I understand, you could ahve done what I did and subscribed to the mag for the console, I did that for a bit with the official xbox magazine, it was very helpful in determining what was worth buying.Sronpop said:Hey those were Pre-internet days, we didn't even have Dial-up. There was no way I could have known how bad Re-loaded was going to bePDizzle418 said:*cut*It still happens to this day. Just ask all the people who pre-ordered Too Human(sick burn).
Games were bought purely on hype for me back in those days. But no longer, I will not be burned again.
... that doesn't make sense, to me.Vrach said:Mass Effect 1. I thought it'd be as awesome as ME2 (which I have played though), but unfortunately it seems to be a truly terrible port from a console (or it's just pretty badly designed/optimized) and the combat just feels completely horrible in comparison to ME2.
He's got a point about the PC port controls though, unlike Mass Effect 2 the first game took awhile to get onto the PC after the 360. The controls weren't that bad but I can see why someone would dislike it, Mass Effect 2 runs much better due to it being made in junction with the 360 version.Mr. Grey said:If I ever do remember it, I'll post it.
... that doesn't make sense, to me.Vrach said:Mass Effect 1. I thought it'd be as awesome as ME2 (which I have played though), but unfortunately it seems to be a truly terrible port from a console (or it's just pretty badly designed/optimized) and the combat just feels completely horrible in comparison to ME2.
Mass Effect came before Mass Effect 2, so you would want to say the combat was vastly improved in Mass Effect 2. Not really horrible in comparison. Also there are people that would argue otherwise, which just needs to be said.
I suppose I did somewhat argue that... didn't intend to, but ended up doing so.Blind Sight said:He's got a point about the PC port controls though, unlike Mass Effect 2 the first game took awhile to get onto the PC after the 360. The controls weren't that bad but I can see why someone would dislike it, Mass Effect 2 runs much better due to it being made in junction with the 360 version.Mr. Grey said:If I ever do remember it, I'll post it.
... that doesn't make sense, to me.Vrach said:Mass Effect 1. I thought it'd be as awesome as ME2 (which I have played though), but unfortunately it seems to be a truly terrible port from a console (or it's just pretty badly designed/optimized) and the combat just feels completely horrible in comparison to ME2.
Mass Effect came before Mass Effect 2, so you would want to say the combat was vastly improved in Mass Effect 2. Not really horrible in comparison. Also there are people that would argue otherwise, which just needs to be said.
If I played the first one first, I'd have said second was a vast improvement. Sadly, as I had played the second one first, I found the first's combat to be... horrible in comparison. Comparing isn't a word you can only use when comparing progressively upwardsMr. Grey said:... that doesn't make sense, to me.
Mass Effect came before Mass Effect 2, so you would want to say the combat was vastly improved in Mass Effect 2. Not really horrible in comparison. Also there are people that would argue otherwise, which just needs to be said.
Eh, just my train of thought. "Horrible by comparison" just doesn't seem to work for me. Again, I'm weird like that. I will concede the point, however.Vrach said:If I played the first one first, I'd have said second was a vast improvement. Sadly, as I had played the second one first, I found the first's combat to be... horrible in comparison. Comparing isn't a word you can only use when comparing progressively upwardsMr. Grey said:... that doesn't make sense, to me.
Mass Effect came before Mass Effect 2, so you would want to say the combat was vastly improved in Mass Effect 2. Not really horrible in comparison. Also there are people that would argue otherwise, which just needs to be said.
Anyway, yeah there are people that would argue otherwise, like with any argument... which makes it a bit of a useless statement unless it's your way of saying you would argue that way or unless I said it was a fact and not simply my experience... which I didn't
I simply found the game to be choppy (obviously not due to computer specs if I could run the next, improved part flawlessly), the stick-to-wall to work worse and kinda fall out of covers where that shouldn't be happening, I found the "you must level a weapon before being able to put a bullet where your crosshair is" silly when using a sniper rifle and zooming in, the weapon modifications seemed unnecessary... etc. The combat in the second part just felt a lot more natural and simple to me, though again, of course, that was just my experience![]()
Don't get me wrong, I love RPGs and RPG aspects. Possibly it just felt unnecessary and out of place because I played ME2 first so I got used to them just not being there. But mostly it was because it was... a sniper rifle. I mean, if you point that sucker at something that's 10 feet away from you, it's kinda ridiculous that it misses the target. I'm all for shots from the hip missing more the less you're trained or even if you're aiming down the iron sights, but snipers are kind of a special case at short range. If I was shooting a-la-Modern Warfare sniper mission from a kilometer away, fine, but this just felt silly.Mr. Grey said:I've never had a choppy problem, nor a stick-to-the wall or fell out of cover. As I said in another post, though, I am very adaptable to these things for some reason. Not entirely sure why. And what do you mean by leveling the weapon? You mean by skills? By putting points into what you want? Like how an RPG works? Mass Effect was more of an RPG than Mass Effect 2 was so I can understand your reasoning. In Mass Effect 2 they really cut back on that, which I found to be disappointing... but that's my opinion and probably where we disagree. I'm sure you enjoy RPGs, but I can understand why you felt estranged in Mass Effect in comparison to Mass Effect 2.
Oh! Yeah, the Sniper Rifle sucks early on. You'll have to get a million credits and unlock the Rich Achievement to buy the SPECTRE Sniper rifle or level to thirty or so before you see a good one of the manufactured variety and loot. Luckily, you can cheat your way to get that million credits. Or you can scour the map searching every planet, doing a lot of side-quests, etcetera -- so that you feel you earned it. It shouldn't be that hard so long as you sell a lot of useless junk you don't need and scour the maps on planets or on the system. The Mass Effect Wiki can help pinpoint that stuff out.Vrach said:Don't get me wrong, I love RPGs and RPG aspects. Possibly it just felt unnecessary and out of place because I played ME2 first so I got used to them just not being there. But mostly it was because it was... a sniper rifle. I mean, if you point that sucker at something that's 10 feet away from you, it's kinda ridiculous that it misses the target. I'm all for shots from the hip missing more the less you're trained or even if you're aiming down the iron sights, but snipers are kind of a special case at short range. If I was shooting a-la-Modern Warfare sniper mission from a kilometer away, fine, but this just felt silly.Mr. Grey said:I've never had a choppy problem, nor a stick-to-the wall or fell out of cover. As I said in another post, though, I am very adaptable to these things for some reason. Not entirely sure why. And what do you mean by leveling the weapon? You mean by skills? By putting points into what you want? Like how an RPG works? Mass Effect was more of an RPG than Mass Effect 2 was so I can understand your reasoning. In Mass Effect 2 they really cut back on that, which I found to be disappointing... but that's my opinion and probably where we disagree. I'm sure you enjoy RPGs, but I can understand why you felt estranged in Mass Effect in comparison to Mass Effect 2.
I might give the game another go. I suppose I mostly didn't enjoy it and couldn't get into it cause I wanted just more of ME2 and instead went into a game that ME2 actually built on, which obviously wasn't gonna work with that mindset. Oh also, I found it annoying (100% logical, but still annoying) that I couldn't import my character from ME2 to ME1 x.x . Yes, I know the notion is ridiculous, but I didn't want weapons, stats or stuff like that just wanted to play with the same face and making it from scratch always sent me bonkers for just missing one facial line being different or something >.<
Your mercenary wombat made his point though. I promised it to try the game once more if he'd spare my AC unit - heartless little bastard was ready to let me slowly boil to death. Perhaps look for a mod that imports the facial features from ME2 to ME1 first, that might exist/work!