 17, 2009
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I remember the first time I wanted to make some game. I wanted epic RPG and I ended with 1 level of Sokoban with code so ugly it would be make me cry if I still had a chance to look at it.
 

Dogstile

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Jan 17, 2009
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They're only 15? Christ man, lucky you. I've got a 19 year old college buddy with a basic knowledge of C who's going on about making his own engine and an MMO.

On top of this he's going to make an operating system that will kick everything else off the market. Christ, to be honest I wish I was that optimistic.
 

Sgt. Dante

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Jul 30, 2008
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My mate is working on building a graphics engine from scratch for his honours project at university, and he's 6,000 lines of code in and managed to get some world textures, lighting and water reflection going so far.

If your mates are serious then good on them, but they need a major reality check... Just ask them very plainly how much disk space the game will need to install.

Cause Deus ex, with its <20 locations, <20 enemies, <20 weapons and some (admittedly) basic RPG elements is a 15gig install.

It also took a team of hundreds of people multiple years to crate using a pre-existing engine. I've done some level design and getting a halfway decent CONCEPT takes a good few weeks. so yeah, >100 levels is years of work unless it's randomly generated and they are usually somewhere between bad and average.
 

Fasckira

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Oct 22, 2009
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To answer the op, I think you're overreacting quite a bit.

You never know, this whole experience may actually lead to them not only getting a firmer understanding of the games industry but a proper taste for it and subsequently see them pursuing a realistic career in this field.