Negatempest said:
Because comparing MSRP between consoles makes as much sense as I wrote on the OP, from which is what I see a whole lot on this site and others. When in the end it's a simple solution or outcome to say your console will be decided by games and brand loyalty.

Plus either console isn't that bad of a price considering what you are getting for each one, when you look at them unbiased.
I think I understand now.
I'm not a huge fan of the idea of brand loyalty. I don't think it's smart consumer behaviour to be loyal to one company. One of the good things about being a consumer is the ability to take your money elsewhere.
That said, if a company has given you products that you enjoy, and you expect them to continue, then why mess with the status quo? I can understand that. And the opposite is true, if a company continually lets you down, then there's nothing wrong with being reluctant to deal with them again. Hell, this community shows it by being - almost absurdly at times - anti-EA. And perhaps with good reason.
Anyway, your argument: that people should care about games. I would tend to agree. Any economics course will tell you that consumers will want to maximise their utility, or as you put it in layman's terms, their value, or enjoyment, or whatever word you want to use. Where does one get their utility when it comes to video games? Well, not much is gained from the box itself. There are some unique features to each console that might play a small part; you might have a preference for a controller or (again) brand loyalty. You might prefer the Xbox achievement system. You might be wary of Microsoft's DRM policy making a return. But the majority of utility comes from the games. So one should, theoretically, focus on that.
The other thing that an economics course will teach you is that price is generally pretty darn important though. In fact, it's really a lot of it

. You say that 50-100 USD isn't important enough.
I'd tend to agree here too. When a console generation lasts 5+ years a small extra investment shouldn't make that much difference.
However, that said, the consensus seems to be that the Xbone being 100 USD more expensive than the PS4 is a deal breaker. So what explains that?
Perhaps the fact that, really, the expected game libraries for the Xbone and the PS4 are pretty similar. So realistically, the utility, or value, gained from either system is likely to be roughly the same. They are substitutes, and rather good ones. So why not pay 100 USD less for a substitute?
Now, the Wii U's expected library is going to be much different. So that has implications. And would explain the low sales. People don't think they will get enough value from the system, despite it being cheaper than the PS4.
Anyway, that's my rant done. Some economics PhD student can come and tell me off now.