So... Was anyone else disapointed by the design of DIABLO?

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krazykidd

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Mar 22, 2008
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I agree . He looked too damn scrawny . He is now the prime evil , he should look like it . Even the damn butcher looks better . Seriously , why is he so damn skinny?

As for the actual fight , i found it fun on normal ( soloed it as a barb ) .
 

Epidemiix

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Jan 3, 2012
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BloatedGuppy said:
Diablo's persistently bizarre pronunciation of "terror" was my biggest problem with that fight.
This....
Also I felt the game to be repetitive with not much replay value. Now people can (and maybe will!) that there is replay value in the game ("you have not even beat inferno?!" )in the sense that I can play the whole story over again with tougher enemies.... yay... So if I play the whole "game" I get to play the campaign at least 4 times and then farm the levels for items afterward..... no thanks....

(EDIT) Forgot to add that I had not had much experience with the first two games ... so this opinion is brought to you by the fact of Diablo 3 as its own game. Sorry for not adding that in the beginning.
 

BloatedGuppy

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Feb 3, 2010
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Hammeroj said:
Visually, and from a lore perspective, Diablo's design is just shit and makes no sense. Yes, we know Leah was female, but Diablo is not bound by the body of the host, and I mean this in a literal sense. He can, and does, shape his victim's body to his desire, including all the muscles and the horns and the bone structure. EVERY-FUCKING-THING. Which means that by Diablo 3, after 20 years of doing some thinking inside the retcon stone, he's decided that he loves the cock. And from a design perspective, there's just nothing special or cool about her. It, like a lot of other things, just screams of this asinine, misguided "ISN'T THIS AWESOME AND GRIMDAKR GUYS?" overcompensation.
I thought the reason Diablo's form changed was because of all the other Prime Evils being mixed into the stew. Some of them were quite wiry, and at least one of them was female.

He did look kind of gimpy though, no question.
 

Tohuvabohu

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Mar 24, 2011
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BloatedGuppy said:
Hammeroj said:
Visually, and from a lore perspective, Diablo's design is just shit and makes no sense. Yes, we know Leah was female, but Diablo is not bound by the body of the host, and I mean this in a literal sense. He can, and does, shape his victim's body to his desire, including all the muscles and the horns and the bone structure. EVERY-FUCKING-THING. Which means that by Diablo 3, after 20 years of doing some thinking inside the retcon stone, he's decided that he loves the cock. And from a design perspective, there's just nothing special or cool about her. It, like a lot of other things, just screams of this asinine, misguided "ISN'T THIS AWESOME AND GRIMDAKR GUYS?" overcompensation.
I thought the reason Diablo's form changed was because of all the other Prime Evils being mixed into the stew. Some of them were quite wiry, and at least one of them was female.

He did look kind of gimpy though, no question.
That's what I thought. When I saw Diablo's new appearance, I was instantly reminded of Andariel. Their bodies look extremely similar. It kinda looks like a mix between Andariel and Mephisto.

That's why I figured Diablo's appearance was more feminine. Although I expected to see more of the other Evils. Duriel's scythes, Baal's creepy tendrils, etc. This form just seems to borrow more from Andariel than any of the other evils.
 

BloatedGuppy

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Hammeroj said:
There's no reason for him having a female body, except probably someone at Blizzard thinking it would be "cool". Or trying to pander to a female audience or whatever. If you view it with the lore in mind (however little I know about it), it's just nonsense.
How the hell is that pandering to a female audience?

I try not to get too fussed about "lore" in my Blizzard games, since A) they've always played fast and loose with it to begin with and B) Blizzard's lore is almost always a patchwork quilt of roaring cliches and broad pop culture references to begin with. If I want rich, thought provoking storytelling I don't pop in a Blizzard game.
 

Ragsnstitches

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Dec 2, 2009
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I haven't played the game myself, but a few ass wipes on here spoiled the plot twist in 3(with no spoiler tag).

So I decided to look up the sequence where Diablo Appears and to be frank, in the cinematic it looked good.

Not great mind you, but I always thought Diablo looked kind of dull.
 

BloatedGuppy

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Hammeroj said:
By having Diablo be female, dummy. I don't really think that, I think the first option I mentioned out there is true, just throwing it out there.

Well, the story was executed a million times better in D2 for one thing, and it's not so fucking overbearing for another. I'd have much less of a problem with D3 if they kept their shitty writing to themselves and left the story in the background as it was in D2. Now they've tried turning this into some sort of character driven journey, with all the companions never shutting up, quest-based roadblocks nonstop, the cinematics focusing on Leah and Tyrael, et cetera. The awfulness is overbearing, and even if I didn't care about the Diablo universe, I'd still be offended at just how out of place retarded godawful a lot of the dialogue is.
Did you just call ME a dummy? Do you know what pandering means? Actually scratch that, it's fairly obvious you don't.

