So, Pirates are Playing Diablo 3

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mrdude2010

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Nimbus said:
mrdude2010 said:
Dryk said:
Source?

I wouldn't be surprised though, this always happens
http://thepiratebay.se/search/diablo%203/0/99/0

So far, leachers are vastly outnumbering seeders, so the download speed is probably pretty hilarious.

That being said, it's a good thing Blizzard included that always-on DRM so that no one could pirate their game. That inconvenience to the honest consumer was really worth the trouble.
Look closer, man. Those are all no-crack copies. People are preloading, for when the crack is released.
Ah, my bad. I'm waiting for it to come down in price/stabilize, because I've liked Blizzard since WC2, so I haven't looked into the illicit methods of downloading it too heavily.
 

Tanakh

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geK0 said:
So the pirates are cracking it more for bragging rights than to just play the game... I never thought of it like that.
As the other dude said, the big part of the proyect isn't to crack it, but to reverse engenieer the servers without physical acsess to them. They are trying something akin to build a specific F-1 new model by only being able to watch them, drive them for a very VERY limited time and knowing how cars work in general; and they will most likely suceed in doing a private server at some point, but it won't be diablo III pirated copy, but a game with the same interface that plays similar in some areas.

And for some reason the escapist community thinks doing that reverse engenieer is ez....

FelixG said:
Oh look, a person who has no idea what they are talking about, how surprising.

Some folks in the dorm at my college ran a spot on free wow server, it wasn't laggy, buggy, and got the same official updates as the main wow servers about 5~ days later.
And, unless the private server scene has changed a lot since i left, it also didn't had end game PvE or PvP content. In fact AFAIK WoW private servers still don't have any raid from the last xpac, nor the isntances, do they?

Also... running a server and developing said server are like heaven and earth in therms of informatic skillz.
 

Kahunaburger

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Haakong said:
Good, now all the haters can play their "offline version", and us others can enjoy the great things the "online version" brings us. Win-win, everyones happy, discussion OVER!
You must be new here. [Looks at join date.] Wait, what?
 

Dryk

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Haakong said:
Good, now all the haters can play their "offline version", and us others can enjoy the great things the "online version" brings us. Win-win, everyones happy, discussion OVER!
What are these great advantages the online version brings?
 

Kahunaburger

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Haakong said:
Dryk said:
Haakong said:
Good, now all the haters can play their "offline version", and us others can enjoy the great things the "online version" brings us. Win-win, everyones happy, discussion OVER!
What are these great advantages the online version brings?
Multiplayer, and bosses dropping pizzas.
Yeah, if only I could find a grindly clickfest P2W multiplayer RPG somewhere. Truly, Diablo III is revolutionizing the industry.
 

DancePuppets

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I'm surprised that this thread hasn't rolled over and died. As has been repeated multiple times pirates are not currently playing Diablo 3, all that's been released is an uncracked version of the client. To properly pirate the game will require someone to successfully reverse engineer the servers at Blizzard's end as that's where all of the dungeon/loot tables/boss mechanics are stored, they are NOT available locally. It is very unlikely a fully functional server operating on the same rules as the Blizzard server will ever be available; however something coming close(ish) will likely appear at some point in the not to distant future. This is because much of the content seems to be randomly generated so fully reverse engineering the mechanics employed by Blizzard may never be possible, as information on the content generator will be lost on completion of the operation, in a similar way to integration and differentiation.

Despite not being a big fan of always on DRM, I can sort of see why it was included with the real money auction house and all that, still not buying the game but that's more because its's not my cup of tea.
 

SajuukKhar

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DancePuppets said:
I'm surprised that this thread hasn't rolled over and died. As has been repeated multiple times pirates are not currently playing Diablo 3, all that's been released is an uncracked version of the client. To properly pirate the game will require someone to successfully reverse engineer the servers at Blizzard's end as that's where all of the dungeon/loot tables/boss mechanics are stored, they are NOT available locally. It is very unlikely a fully functional server operating on the same rules as the Blizzard server will ever be available; however something coming close(ish) will likely appear at some point in the not to distant future. This is because much of the content seems to be randomly generated so fully reverse engineering the mechanics employed by Blizzard may never be possible, as information on the content generator will be lost on completion of the operation, in a similar way to integration and differentiation.

