So yeah, it really does suck as much as most people say it did. (Nerd rage warning)

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Catfood220

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Holy shit, my time machine worked. It actually worked...ok it was only a couple of months this time, but I have actually travelled through time.

Wait, while I'm here, I'll give you some advice. Its a video game that had a bad ending get over it, because people are going to be really sick of hearing about it by August.

Ok, now to Germany 1935, time to kill Hitler.
 

NortherWolf

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Catfood220 said:
Holy shit, my time machine worked. It actually worked...ok it was only a couple of months this time, but I have actually travelled through time.

Wait, while I'm here, I'll give you some advice. Its a video game that had a bad ending get over it, because people are going to be really sick of hearing about it by August.

Ok, now to Germany 1935, time to kill Hitler.
Admittedly, such comments were said before, during AND after the game was released so your contribution is less that meaningful, much less humorous. Let the OP vent his anger if s/he didn't finish the game until now.

My issue with the ME ending is similar to what lots of Sci-fi do...Dumbing down the tech to make it shinier.

For example: The main gun of a ME-universe cruiser or dreadnought fires a shell that impacts at 38 Kiloton of explosive power. About three Hiroshima bombs or so.

Erh, most nuclear warheads today would make that seem like a firecracker...But faced with things that shrug off your standard issue peashooter...You just keep tossing peas at them and hope it works?
Hit the reapers with every nuke available! There must be some of them.
The Reapers are only unbeatable because Bioware says so, not in any inherent sense that they're superior.
 

TheRookie8

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You're not saying anything that hasn't been said before. Personally, the original ending was abrupt for me, but the extended cut gave me some closure. Not the best ending, but not the worst.

The most anyone can hope for by this point is that these threads allow people to vent their frustration and get on with their lives. Be hopeful for future projects, and "leave the past where it lies".
 

Saviordd1

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Wait....another Mass Effect 3 thread?


But seriously, we need something else to get fucked up so we can rage about that, these threads are beyond annoying now.

Everything that can be said has been said, these threads have no valid arguments that haven't already been spewed by both sides already.
 

Saviordd1

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Catfood220 said:
Holy shit, my time machine worked. It actually worked...ok it was only a couple of months this time, but I have actually travelled through time.

Wait, while I'm here, I'll give you some advice. Its a video game that had a bad ending get over it, because people are going to be really sick of hearing about it by August.

Ok, now to Germany 1935, time to kill Hitler.
NOPE NOPE
Please read this before proceeding
http://tvtropes.org/pmwiki/pmwiki.php/Main/HitlersTimeTravelExemptionAct
 

Terminal Blue

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Thespian said:
I know how the extended cut plays out. Shepard dies in all scenarios. And no, that stupid little half a breath Shep takes at the Destruction ending does not count. That's non-committal bullshit. Shepard dies at the end of Mass Effect 3.
If you want to believe that go ahead.

Personally, I believe that Raiders of the Lost Ark ended with the ark of the covenant resurrecting dinosaurs which the Nazis then rode into battle in a glorious crusade to conquer all of Europe because yay nazis! But don't mind me, now I'm off to complain about how the depiction of the nazi velociraptors was totally unsatisfying.

Or to put it another way. The fact that shepard's crew hesitate to put his or her name on the memorial wall, followed by the shot of shepard breathing in rubble, clearly indicates that Shepard survived. If you want to believe otherwise, I don't see why your opinion should be considered relevant since it clearly has nothing to do with the narrative which appeared on screen.

Also, someone needs to explain to all those singularitarians how "living forever as a godlike machine" = "death". It might break a few hearts, but the truth must be heard!

Thespian said:
In what scenario are the Relays not destroyed?
All except one (which is the Destroy ending with low war assets).

Since the destruction of a mass relay releases enough energy to obliterate a star system, their destruction would wipe out most life in the galaxy.

To be fair, it was actually the retake mass effect guys pointed that one out, but it's good Bioware took it on board and actually cleared up the rules of their own universe. It's pretty coherent now.

Thespian said:
Oh, and do tell me why this whole Synthesis option, if it's so fantastic, wasn't done at the start, since they apparently figured all that out. It's not like they need Shepard to do it.
The catalyst explains that it has tried to initiate synthesis in the past but it failed because organic life was not evolutionary ready for the transformation. The catalyst judges that life is now ready, which is why it's willing to try again.

The catalyst also explains that in order to initiate synthesis it needs an organic lifeform to form part of the template which life will now take. Since it itself is a machine, it has the machine part, but it doesn't have the organic part. This is why it needs Shepard to sacrifice him or herself.
 

notyouraveragejoe

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I was a little upset about the lack of difference between renegade/paragon but overall I liked it. And I loved the game so I don't think the ending spoiled the game really.
 

jackinmydaniels

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Renegade Shepard said:
jackinmydaniels said:
Thief snip
What the hell are you doing using my likeness?

