Soaring Biscuit's Left 4 Dead 2 Review (Go easy on me, my writing is rusty)

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soaringbiscuit

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The mad scientists at Valve really, really, really don't want to let go of their Source engine. They've used it in countless games, from Counter Strike to Team Fortress to Half-Life to Portal to Left 4 Dead, and of course, Left 4 Dead 2. Not that there's anything wrong with the engine. It's just that by the 18th game made by the same company using the same engine, the overall atmosphere and physics start to get a tiny bit familiar, and you're no longer sure which franchise you're even playing. Fortunately, Valve has discovered a method to counter that, exemplified in Left 4 Dead 2. And that method is to just make every game really good.

The Premise.

Remember the first Left 4 Dead? Its story could be summed up in about 11 words. Fight lots and lots of zombies in Philadelphia during the apocalypse. The story of Left 5 Dea--I mean, Left 4 Dead 2, can be summarized simply by changing one word. Fight lots and lots of zombies in Louisiana during the apocalypse. Normally, any decent game critic would spit more noxious acid at Valve than one of the game's own Spitters. But Valve manages to pull off a severely thin story completely by providing as little story as possible. You are with 3 other people. There are zombies. They want to kill you. You shoot the zombies from guns to prevent them from killing you, and repeat ad infinitum.

The Looks n' Sound.

And here we are again at the Source Engine, forcing me to reiterate myself once more. Source is like most golfers (for his sake, we'll exclude Tiger Woods). They're way too old to be playing any type of sport (is golf even a sport?) but what they do, they are HELLA good at. The game chugs along at a steady 60 FPS, and even during the most frantic of duels with overwhelming amounts of brain-eating undead, I never saw even one hiccup. The environments look nice enough, although the dark scenarios are sometimes evidently trying to hide the apparent lack of texturing. Played on surround sound, the game's audio is fantastic. Lethal gunshots have a penetrating thump, the Hunter's rabid screech chills me every time I hear it, and the soft moaning of a Witch right in front of you....cannnot be described.


Guys, can someone revive m--Oh, shiiiii!



The Gameplay.

Let's get this straight. The way this game handles is probably its saving grace. While being almost an identical clone to the first Left 4 Dead, albeit with increased variety and new environments, while playing the game it's almost impossible to care. Valve didn't need to drastically overhaul the series in this sequel, and that's because the first game was #%@!ING PWNSAUCE (am I allowed to swear on this site?). After a five-second grace period to get adjusted to the slippery movement mechanics, you and your in-game gun practically become one. It will shoot precisely what you want, when you want it to. Of course, simply blasting through corridors and streets would get sort of tiring, so every now and then Valve's AI Director (the Omnipotent computer watching your game that adjusts difficulty and scale on the fly) will toss you into a room with several thousand zombie minions, force you to hold your ground on a stage against hordes of flesh-eating demons, or put you face to face with a quartet of unstoppable Tanks.

The Depth.

Admittedly, Left 4 Dead is not the deepest game, especially if you don't have any friends to play it with. This game is the reciprocal of most campaign-designed games, with single-player practically being thrown in as an afterthought. Like L4D1, this game simply must be played with someone else, be it a Split-Screen buddy or a stranger you met on Xbox Live. There is somewhat of a lack in game mode variety. Once you finish the Campaign (a solid 10-hour romp whose chapters can be played in any order), you can either play the levels in Online Versus mode (player controlled humans Vs. player controlled zombies), an extremely difficult, desperate-struggle version of the campaign called Realism, a mode called Scavenge, where players are tasked with gathering Gas Cans to fuel up a vehicle, and Survival (my favorite), where you're tasked with defending one spot from endless waves of Infected. Additionally, you can replay the campaign (it will change in zombie positioning/numbers and structure every time) but honestly, once is enough.

The Verdict.

Left 4 Dead 2, much like Left 4 Dead, is an extremely good game. That much cannot be argued. Valve still has the adept skill to squeeze game after game out of its withered Source Engine, and though the roughness-around-the-edges can be all too visible at times, the games are invariably fun, and that's what really counts.