Despite not being a big fan of always on DRM, I can sort of see why it was included with the real money auction house and all that, still not buying the game but that's more because its's not my cup of tea.
Didn't Ubisoft try some DRM once that tied the game to a server and then pirates just created a perfectly functional fake server?

It isn't like this hasn't been attempted by game companies before, and then it failed.
 

ischmalud

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who cares its blizzard? imo its like EA rape steal an plunder their employees and bankaccounts.
dont forget HAN SHOT FIRST
 

Vibhor

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DRM is just a mean to control current consumer.
Piracy is just an excuse to implement it.
 

zombieshark6666

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tony2077 said:
isn't is nice to hear people cheering for the pirates god this planet is more warped then i thought
If it can soothe your pain a little, it's the first time I do so. I think their decision to remove features because of greed is horrible, and I wish people wouldn't have bought it in the first place. Hopefully they can go even further next time and alienate their fanbase for real.
 

Sonicron

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Mar 11, 2009
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Find that very hard to believe, considering the game requires more data to play than that which is encoded in the client. Even emulating the Blizz server shouldn't do the trick, because you still don't have the relevant data required to run the game in full... so, all things considered, I'm gonna have to call balls on this.
 

shintakie10

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SajuukKhar said:
DancePuppets said:
I'm surprised that this thread hasn't rolled over and died. As has been repeated multiple times pirates are not currently playing Diablo 3, all that's been released is an uncracked version of the client. To properly pirate the game will require someone to successfully reverse engineer the servers at Blizzard's end as that's where all of the dungeon/loot tables/boss mechanics are stored, they are NOT available locally. It is very unlikely a fully functional server operating on the same rules as the Blizzard server will ever be available; however something coming close(ish) will likely appear at some point in the not to distant future. This is because much of the content seems to be randomly generated so fully reverse engineering the mechanics employed by Blizzard may never be possible, as information on the content generator will be lost on completion of the operation, in a similar way to integration and differentiation.

Despite not being a big fan of always on DRM, I can sort of see why it was included with the real money auction house and all that, still not buying the game but that's more because its's not my cup of tea.
Didn't Ubisoft try some DRM once that tied the game to a server and then pirates just created a perfectly functional fake server?

It isn't like this hasn't been attempted by game companies before, and then it failed.
Ubisoft did not do that. The Assassins creed DRM was a ton of different authentications randomly through the game. While playin the game would send a sort of ping to the server when you reached a spot to basically "unlock" whatever you are doin. The data is still on the disc though. With D3, the data is almost all on the servers.
 

Fidelias

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I know the game has been cracked. I know someone who pirated the game, using a server emulator or something. It looks just like my copy which I paid for, except his has no lag...

woot...
 

Tony2077

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zombieshark6666 said:
tony2077 said:
isn't is nice to hear people cheering for the pirates god this planet is more warped then i thought
If it can soothe your pain a little, it's the first time I do so. I think their decision to remove features because of greed is horrible, and I wish people wouldn't have bought it in the first place. Hopefully they can go even further next time and alienate their fanbase for real.
unless they do something to make it worse then having the system as a paperweight i doubt I'll ever see online drm as a bad thing. my old xbox the big black one broke so its just sitting out there hoping i do something with it
 

Substitute Troll

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FranBunnyFFXII said:
YOHO YOHO a pirates life for me!


There realy is no stopping a pirate unless you make the game an MMORPG.
but even then they learn to make private servers.

You cant really make sure pirates wont take the game.

and someone said this
True, there will always be people who want to get something for free, but they wouldn't buy the game anyway. Not lost sales.
^this
And to be fair, private servers aren't the same as pirating something. It's pretty much harmless unless you're making money off of it.