So when did Tony Hawk games stop being good?

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barrelroll37

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Mar 30, 2011
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to me the last good one was 4,after that the series declined since stopped really improving the mechanics of the game and just started adding gimicks. Underground introduced walking but it didn't really add any serious depth to the core skating experience and it let to pointless add-ons like driving and such. It's also here that the series tried to add flavor by having a storyline (and a boring one at that)that was filled with supposed "skater' attitude, lingo etc. In Thug 2 they ramped this up to eleven(or just practically made it jackass with skateboards) but even then the games had an a certain charm to then. In this generation of consoles and they took that out and it looked like they were gonna focus on the series, but even then just did nothing but kept adding pointless additions to the series, making it lack charm and innovation. Couple that with what seemed decreasing amount of effort into series (anyone who has played proving grounds can see that point, what with so much errors in collision detection and other glitches that it seemed the people at neversoft didn't really care anymore) made it easy to get dethroned by skate which actually brought some innovation to the genre.
 

LiquidSolstice

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4 was pants-on-head retarded. It became a "funny" game for college fratboys to play. 2 was my alltime favorite :)
 

mad_mick

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ectoplasmicz said:
I remember putting hours into 2 & 3 especially. I believe after 4 they got pretty mediocre.
Amen to that! 2 and 3 where the bomb!!! all down hill from there!
 

Ectoplasmicz

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mad_mick said:
ectoplasmicz said:
I remember putting hours into 2 & 3 especially. I believe after 4 they got pretty mediocre.
Amen to that! 2 and 3 where the bomb!!! all down hill from there!
I will never forget starting up TH: Pro Skater 3 when i was a little kid, and seeing that first level, foundry i think it was. My jaw dropped at the possibilities! Then, early last year, i bust it out again and have just as much fun as when i was a kid!
 

badpun

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Logged so many hours on 3 and 4 but 3 was where I really learned how to play it properly since i had played 4 before 3 and used cheats in it all the time. 3's time limit and my lacks of cheats for it ensured i can dominate mot tony hawk games these days.

1-4 were brilliant, underground and American wasteland were decent and underground 2 wasn't bad.
 

LightningBanks

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Kanova said:
LightningBanks said:
So what your trying to say was tony hawks was trying to be realistic? I agree with Nin, your missing the point completely. Tony Hawks came out around a time where realism was really possible, I mean, look at the fifas of that era as a perfect example. Everyone who played tony hawks knew it was over the top crazy fun, I mean, cmon, like you said in your first post, you do insanely stupid stuff, no one could actually think it was realistic.

Yes skate is a more realistic game, but sometimes realistic isnt always great. I mean, I know when I play a game I want to do over the top stuff, If I wanted realism, I'd go outside... on a skateboard... and learn to skate
Saying Tony Hawk was the most realistic before Skate. So I played Tony Hawk.
But in reference to your first post, you said Tony Hawks is terrible because it is ridiculous and unrealistic, but tony hawks has never tried to be realistic, hence the entire of this discussion.
 

Jingle Fett

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Ahaha I love this topic. Classic example of the Activision Effect.

Basically Activision did to Tony Hawk Pro Skater exactly what it did to Guitar Hero and is now doing to Call of Duty. So yea, yearly releases, not enough time to polish the games, games getting stale, etc. Then a worthy competitor belonging to EA (Skate) comes around and sucker punches it out of existence.

Hmm, now lets see, what happened to Guitar Hero? Oh yea, yearly releases, not enough time to polish the games, games getting stale, etc. Then a worthy competitor belonging to EA (Rockband) comes around and sucker punches it out of existence.

With Call of Duty, we already have the yearly releases, not enough time to polish the games, games getting stale, etc. All we're missing is the worthy competitor belonging to EA (which is currently being developed by West & Zampella).

Come to think about it, it's no wonder Activision is trying to sue EA over the West and Zampella thing..

But to answer the OP...I'd say it was after THPS4 that the series really started tanking. Underground was ok-ish and I played a little bit of American Wasteland but they were pretty meh...Which truly was a bummer because THPS4 was amazing (Along with 2 and 3, never got around to playing 1).
 

LightningBanks

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Jingle Fett said:
Ahaha I love this topic. Classic example of the Activision Effect.

Basically Activision did to Tony Hawk Pro Skater exactly what it did to Guitar Hero and is now doing to Call of Duty. So yea, yearly releases, not enough time to polish the games, games getting stale, etc. Then a worthy competitor belonging to EA (Skate) comes around and sucker punches it out of existence.

Hmm, now lets see, what happened to Guitar Hero? Oh yea, yearly releases, not enough time to polish the games, games getting stale, etc. Then a worthy competitor belonging to EA (Rockband) comes around and sucker punches it out of existence.

With Call of Duty, we already have the yearly releases, not enough time to polish the games, games getting stale, etc. All we're missing is the worthy competitor belonging to EA (which is currently being developed by West & Zampella).

Come to think about it, it's no wonder Activision is trying to sue EA over the West and Zampella thing..

But to answer the OP...I'd say it was after THPS4 that the series really started tanking. Underground was ok-ish and I played a little bit of American Wasteland but they were pretty meh...Which truly was a bummer because THPS4 was amazing (Along with 2 and 3, never got around to playing 1).
I agree, though I belive the onyl reason battlefield isnt gonna be that cod beater is because EA are starting to do the same thing with that as activision with COD, Battlefield 2 was amazing, and had the potentialk to last several years. As soon as battlefield 3 was out EA announced battlefield 4, and is trying to rush out DLC.
 

Jingle Fett

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LightningBanks said:
Jingle Fett said:
I agree, though I belive the onyl reason battlefield isnt gonna be that cod beater is because EA are starting to do the same thing with that as activision with COD, Battlefield 2 was amazing, and had the potentialk to last several years. As soon as battlefield 3 was out EA announced battlefield 4, and is trying to rush out DLC.
They're really doing that with BF3? I hadn't heard about that, but yea I agree that BF3 isn't the one that will finish off CoD. I think whatever West and Zampella are doing will likely be the one that finishes off CoD. I mean they're the former head guys at Infinity Ward, they invented CoD.
And Medal of Honor for that matter...
With their new game, they'll do all the stuff Activision didn't want them to do and it will probably be awesome.
 

SenseOfTumour

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I don't know if I'm alone in this, but I still place Street Fighter 2 as the perfect balance of fighting games, there's enough complexity, without having to actually think about how to do one of a hundred different special moves or remember massive strings of inputs.

After SF2, for me it all just got too much about tag teams, hyper combos, and flashy specials, SF2 had an art to it that I feel was lost in the evolution of fighting games.

For me, same goes for Tony Hawks, I think the addition of analog controls and some other things made it too complex to be a game you react to without having to remember controls, if that makes any sense. The original and the PS1 era games had a simplicity to them but still enough depth to make them enjoyable.
 

everythingbeeps

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I think the last one I really liked was 2 or 3. They started getting really silly, and I stopped liking them.
 

Kanova

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LightningBanks said:
But in reference to your first post, you said Tony Hawks is terrible because it is ridiculous and unrealistic, but tony hawks has never tried to be realistic, hence the entire of this discussion.
I said it is shit now. It was fine then because it is all I had, now I wouldn't come near it. Because of Skate. Let me try and make my first post a bit more clear.

It was the only good skating game back in the day, so I played that. When Skate came out, I realized how much shit Tony Hawk was. So I believe that Tony Hawk games stopped being good when Skate come out, because that is how it was for me and people I know. So, not speaking for everyone, just a few people and I have to assume since there are us, there is bound to be more people who share similar views. Better?