8/10
 

Cherry Cola

Your daddy, your Rock'n'Rolla
Jun 26, 2009
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You know, if you're afraid f being rusty, you should know that Coca-cola works great for getting rid of rust (true fact).

I liked your review. It was good. Although I could have used some pictures with funny text under them. I love those.
 

soaringbiscuit

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HUBILUB said:
You know, if you're afraid f being rusty, you should know that Coca-cola works great for getting rid of rust (true fact).

I liked your review. It was good. Although I could have used some pictures with funny text under them. I love those.
Still working on getting those set up.
 

Cherry Cola

Your daddy, your Rock'n'Rolla
Jun 26, 2009
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soaringbiscuit said:
HUBILUB said:
You know, if you're afraid f being rusty, you should know that Coca-cola works great for getting rid of rust (true fact).

I liked your review. It was good. Although I could have used some pictures with funny text under them. I love those.
Still working on getting those set up.
WOHO! Funny pictures!
 

Jaranja

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Jul 16, 2009
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Yeah it was a good review but your score didn't really seem like what you were describing in the review. Seemed more of a 7.5 or 8.
 

Lemon Of Life

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HUBILUB said:
You know, if you're afraid f being rusty, you should know that Coca-cola works great for getting rid of rust (true fact).

I liked your review. It was good. Although I could have used some pictures with funny text under them. I love those.
Yes definitely. For some reason, reading the actual text is a whole lot more fun when it's sandwhiched between two hilariously (or at least vaguely humourously) captioned screenshots.
 

soaringbiscuit

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Apr 25, 2009
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Not a Spy said:
Good Review but you incorrectly labeled scavenge mode. Scavenge mode is a 4v4 mode, based on one map from a campaign wherein survivors attempt to bring gas cans back to a generator and the infected team try to stop them. This leads me to assume you haven't really played the mode. Also, you might want to go a bit more in depth on what makes the game different from L4D1.
Oh, christ, you're right about scavenge mode. My bad, changes incoming. And...almost nothing makes the game different from L4D1 :) that's why I didn't go into much depth about it.

Jaranja said:
Yeah it was a good review but your score didn't really seem like what you were describing in the review. Seemed more of a 7.5 or 8.
Lmao. I failed. I wanted to write 8/10. Thank you kind sir/madam.
 

Jaranja

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soaringbiscuit said:
Not a Spy said:
Good Review but you incorrectly labeled scavenge mode. Scavenge mode is a 4v4 mode, based on one map from a campaign wherein survivors attempt to bring gas cans back to a generator and the infected team try to stop them. This leads me to assume you haven't really played the mode. Also, you might want to go a bit more in depth on what makes the game different from L4D1.
Oh, christ, you're right about scavenge mode. My bad, changes incoming. And...almost nothing makes the game different from L4D1 :) that's why I didn't go into much depth about it.

Jaranja said:
Yeah it was a good review but your score didn't really seem like what you were describing in the review. Seemed more of a 7.5 or 8.
Lmao. I failed. I wanted to write 8/10. Thank you kind sir/madam.
Quite alright, chap.
 

Jamface

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Good review, professionally written. Although maybe you could start with how you think of it, and then the good things about it, then what brings it down.

Just my opinion it was still really good.
 

soaringbiscuit

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HUBILUB said:
soaringbiscuit said:
HUBILUB said:
You know, if you're afraid f being rusty, you should know that Coca-cola works great for getting rid of rust (true fact).

I liked your review. It was good. Although I could have used some pictures with funny text under them. I love those.
Still working on getting those set up.
WOHO! Funny pictures!
The funny picture is now operational.
 

