So why haven't I heard anyone talking about the new MGS game?

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Leoofmoon

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Hideokajima as said he is done with the solid sires and he wanted to move on with Metal gear Revengeance and this on his list I think he probably want to show more action and scare.
 

IronMit

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Because we are not even sure PHANTOM PAIN is a MGS game. or if it is another spin off. or alternate reality. or Liquid snakes story. or something else just made by the same team.

Also Rising isn't even out yet (I don't care but still)

And Ground zeroes doesn't even have a release date. It might not even be released in 2013
 

IronMit

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cloroxbb said:
Is it bad that because of everything Ive heard about how much "gaming" is absent in MGS4 that I have not even bothered to play the copy I bought back in 2008. It just sits on my shelf...

Should I really just play the damn game already and get it over with, or not bother?
There are A LOT of cutscenes...70% off them be convoluted, non concise and pointless.
But 30% of them are cool...plus the graphics in them are great..not pre rendered cutscenes...but live..your outfit, camo, gun, attachments all on display.

The gameplay is unique. Slightly clunky...it's not smooth like deus ex HR (only action game with stealth I can think off). But the payoff of learning the controls is awesome.there are soo many things you can do, and ways to go about things. Even though there is often more then one path to take it's more about the approach you take combined with equipments and guns/attachments you wish to use. Over 100 guns that you can customise too.

AI is still miles ahead of most of today's triple A releases. It's the little things..like ambushing 2 lone guys on patrol. If no-one hears the commotion ..and the 2 guards don't get a chance to radio in then that's all you have to deal with..otherwise a response team is on your arse.


It's definitely worth a go..especially as you have it.
 

scorptatious

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Scars Unseen said:
Because MGS4 killed my interest in the series. I prefer more game in my games, thank you.
I really liked MGS4, but yeah, there's no denying there's way more cutscenes than gameplay.

OT: Hmm. Can't really see anything related to Metal Gear Solid in this trailer other than the guy you supposedly have control over has a mullet like Snake. It looks really interesting though.
 

nexus

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scorptatious said:
Scars Unseen said:
Because MGS4 killed my interest in the series. I prefer more game in my games, thank you.
I really liked MGS4, but yeah, there's no denying there's way more cutscenes than gameplay.

OT: Hmm. Can't really see anything related to Metal Gear Solid in this trailer other than the guy you supposedly have control over has a mullet like Snake. It looks really interesting though.
I don't mind if a game wants to take the "cinematic experience" route, and throw in as much cutscenes as MGS4 did.. The problem I have with it personally is that, if you're going to have that much uncut dialogue and 'cinematics', then you need to start making sense. The entire game felt like it didn't know whether or not it should be "serious" or just be a damn cartoon. They really, and I mean really breached some serious topics in MGS4, especially with the PMCs given the current (and especially then) military environment. All of that is profoundly serious.

That is all great, and quite incredible.. but suddenly.. I'm fighting an "immortal" vampire.. Now here comes a cyber-ninja, and my character is geriatric, and I hope you like eggs sunny-side up with random number sequences.

Well okay...
 

EHKOS

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Tanis said:
I can't BEGIN to care about another game in the series.

Give me a ZOE3 any day over MGS5/spin-off/whatever.
I can agree with that, I've bought several mech games over the years, and nothing has compared to the graceful combat that Jehuty provided. Plus I'm not really into stealth.
 

Elemental

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I don't understand anything anymore... So The Phantom Pain is not a real game? Spin Off?
What about Ground Zeroes? WHAT IS HAPPENING?!
 

elvor0

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Master Kuja said:
Genocidicles said:
And I mean, why develop two massive games like that at the same time?
Because Kojima.

Honestly, after MGS4 wrapped things up nice and tidy I couldn't fathom caring about another MGS game, although Ground Zeroes looks extremely interesting.
Seriously though, I'm infinitely more interested in Rising than the prospect of MGS5, but I'd like to see how this whole Phantom Pain thing actually plays out, I must say, Kojima's always put on theatrics that I just can't help but watch from start to finish.
To be fair, while Revengence is set after MGS4 and it did tie everything up, I think the best way of seeing it is as a "what if" rather than part of the main canon,I'm sure I'll enjoy it, but I'm not entirely sure how it'll fit in.