And yeah, endings are, whatever, unnecessarily stupid, but if I get to live or become Space God, whatever, I'm fine with that.
Pft, stealing I dunno what your talking about nosiree...

+ 5 Renegade
 

jackinmydaniels

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evilthecat said:
jackinmydaniels said:
What I don't get is why they didn't just throw in a happy ending anyway, I mean, ME 2 had buttloads of endings, you had the bittersweet, a lot of people died but we won, the extremely sad Shepard dies ending, but the really happy everyone survives ending was still there if you wanted it.
This is patently untrue.

ME2 has one ending, the one where everyone is fine and it's all cool, which you can fail to obtain if you screw up hard enough (which is actually quite difficult). Calling it multiple endings is just stupid, it's like saying Super Mario Bros had multiple endings. Sure, there was one where Mario fell down a hole.. and one where Mario fell down another hole.
Seriously? We're debating over what is and isn't an alternate ending now? Fine whatever fuck it why not, I have nothing better to do. I consider it multiple endings because things change depending on who lived or died, yes there isn't a big change, but its still a change, therefore I consider it an alternate ending. Now go away. My ideas aren't going to change and neither are yours.
 

Terminal Blue

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lapan said:
The problem is, i have an AI tell me that i can't trust synthetics which is a paradox in itself. Shepard has no reason to take it's word over his previous experiences and it's outright telling him that it can't be trusted.
When does it tell you you can't trust synthetics?

All it says is that at some point in the future organics will create synthetic lifeforms who will destroy them. It doesn't have to be the Geth, or EDI, or any number of synthetic lifeforms created after them. It could take millions of years, or billions of years. The only claim the Catalyst makes is that it will happen eventually.

This is a point which occurs time and time again the Mass Effect series. Tali argues it, Javik argues it, even Shepard points it out sometimes. The catalyst isn't saying that all synthetics are evil and can't be trusted, it's saying that organic life has no quantifiable value to a synthetic. The catalyst itself only cares about preserving organic life because that's what it was created to do, other synthetics will follow different purposes and reach different conclusions and sooner or later will realize that organic life is irrelevant to them. Regardless of whether you save the Geth or help EDI and Joker get together, regardless of what those individual synthetics come to decide for the time being, the logic remains sound. Sooner or later, it will happen.
 

Thespian

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evilthecat said:
If you want to believe that go ahead.

Personally, I believe that Raiders of the Lost Ark ended with the ark of the covenenant resurrecting dinosaurs which the Nazis then rode into battle in a glorious crusade to conquer all of Europe because yay nazis! But don't mind me, now I'm off to complain about how the depiction of the nazi velociraptors was totally unsatisfying.
Yeah. That's the exact same thing. Nice try, but arguments generally must be logical to matter at all.

evilthecat said:
Or to put it another way. The fact that shepard's crew hesitate to put his or her name on the memorial wall, followed by the shot of shepard breathing in rubble, clearly indicates that Shepard survived. If you want to believe otherwise, I don't see why your opinion should be considered relevant since it clearly has nothing to do with the narrative which appeared on screen.
Think about what your saying here. Why would the crew be hesitant to put the name on the memorial wall? If Shepard lived, then they definitely fucking wouldn't. There'd be no question. I don't see what your love interest looking wistfully at Shepard's name before mounting it has to do with anything. So what the hell is the point of that little breath at the end there? Look, if an ending is just going to give me a second of footage that implies that a big, dramatic thing might not have actually happened, I can't really act on that. The rest of the piece acts as if Shepard is dead, it makes absolutely zero fucking sense that Shepard would be alive, and literally the only piece of evidence suggesting that he IS alive is that tiny half breath he takes, which is probably followed by some off-screen spluttering and then death.
You can't just throw in this big huge implication about something major and character related without explaining it or giving any context to it. That is called bad writing. They threw in that hidden breath just so they could have a little shroud of enigma to hide behind and shirk some criticism. Non-committal endings are shit because they don't give closure. I want to know why Hackett's big voice-over that narrates the next few months doesn't mention Shepard.

evilthecat said:
All except one (which is the Destroy ending with low war assets).

Since the destruction of a mass relay releases enough energy to obliterate a star system, their destruction would wipe out most life in the galaxy.

To be fair, it was actually the retake mass effect guys pointed that one out, but it's good Bioware took it on board and actually cleared up the rules of their own universe. It's pretty coherent now.
I rewatched them to be sure, and I'm pretty sure you can see the Charon relay falling to pieces as the glow goes through. Maybe they aren't all destroyed and I just assumed they hadn't changed that, but it sure looks the same. Either way, I always assumed that these Relays didn't wreck the shit of every solar system because it was a controlled demolition or something. Fair enough.

evilthecat said:
The catalyst explains that it has tried to initiate synthesis in the past but it failed because organic life was not evolutionary ready for the transformation. The catalyst judges that life is now ready, which is why it's willing to try again.
Sorry, I couldn't hear you over the sound of Space Magic bullshit.