Dahemo

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Not a Spy said:
Good Review but...you might want to go a bit more in depth on what makes the game different from L4D1.
I'm in agreement there, but the other thing I must pull you up on is your grammar:

soaringbiscuit said:
But Valve manages to pull off a severely thin story completely by providing as little story as possible.
I know I'm nitpicking but this sentence is very clunky.

soaringbiscuit said:
forcing me to reiterate myself once more
I enjoy the fact that you are willing to use "reiterate" but here you're repeating yourself, rather than reiterating.

soaringbiscuit said:
but what they do, they are HELLA good at.
Picking again I know, but all caps is a terrible way of making your point. Also, I'd quote "Hella good" as that's what it is.

soaringbiscuit said:
although the dark scenarios are sometimes evidently trying to hide the apparent lack of texturing
The hiding is obvious, rather than evident. I wouldn't use sometimes either, it's one or the other.

soaringbiscuit said:
an identical clone
An oxymoron, you're describing a sandwich as sandwich-y.

soaringbiscuit said:
the first game was #%@!ING PWNSAUCE (am I allowed to swear on this site?)
Your enthusiasm for the series is expressed far better elsewhere, I'd avoid swearing altogether, and all caps have made a baby with gamer speak, a devil child if ever there was one.

soaringbiscuit said:
Valve's AI Director (the Omnipotent computer watching your game that adjusts difficulty and scale on the fly)
I don't know what scale is, did you mean difficulty curve? Also, omnipotent is lower case, it's an attribute rather than God Almighty.

soaringbiscuit said:
This game is the reciprocal of most campaign-designed games
I don't think it is, I think it's probably reflective. But kudos for reciprocal, your vocabulary is excellent, you just have to put it to better use.

soaringbiscuit said:
There is somewhat of a lack in game mode variety
Try "somewhat lacking in" or "a lack of"

soaringbiscuit said:
Left 4 Dead 2, much like Left 4 Dead, is an extremely good game. That much cannot be argued.
Unfortunately, it can, although I agree with you, that's your conclusion, not indisputable fact.

soaringbiscuit said:
Valve still has the adept skill
Oxymoron again, adept means skillful.

Sorry to be a bore but I thought it might help to go through. I like the review, your enthusiasm is infectious, but perhaps focus your energy into accuracy and a bit more depth for those who haven't played it yet. Apologies if this offends, that was never my intent..
 

Cherry Cola

Your daddy, your Rock'n'Rolla
Jun 26, 2009
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soaringbiscuit said:
HUBILUB said:
soaringbiscuit said:
HUBILUB said:
You know, if you're afraid f being rusty, you should know that Coca-cola works great for getting rid of rust (true fact).

I liked your review. It was good. Although I could have used some pictures with funny text under them. I love those.
Still working on getting those set up.
WOHO! Funny pictures!
The funny picture is now operational.
Mmm, funny pictures. I love them
 

soaringbiscuit

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Apr 25, 2009
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Dahemo said:
Not a Spy said:
Good Review but...you might want to go a bit more in depth on what makes the game different from L4D1.
I'm in agreement there, but the other thing I must pull you up on is your grammar:

soaringbiscuit said:
But Valve manages to pull off a severely thin story completely by providing as little story as possible.
I know I'm nitpicking but this sentence is very clunky.

soaringbiscuit said:
forcing me to reiterate myself once more
I enjoy the fact that you are willing to use "reiterate" but here you're repeating yourself, rather than reiterating.

soaringbiscuit said:
but what they do, they are HELLA good at.
Picking again I know, but all caps is a terrible way of making your point. Also, I'd quote "Hella good" as that's what it is.

soaringbiscuit said:
although the dark scenarios are sometimes evidently trying to hide the apparent lack of texturing
The hiding is obvious, rather than evident. I wouldn't use sometimes either, it's one or the other.

soaringbiscuit said:
an identical clone
An oxymoron, you're describing a sandwich as sandwich-y.

soaringbiscuit said:
the first game was #%@!ING PWNSAUCE (am I allowed to swear on this site?)
Your enthusiasm for the series is expressed far better elsewhere, I'd avoid swearing altogether, and all caps have made a baby with gamer speak, a devil child if ever there was one.