Ground Zeroes on the other hand is set after Peace Walker, so it'll be nice to see some more of Big Boss and the rise of the original Outer Haven, and I prefer Big Boss over Solid Snake, plus GZ looks fun as all hell.

Personally I'm not entirely convinced Phantom Pain /is/ a new MGS game, it's got Kojimas stamp on it to be sure, but it seems strange that he would be developing two games at once, and if it is an MGS game, why he wouldn't just say it is, rather than trying to shroud it in mystery.

nexus said:
scorptatious said:
Scars Unseen said:
Because MGS4 killed my interest in the series. I prefer more game in my games, thank you.
I really liked MGS4, but yeah, there's no denying there's way more cutscenes than gameplay.

OT: Hmm. Can't really see anything related to Metal Gear Solid in this trailer other than the guy you supposedly have control over has a mullet like Snake. It looks really interesting though.
I don't mind if a game wants to take the "cinematic experience" route, and throw in as much cutscenes as MGS4 did.. The problem I have with it personally is that, if you're going to have that much uncut dialogue and 'cinematics', then you need to start making sense. The entire game felt like it didn't know whether or not it should be "serious" or just be a damn cartoon. They really, and I mean really breached some serious topics in MGS4, especially with the PMCs given the current (and especially then) military environment. All of that is profoundly serious.

That is all great, and quite incredible.. but suddenly.. I'm fighting an "immortal" vampire.. Now here comes a cyber-ninja, and my character is geriatric, and I hope you like eggs sunny-side up with random number sequences.

Well okay...
That's always been the case with Kojima though, there's /always/ been silly stuff going on, or stuff that doesn't quite "fit", Pyscho Mantis was just as far out as Vamp, and the Cobras in MGS3 all had special powers that were never explained. Granted the scene with Raiden and the Geckos was just utter madness, but it just seems to be one of those things he does, push the suspension of disbelief to the max. It doesn't go against anything established in the series so far, but it's just out there enough to make you go "what the hell"? Whether he's mucking around with the fourth wall, or putting those great little touches in, it's all part of his style, and I love that it makes his games so unique.

Although I will say the fact that the character is old, isn't really that silly, (well it sort of is, but hear me out) it's been something that's been set up since MGS1, with Grey Fox stating "You've aged terribly Snake" and there's a few references to him aging faster in MGS2 too, and it also goes along with what we know about cloning, clone something from a 50 year old man, and you're damn right the clone is going to show signs of aging before he should, as half the cells used to create him are already in, their late 50s.

There's a lot of great analysis articles on MGS2 explaining how it's all part of the post modernism of the series, but I can see how people might see that as a bit pretentious, or no matter how many you read, they personally find the silliness to still throw them out of the experience.

Myself, I always get so engrossed in the MGS games, that my brain has stopped "noticing" the odd stuff anymore and I just go with it as part of the universe.

I've heard rumours that he'd like to direct the next Silent Hill, which would be fantastic I reckon, maybe give him an editor to shave off some cinematic time, but I can see him pulling off a really great Silent Hill game, one that uses his signature fourth wall sequences and a crushing atmosphere that I think he can pull off. I mean the bit with the Sorrow was pretty horrific as a set piece, so I think he could do horror very nicely. Who knows what madness lurks within the mind of Kojima.
 

scorptatious

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nexus said:
scorptatious said:
Scars Unseen said:
Because MGS4 killed my interest in the series. I prefer more game in my games, thank you.
I really liked MGS4, but yeah, there's no denying there's way more cutscenes than gameplay.

OT: Hmm. Can't really see anything related to Metal Gear Solid in this trailer other than the guy you supposedly have control over has a mullet like Snake. It looks really interesting though.
I don't mind if a game wants to take the "cinematic experience" route, and throw in as much cutscenes as MGS4 did.. The problem I have with it personally is that, if you're going to have that much uncut dialogue and 'cinematics', then you need to start making sense. The entire game felt like it didn't know whether or not it should be "serious" or just be a damn cartoon. They really, and I mean really breached some serious topics in MGS4, especially with the PMCs given the current (and especially then) military environment. All of that is profoundly serious.