Organic life not fully evolved? That makes zero sense because let's not forget that we are only as evolved as the last cycle, or the one before that, because every cycle is purged at the same point in it's evolution. So there's no reason for us to be any more evolved than any other cycle, so I don't see why Synthesis would work now and not before. I can't really argue that though because I have no idea how Synthesis works or even really what it does because the very concept of it is such cock-and-bull fairy tale logic that it's impossible to define. "Blending Machine and Organic DNA" is a ludicrous ending for Mass Effect, because it makes no sense. I'd be as satisfied if Star Child told me he was going to turn the reapers into fairy dust while Shepard sat there clapping his hands and saying "I do believe in star-child, I do, I do!". And the cutscenes at the end don't clear anything up. Synthesis doesn't seem to have changed anything beyond turning everything green and made the Reapers friendly. So it's basically the control ending except it doesn't evolve equally stupid ghost Shepard.

Also, you didn't answer my question as to why Shepard has to sacrifice himself.

evilthecat said:
The catalyst also explains that in order to initiate synthesis it needs an organic lifeform to form part of the template which life will now take. Since it itself is a machine, it has the machine part, but it doesn't have the organic part. This is why it needs Shepard to sacrifice him or herself.
... Wait, I'm still confused. Let me zero in on exactly what's got me stumped.

evilthecat said:
it has the machine part, but it doesn't have the organic part. This is why it needs Shepard to sacrifice him or herself.
Oh, right, silly me. I forgot that Shepard is the only organic thing in the universe. For fuck's sake! If Star-Child suddenly "deemed organic life worthy" why didn't he just throw a fucking carrot down there? He could have done it whenever he wanted! I assume Shepard is perfect because he's half organic, half synthetic, but so are tons of people in this galaxy! Star-Child could have easily whipped up an organic/synthetic hybrid. Pick one of the millions of husks down there! Anyone! Why does Shepard matter? If Star-Child wanted to do the synthesis thing, why did it wait until the Galaxy was almost ravaged? It could have done it whenever it wanted! It could have done it cycles ago, instead of killing everyone before they could reach the evolutionary peak it demanded. The whole damn thing makes absolutely no sense, which is why synthesis is such an unsatisfying end - We just haven't a damn clue what it actually is. Why is that? Because it's waaaaaay out there, it's closer to magic than mass effect has ever been. Everything else that's soft Sci-Fi in Mass Effect is related to Mass Effect technology and there's probably a few pages in the Codex about it, this is just a giant glowing tube that can permanently change all life in the galaxy in a really vague way and can also affect non-living things like Reapers, so basically it alters reality, so basically this thing is God.


evilthecat said:
Also, someone needs to explain to all those singularitarians how "living forever as a godlike machine" = "death". It might break a few hearts, but the truth must be heard!
I guess you are referring to the Control ending here? Well, yes, Shepard did die. He also just uploaded his brain into an AI or something. I mean, I guess that's what happened. All I actually saw was Shepard holding two metal things and then getting fried to a crisp and then in the next scene he's commanding the Reapers from some immaterial form. I have no idea what the causal relationship is between these two events but apparently they are linked. Or maybe there was a scene missing in the Extended Cut I watched. But yeah, Shepard is like... Ghost-Emperor of Space or something. I guess you could say that maybe he didn't die, but was granted immortality. I really shouldn't have to explain why that's an incredibly dumb ending for a series that is generally grounded in a speculative realism.
So maybe don't count that as a Shepard death. I assumed that he just copied his brain to lead the Reapers, which is a pretty tyrannical move.

This reminds me of something else - Since the destroy ending is stupid and randomly demands that I murder a species I've spent three games befriending, why wasn't I allowed to pick the control ending and then tell the Reapers to self-destruct? Or kill themselves, or fly into a sun or something? Because that is the first fucking thing my Shepard would do, I can tell you that. This is a guy who firmly believes that no one man should have the power to rule a country on his own, let alone command an army capable of razing the Galaxy to nothingness.

So I get Space Magic that ruins the consistency of the universe AND a narrative choice that destroys the morality of my character, ALL AT THE SAME TIME? Oh boy.
 

00slash00

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oh sweet jesus. the internet shut up about the mass effect 3 ending for a while and i was so happy. ya know, if people donated a nickle for every comment they posted online about the mass effect 3 ending, we could have probably raised enough to end world poverty
 

Casual Shinji

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Watch as this shit rises from the grave again and again; The neverending ending!
 
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Here's my opinion on the matter.