soaringbiscuit said:
Valve's AI Director (the Omnipotent computer watching your game that adjusts difficulty and scale on the fly)
I don't know what scale is, did you mean difficulty curve? Also, omnipotent is lower case, it's an attribute rather than God Almighty.

soaringbiscuit said:
This game is the reciprocal of most campaign-designed games
I don't think it is, I think it's probably reflective. But kudos for reciprocal, your vocabulary is excellent, you just have to put it to better use.

soaringbiscuit said:
There is somewhat of a lack in game mode variety
Try "somewhat lacking in" or "a lack of"

soaringbiscuit said:
Left 4 Dead 2, much like Left 4 Dead, is an extremely good game. That much cannot be argued.
Unfortunately, it can, although I agree with you, that's your conclusion, not indisputable fact.

soaringbiscuit said:
Valve still has the adept skill
Oxymoron again, adept means skillful.

Sorry to be a bore but I thought it might help to go through. I like the review, your enthusiasm is infectious, but perhaps focus your energy into accuracy and a bit more depth for those who haven't played it yet. Apologies if this offends, that was never my intent..
It didn't offend me at all. I quite enjoy the constructive criticism, and you Sir, did a great job of nitpicking. As I said, my writing skills (at least, I hope I'm skilled at writing) haven't been used in quite a while, so thank you very much, kind patron of the Escapist XD
 

walkingdead127

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Dahemo said:
soaringbiscuit said:
an identical clone
An oxymoron, you're describing a sandwich as sandwich-y.

soaringbiscuit said:
Valve still has the adept skill
Oxymoron again, adept means skillful.

Sorry to be a bore but I thought it might help to go through. I like the review, your enthusiasm is infectious, but perhaps focus your energy into accuracy and a bit more depth for those who haven't played it yet. Apologies if this offends, that was never my intent..
Sorry to sound like a jerk, but those are not oxymorons. They are redundant phrases. An oxymoron is a two word phrase in which the two words contradict each other, such as black gold or jumbo shrimp.
 

soaringbiscuit

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Apr 25, 2009
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walkingdead127 said:
Dahemo said:
soaringbiscuit said:
an identical clone
An oxymoron, you're describing a sandwich as sandwich-y.

soaringbiscuit said:
Valve still has the adept skill
Oxymoron again, adept means skillful.

Sorry to be a bore but I thought it might help to go through. I like the review, your enthusiasm is infectious, but perhaps focus your energy into accuracy and a bit more depth for those who haven't played it yet. Apologies if this offends, that was never my intent..
Sorry to sound like a jerk, but those are not oxymorons. They are redundant phrases. An oxymoron is a two word phrase in which the two words contradict each other, such as black gold or jumbo shrimp.
I got one! James Bond, he's a famous secret agent!

...or Oklahoma University! That's a good one.
 

RagingScottsman

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Jul 21, 2009
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Not bad. A couple of criticisms though:

1. Never, ever, ever say pwnsauce ever again. It has a great big red squiggle underneath it when you type it out for a reason.

2. Your choice of game seems rather....blah. I'm not saying it's a bad game, it's simply a game that could large in part be reviewed by anyone who's played the first. Try something a bit more courageous next time, please.
 

EvilPetty

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Dec 21, 2009
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Great review. I was a huge fan of the first Left 4 Dead and was very excited about the sequel(unlike one of my friends (who joined the boycott group, also known as the "gaming morals police"). However, I did find myself quite disappointed when I played it. Despite the fact that Valve tried to change the game in every way possible, it still felt like an expansion pack to me. But I would still recommend it, and it was worth the £20 I payed for it. Like I said, great review.
 

soaringbiscuit

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EvilPetty said:
Great review. Despite the fact that Valve tried to change the game in every way possible, it still felt like an expansion pack to me. But I would still recommend it, and it was worth the £20 I payed for it.
It did feel like an expansion pack, but an expansion pack the size of a full priced game XD.