That is all great, and quite incredible.. but suddenly.. I'm fighting an "immortal" vampire.. Now here comes a cyber-ninja, and my character is geriatric, and I hope you like eggs sunny-side up with random number sequences.

Well okay...
Hmm, yeah I can see your point. For me though that was par for the course. This was a game that came from a series which had one guy destroying the fourth wall and reading your memory card, and a guy that spits freaking hornets out of his mouth. Both of which were involved with plots that involved the threat of nuclear war, which in itself is a very real possibility. :/
 

SonOfVoorhees

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If he put as much attention in gameplay and not crap story that makes no sense. It would be awesome. But there is to much crap. I replayed MGS2 recently and that game sucked, as did MGS3. Which was weird because when i played MGS2 on the PS2 i thought it was awesome. Not anymore. Now i havnt played the other MGS game as i dont have a PS3 and im not even interested any more. An MGS2 was far linear than i remember, levels are so short, it shocked me. Guess that's nostalgia for you.

They need to take the character off Kojima. Atleast dont let him write dialogue or over complicate the story. I bet even Kojima has no idea whats going on in his games. Rein in the bullshit, keep the crazy bosses, but make the story better so we actually care about whats going on instead of being confused. I remember early there was this an Syphon Filter, and SF was more memorable because you gave a shit about the story and what was at stake.

Kojima is inventive, thats great, but they need someone to rein in his inventiveness with regards to making a game.
 

Cyrus Hanley

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IronMit said:
Because we are not even sure PHANTOM PAIN is a MGS game. or if it is another spin off. or alternate reality. or Liquid snakes story. or something else just made by the same team.

Also Rising isn't even out yet (I don't care but still)

And Ground zeroes doesn't even have a release date. It might not even be released in 2013
Exactly.

Kopikatsu said:
rhizhim said:
how do you exacly know its part of the MGS series and not just an entirely new game?
Moby Dick Studio, Fox Engine, protagonist that looks like Big Boss, soldiers with supernatural powers, Those lines above the title [http://media.officialplaystationmagazine.co.uk/files/2012/12/The-Phantom-Pain-Metal-Gear-solid-1.jpg]

It's all very much Kojima.
That doesn't mean it's Metal Gear.

In December last year Kojima said, "In the next game, I'm introducing concepts intended for entirely new intellectual properties using the Metal Gear brand."

Source [http://www.escapistmagazine.com/news/view/120889-Hideo-Kojima-Wants-Non-Metal-Gear-Recognition].

Elemental said:
I don't understand anything anymore... So The Phantom Pain is not a real game? Spin Off?
What about Ground Zeroes? WHAT IS HAPPENING?!
I think Ground Zeroes is going to be a launching point for The Phantom Pain.

Particularly, I think Ground Zeroes will be the testing ground for the technology that will be used in The Phantom Pain.
 

Tohuvabohu

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nexus said:
I don't mind if a game wants to take the "cinematic experience" route, and throw in as much cutscenes as MGS4 did.. The problem I have with it personally is that, if you're going to have that much uncut dialogue and 'cinematics', then you need to start making sense. The entire game felt like it didn't know whether or not it should be "serious" or just be a damn cartoon. They really, and I mean really breached some serious topics in MGS4, especially with the PMCs given the current (and especially then) military environment. All of that is profoundly serious.

That is all great, and quite incredible.. but suddenly.. I'm fighting an "immortal" vampire.. Now here comes a cyber-ninja, and my character is geriatric, and I hope you like eggs sunny-side up with random number sequences.

Well okay...
But, Metal Gear has always been this way though. You could repeat that paragraph almost word-per-word and it would apply to ANY Metal Gear. A game series that covers a range of incredibly serious topics, references to real world events and conflicts, and wrapping everything together with a dash of absurdity and insanity. To me, all of these unrealistic concepts work very well.

elvor0 said:
To be fair, while Revengence is set after MGS4 and it did tie everything up, I think the best way of seeing it is as a "what if" rather than part of the main canon,I'm sure I'll enjoy it, but I'm not entirely sure how it'll fit in.
Metal Gear Rising has already been confirmed to be considered canon. It's definitely not a "what if" scenario.

I think that's a bold and interesting way to go, but it's not unreasonable. Part of Metal Gear was how War never stops, it only changes.

