I'm pretty sure I've agreed with you in the past on this, but yeah... this.Daystar Clarion said:'Do you feel like a hero yet?'
Well, actually, no, I never play games to 'feel like the hero', but thanks Spec Ops: The Line, thanks for calling me out on something I never felt in the first place.
Douchebag.
Exactly this. It's not the main point, it's just the turning point.Vausch said:. The white phosphorous is just one of the big moments in it.
Given the way it was marketed, I imagine that a lot of people didn't get it just because they quit playing early on because of the mediocre combat rather than because they were too dense.Zhukov said:That makes me wonder, would any of the target audience of Spec Ops actually get the message? I realise that I'm playing to a less-that-flattering stereotype here, but I still find it doubtful.
Man... Braid hit me with that ending.AT God said:Don't let the ending get spoiled for you, finish the game first. Same reason Braid and Citizen Kane aren't as enjoyable when you know the ending.
Only because it wasn't as deep as I was led to believerhizhim said:you really hate that game, don't you?Daystar Clarion said:Kind of the same feeling I had.
Everyone was talking about good the game was, so I went in expecting an emotional and critical story on war, I wanted to hear the message the game had to say, and then the game tells me I'm a monster for wanting to hear them out.
'Do you feel like a hero yet?'
Well, actually, no, I never play games to 'feel like the hero', but thanks Spec Ops: The Line, thanks for calling me out on something I never felt in the first place.
Douchebag.
That is kinda your fault then for letting "hype" ruin another game for you. If you want the best gaming experience it is always a good idea to ignore all the hype that either builds a game up past its actual worth or masks severe flaws.Daystar Clarion said:Only because it wasn't as deep as I was led to believerhizhim said:you really hate that game, don't you?Daystar Clarion said:Kind of the same feeling I had.
Everyone was talking about good the game was, so I went in expecting an emotional and critical story on war, I wanted to hear the message the game had to say, and then the game tells me I'm a monster for wanting to hear them out.
'Do you feel like a hero yet?'
Well, actually, no, I never play games to 'feel like the hero', but thanks Spec Ops: The Line, thanks for calling me out on something I never felt in the first place.
Douchebag.![]()
I refuse to believe it was my fault.GAunderrated said:That is kinda your fault then for letting "hype" ruin another game for you. If you want the best gaming experience it is always a good idea to ignore all the hype that either builds a game up past its actual worth or masks severe flaws.Daystar Clarion said:Only because it wasn't as deep as I was led to believerhizhim said:you really hate that game, don't you?Daystar Clarion said:Kind of the same feeling I had.
Everyone was talking about good the game was, so I went in expecting an emotional and critical story on war, I wanted to hear the message the game had to say, and then the game tells me I'm a monster for wanting to hear them out.
'Do you feel like a hero yet?'
Well, actually, no, I never play games to 'feel like the hero', but thanks Spec Ops: The Line, thanks for calling me out on something I never felt in the first place.
Douchebag.![]()
Like most things it's only as "deep" as you want it to be.Daystar Clarion said:Only because it wasn't as deep as I was led to believerhizhim said:you really hate that game, don't you?Daystar Clarion said:Kind of the same feeling I had.
Everyone was talking about good the game was, so I went in expecting an emotional and critical story on war, I wanted to hear the message the game had to say, and then the game tells me I'm a monster for wanting to hear them out.
'Do you feel like a hero yet?'
Well, actually, no, I never play games to 'feel like the hero', but thanks Spec Ops: The Line, thanks for calling me out on something I never felt in the first place.
Douchebag.![]()
I wanted it to be deep, I wanted it to be as deep as those really deep tubs of icecream.wulf3n said:Like most things it's only as "deep" as you want it to be.Daystar Clarion said:Only because it wasn't as deep as I was led to believerhizhim said:you really hate that game, don't you?Daystar Clarion said:Kind of the same feeling I had.
Everyone was talking about good the game was, so I went in expecting an emotional and critical story on war, I wanted to hear the message the game had to say, and then the game tells me I'm a monster for wanting to hear them out.
