Trolldor said:
OhJohnNo said:
I think it depends on whether or not the rest of the game has voiced characters.
Having a silent main character in a fully voiced game feels... jarring. Breaks the immersion.
Half-life says otherwise.
And I disagree with Half Life. Freeman is a tool. /jking ...kind of
But seriously I do think Half Life WOULD have been better with a voiced character. Or at least a main character. Freeman just feels like a robot with no will of his own. And the argument that the game is trying to immerse you in the game by having YOU be the main character doesn't work for me. In MY opinion, Half Life and Half Life 2 are some of the least immersive games I've played. You want a truly immersive game with a mute protagonist, play Stalker.
But then again, this is just my opinion.
Also, to more directly answer the thread:
I think in games where the main character is supposed to be a major star of the game, they should have some kind of voice. But games where they aren't, or where the main character is developed through the actions that they take, it doesn't matter.
For example, games where the main character IS the protagonist; Halo, Call of Duty, Half Life, etc.
What I mean by having the main character as something or someone else besides the protagonist, are shown in games like Fallout, Stalker, or Bioshock. The games aren't centered on the player's character. The true stars of these games are the environments you explore; Post-apocalyptic DC, the Chernobyl Zone, and Rapture, respectively.