Sure, Snake stopped Liquid, the Patriots and took down the SOP system in 4. But unsurprisingly, after 4, Wars are still going on. And the major concern this time around, is the mass proliferation of cyborg technology.

OT: How much is there to really discuss about Phantom Pain? Kojima won't even admit it's his game, much less talk about what it's really about.

Although I am very sure it has SOMETHING to do with Metal Gear at the very least.

That being said, wasn't the Phantom Pain trailer comprised entirely out of in-game footage?
 

TehCookie

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Mullac said:
Why can't he just be done with MGS? I think he could do much greater things if he started a new series, which this may turn out to be, and didn't have anything to hold him back.

I'm not a huge fan of Kojima, but why doesn't the man just stop!
Konami and the fans won't let him stop when the series is such a cash cow, he wanted to kill off Snake in 4 and end the series.

I enjoy Metal Gear, but I'm going to wait for a few more trailers before I check it out since now it's all just speculation. Though the Joakim thing was hilarious, especially his twitter.
 

Mullac

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TehCookie said:
Mullac said:
Why can't he just be done with MGS? I think he could do much greater things if he started a new series, which this may turn out to be, and didn't have anything to hold him back.

I'm not a huge fan of Kojima, but why doesn't the man just stop!
Konami and the fans won't let him stop when the series is such a cash cow, he wanted to kill off Snake in 4 and end the series.

I enjoy Metal Gear, but I'm going to wait for a few more trailers before I check it out since now it's all just speculation. Though the Joakim thing was hilarious, especially his twitter.
Oh right, didn't know that. I'll be quite interested to see what he does this Snake in the future then.
 

Headdrivehardscrew

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NightmareExpress said:
(...)
Anyway...I don't really think much of it.
If it's indeed "Metal Gear Solid V" like the background lines supposedly imply, I'd be interested to see as to how they managed to continue the story on from IV.
I stumbled over this trailer before the funny wheel of maximum hype and speculation started spinning for a day or so. Yeah, that guy looks like Snake. Everything is rather... confusing, terrifying and messy. I like that.

You know, if this really comes to be, it might just about turn out to be the first 'Origins' or 'Prequel' story I can imagine ending up caring for and even liking. Maybe the arm got ripped off in that accident, if that accident actually happened. Maybe the arm is the source of DNA that spawned off a regiment's worth of Snakes or Big Bosses or Grandpa Snakes or whatever. Maybe this is indeed a sequel and the new clone just happens to be the unluckiest, trippiest one yet. Or something else, something really awesome might be behind it. Or, yeah, nothing besides fishing for target audience responses. We really don't have much to go on, do we?

But, yeah, I'd like to have some more of that old school 'more game' for my money, not hours of non-interactive dudes being dudes and that creepy cute girl thing frying eggs. Yeah, I got the backstory and everything and even liked some of it, but COME ON! Eventually, my brain gave up, as it did with the brilliant movie Traffic. It turned a room full of interesting, intelligent and fun people into drooling paralyzed breaindead zombies that couldn't wait for the YELLOW BLUE YELLOW BLUE RED YELLOW BLUE BLUE to finally stop. Yeah, we eventually ended up shouting out the colors every time they switched. We just wanted everyone in that movie to die, die, die and die again. It was the most exhausting movie experience until that Harry F. Potter thing, that also refused to die. Over several movies.
 

BBboy20

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It's viral and has very limited information so that's probably why.

If you are talking about theories, then it has been discussed but there's only so much one can say before moving on.
 

V8 Ninja

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Because last I checked, the trailer for The Phantom Pain still doesn't explicitly say anything about itself being a Metal Gear Solid game. And in all honesty, I would rather have if that way; I would love to see what Kojima can do if he ditched Metal Gear Solid.
 

Leoofmoon

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V8 Ninja said:
Because last I checked, the trailer for The Phantom Pain still doesn't explicitly say anything about itself being a Metal Gear Solid game. And in all honesty, I would rather have if that way; I would love to see what Kojima can do if he ditched Metal Gear Solid.
in the trailer of Phantom pain there are the words "metal gear" and it looks to be a spookier take on Metal gear, but on topic of this thread OMG CHANGE I FEAR IT SOOO!

Really thing game looks fun, stop trying to stop fun!