'Do you feel like a hero yet?'
Well, actually, no, I never play games to 'feel like the hero', but thanks Spec Ops: The Line, thanks for calling me out on something I never felt in the first place.
Douchebag.![]()
Gotta learn to take personal responsibility there. No one forced you to build the game up to a hype point that disappointed you. You choose to build up the game before playing it and left disappointed.Daystar Clarion said:I refuse to believe it was my fault.GAunderrated said:That is kinda your fault then for letting "hype" ruin another game for you. If you want the best gaming experience it is always a good idea to ignore all the hype that either builds a game up past its actual worth or masks severe flaws.Daystar Clarion said:Only because it wasn't as deep as I was led to believerhizhim said:you really hate that game, don't you?Daystar Clarion said:Kind of the same feeling I had.
Everyone was talking about good the game was, so I went in expecting an emotional and critical story on war, I wanted to hear the message the game had to say, and then the game tells me I'm a monster for wanting to hear them out.
'Do you feel like a hero yet?'
Well, actually, no, I never play games to 'feel like the hero', but thanks Spec Ops: The Line, thanks for calling me out on something I never felt in the first place.
Douchebag.![]()
It was everyone else's for hyping it up too damn much XD
Yeah, but I'm stubbornGAunderrated said:Gotta learn to take personal responsibility there. No one forced you to build the game up to a hype point that disappointed you. You choose to build up the game before playing it and left disappointed.Daystar Clarion said:I refuse to believe it was my fault.GAunderrated said:That is kinda your fault then for letting "hype" ruin another game for you. If you want the best gaming experience it is always a good idea to ignore all the hype that either builds a game up past its actual worth or masks severe flaws.Daystar Clarion said:Only because it wasn't as deep as I was led to believerhizhim said:you really hate that game, don't you?Daystar Clarion said:Kind of the same feeling I had.
Everyone was talking about good the game was, so I went in expecting an emotional and critical story on war, I wanted to hear the message the game had to say, and then the game tells me I'm a monster for wanting to hear them out.
'Do you feel like a hero yet?'
Well, actually, no, I never play games to 'feel like the hero', but thanks Spec Ops: The Line, thanks for calling me out on something I never felt in the first place.
Douchebag.![]()
It was everyone else's for hyping it up too damn much XD
From how you described the situation it was your own expectations that disappointed you not the game itself. You can't blame the game for what you did to yourself.
i think its a little too far to suggest specs ops hands down is better written than heart of darkness/apoc now. You might just feel that way since its more resonant as it directly comments on our time and to you, as you said, a scenario going on in your native land. still, i like all your other points, and ya the resonance might have been lost for many of these posters from all the buzz removing shock and surprise. Thats why i didntpick it up anyway, thought itd happen to me. Plus i just dont play shooters anymore anyway, infinite being the exception, though it had too much shooting for its own goodJudgeGame said:The white phosphorous scene is hardly the climax of the game. As someone who was born and raised in a country that was blasted with white phosphorous (thanks US) and as someone who has practically never picked up a modern shooter, I wasn't particularly impressed by the scene. The good part only starts there.
Maybe the fact that Spec Ops' story shines as outstandingly good in the bucket of fecal matter that is videogame writing is the reason it goets so much praise. The writing in Spec Ops surpasses even Heart of Darkness and Apocalypse Now which it claims to be inspired by, making it one of the better stories of this era.
If nothing else, I have to respect Spec Ops' massive balls when it decides to comment on the state of modern shooters, war, US politics, interventionism, insanity and more when most games are still too chickenshit to comment on anything at all.
While I understand many people would have their minds blown by actually having a video game show you the consequences of your actions, the rabbit hole goes much deeper.
Personally the really affecting moment I had in Spec Ops happenned even earlier, when I accidentally shot a civilian in the mall I was supposed to be rescuing, when she ran at me, I shot reflexively. It wasn't even a scripted scene.