Ending pre-EC: Sucked. Seriously, the number of plotholes was staggering, and the destruction of the Mass Relays made all my actions in the last three games pointless.

Ending post-EC: Much better. All the major plotholes I had issue with were closed up, and the Mass Relays not being destroyed, along with the slideshow, at least shows that your actions did have an effect on the galaxy.

But even with the original ending, as much as it disappointed me, I didn't write off the entire game because of it. I have yet to see, or play, something that can be completely invalidated by the last 15 minutes. Unless you count "The Usual Suspects", but that was different.
 

ElPatron

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CannibalCorpses said:
I play the game not the story...the story is irrelevant for anything other than context which is no longer an issue when it's game over. Go read a book or something
I am probably get a LOT of flak for saying this, but if you remove all the storyline and interaction, the Mass Effect trilogy isn't such a great videogame series.

Saviordd1 said:
Wait....another Mass Effect 3 thread?
So you abandoned a thread you didn't even engage in, or you entered a thread just to abandon it?
 

White_Lama

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I liked the ending very much :) Haven't bothered getting the extended cut thing and I won't, it was fine as it was :)
 

elvor0

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evilthecat said:
Serum211 said:
I worked my ass of to save this cycle and all I get the next one is okay? Screw you game. Screw you.
Hang on..

How the hell does this go against anything that happened in the previous game?

All three games spent a huge proportion of time pointing a giant glowing sign at the reapers and saying "when these guys arrive, everything is fucked, look, one of them just beat up the entire Systems Alliance Navy single handedly!" The entire plot of mass effect 3 is watching the entire galaxy get its arse kicked while you pull together a last-ditch alliance to fire an ancient alien superweapon which might stop it from happening.

Serum211 said:
Where is the one where we all just live in peace and harmony, where I don't have to destroy all the geth, or mesh all life into some wierd alien cocktail.
This is called a dilemma. It's like a choice without a right and wrong answer, where all the different sides have pros and cons.

And yeah.. control ending with paragon Shepard. If having things be "weird" somehow invalidates the fact that the synthesis ending was pretty much "things are perfect and awesome forever", that's probably what you're looking for.

Serum211 said:
Why can't I say: "No, you're wrong! Synthetic and Organic can live in peace, I've proven it! You're wrong! I've proven it myself! You can take your reapers and leave. And never come back. I don't need you or the crucible. I've saved the galaxy. I don't need this!"
You can. The problem is that, as the game should have made very obvious to you, it's not true. Go back to the point just before you head to earth and look at the galaxy map.

You have already lost at that point. You haven't saved the galaxy, you have bought it a single chance to live, which is the Crucible. That's what it all comes down to. The fleet you have assembled, the ground forces you have rallied, the various races you have come together. It was always about deploying the Crucible, you were told that in dialogue many, many times. Stop hitting space whenever Admiral Hackett is speaking and listen.

It genuinely bothers me that I seem to be the only person who figured out in the very first game that it would come to that. Perhaps it was all the times when they constantly signposted how epic and powerful and technologically advanced the reapers were. Sorry, but commander Shepard was never going to fend off the entire reaper armada with his or her pistol.

Serum211 said:
I wanted a happy ending, is it really too much to ask?
Sorry, I disagree.

A happy ending would have been like going for a lovely meal and then being served wallpaper paste for desert. Sure, you can be glad you're not eating a pile of shit, which is what it was before the extended cut, but it's not good. It's not something we should aspire to.

If it was simply a matter of choosing between an optimal choice and a sub-optimal choice, well, that wouldn't be a choice would it? It would just be a judge of whether you could actually play the game, like Mass Effect 2's ending.
This. Although I will say the fact that the child and crucible came out of NOWHERE and was a bit of a deus ex machina.

However, I like to think of it as a doomed ending. Sure you beat the reapers, but at what cost? No Mass Effect gates, so no inter galaxy travel, you've got a fleet of various alien races stuck on earth, which I would assume has very limited resources, which are going to run out very quickly without supplies from previously easy to access planets. Basically, your sacrifice to beat the reapers was cutting off space travel. You beat the reapers, but you sure as hell didn't win. Its a really sombre ending.

CannibalCorpses said:
So they tear the heart out of the skill system and you moan about the ending? *boggles*

It's only the storyline, who cares.

I play the game not the story...the story is irrelevant for anything other than context which is no longer an issue when it's game over. Go read a book or something
Really? You were playing Mass Effect for reasons other than the story? If it didn't have the story, it would have no business existing. If you just want to blast things, go play Doom or Serious Sam. If there's no story you have no reason or context to be doing anything.

Seriously, most RPGs have pretty pants gameplay when you get down to it. No body remembers Planetscape Torment, Baldurs Gate or the Final Fantasies for the riveting, pulse pounding combat. Sure it was fun, but without the story it would not be a good game, there would be no reason to play it.