Yeah the story is pretty terrible. Some of the voice acting was quite good though.

It seems like while Blizzard has always told stupid, juvenile stories, they were at least kind of awesome. And they've lost the "kind of awesome" part to a certain degree. Starcraft 2's story was woeful, and Diablo 3 isn't much better. I do like the lore books though. The ambient storytelling is fine. It's the main plot creating the problem.
 

shrekfan246

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May 26, 2011
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buddee1 said:
*SPOILERS*
So I have played through Diablo III a few times now and one thing keeps bugging me. The final boss, Diablo obviously, was really disappointing in both design and gameplay. To me, he looks far too effeminate and skeletal to be threatening. Now if this design was constant throughout the three games I would understand, but in the first and second game Diablo is a very muscular villain who towers over you. Combat wise I think he is a very cheap boss, especially for single players. Multiple instant kill attacks, immunity to disables and an extremely annoying teleport makes him a chore to fight. You don't feel a great sense of accomplishment when you beat him, you feel like you have just swatted an annoying bug you have chased around the room. But this is just my opinion and I want to hear what you have to say. Do you like his new design and did you enjoy fighting him, or would you did you have them to stick with old design and have a longer and better fight.
Side note: I'm glad that this isn't a thread complaining about Diablo III in general.

Er... playing as a wizard (one of the squishiest of the five classes), I never had any "instant kill" attacks hit me. He had a few that do a lot of damage, but are avoidable, and he's able to be frozen by Frost Nova at the very least, I'm not sure about snaring.

I did need to swap around my skills a bit because with my more offensive-based skill load-out the first time around he killed me pretty easily, but once I started putting up Diamond Skin/Archon it wasn't that bad.

Of course, I've only beaten him on Normal so far, haven't been playing the game as religiously as some of my friends, but to be perfectly honest I like the boss fights in the game. At least from what I've played so far, they straddle the line between "Challenging" and "Cheap" pretty nicely. My opinion may change once I beat Nightmare and move on to Hell, though...

As for the design, while I understand it, I did think it was... unfitting. I couldn't really take the actual character of the revealed Diablo seriously.
 

BloatedGuppy

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Hammeroj said:
Why you gotta be like that? It was just a playful figure of speech. I do know what the word means, even checked it again on a dictionary (and wikipedia). "Pandering is the act of expressing one's views in accordance with the likes of a group to which one is attempting to appeal." Now I'm not saying this is supposed to appeal to all women, but are there those that get titillated by certain characters being female? Absofrickinlutely. Maybe you're referring to another meaning or something?
Well, two reasons. One, it was totally baffling how that was pandering. Two, it had the vague whiff of the OMGFEMINISTS stank that drifts into the gaming forum by way of the off topic forum from time to time. Generally speaking, pandering means attempting to appeal to carnal desires. Colloquially you can extend that meaning to other desires, but they should still be fairly primal and strong. I'm not sure an argument can be made that females in general have a primal desire to see tits on Diablo.

You never know though, maybe I'm wrong.

It's all cool though, I'm just giving you a hard time.
 

Zhukov

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Dec 29, 2009
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*consults Youtube*

Eh, seems fairly standard. Big red spiky demon. About as generic and forgettable as the final bosses in the previous two games.

Not seeing the problem here in terms of visual design.

Can't speak on the gameplay aspect since I haven't actually played it.
 

rob_simple

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Aug 8, 2010
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So is Diablo-bashing going to be the next ME3 Ending and subsequently the topic of every thread on the Escapist for the next few months?

I'm glad I just renewed my passport.
 

Catrixa

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May 21, 2011
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You know, the fact that Diablo is lady-ish wasn't really that bothersome for me. Maybe a bit creepy, but to be fair, having a giant demonic monster boss not be a little creepy would be perhaps a bit disappointing. The real disappointment was the fact that Diablo wasn't a giant 7-headed dragon (see: the Book of Cain, or I can explain if anyone wants... it's probably on Wikipedia, though), although they might be saving that for the expansion (I really hope so, that would be awesome).

As far as the difficulty? He's a lot easier on Normal mode than he was on Normal mode in Diablo 2. I was actually pretty disappointed when I got to the end of the game that his attacks didn't 1-shot me while I was standing next to him, punching him to death with my tanky monk (I would have been murderated for using that technique in Diablo 2 on Normal, unless I was way overleveled). Hopefully he gets more challenging on the harder difficulties...