Jesus christ, really?Akisa said:AND? It still lacks Role-Playing, there is not even an illusion of choice, no one responds to your character actions, no form of interaction aside from quest getting, kill and loot. If the game lacked character skills, armor stats and loot but has character and npc reactions, npc respond to your character actions it would be a RPG (a non traditional rpg, but a rpg nonetheless).The Austin said:Let me reiterate, because clearly you didn't understand me:Akisa said:And lacks Role-Playing in Role-Playing GameThe Austin said:It had Character Skills, Armor Stats, and the loots.Axolotl said:It's not an RPG from the point of view of a purist or hardcore RPG gamers. It lacks many of the qualifying traits, there's little freedom and almost no interaction with the world except killing. It's purely a loot based hack and slash ala NetHack. Purely a more graphics focused roguelike. An RPG from this point of view would be more a succesor to games like the Ultima series, the Gold Box games or more recently titles like Baldur's Gate or Fallout.The Austin said:... How is Diablo not an RPG?
Do you even know what an RPG is?
So it's an RPG.
IT HAD CHARACTER SKILLS, ARMOR STATS, AND LOOT.
All those things=RPG
IT HAD CHARACTER SKILLS, ARMOR STATS, AND LOOT.
As in: ROLE PLAYING