Some Fallout Enclave/Alien Musings (not NV related)

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Calbeck

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Jul 13, 2008
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So, me and my roomie Tom were sitting around discussing the Fallout universe. And we got to talking about the pre-apocalypse shadow government organization known as the Enclave.

Best thought of as "the military-industrial complex Eisenhower warned us about", they had their hooks into everything --- military contracting, the Vaults, Big Oil, most of the federal Executive Branch, and even alien contact. Their story is what the Fallout universe is essentially wrapped around...but a lot of that story remains untold. It really starts with...


OPERATION SAFEHOUSE
This was a program whereby 122 "Vaults" were built across the United States, each housing and supporting about 1,000 human beings in the event of nuclear war. They were built by a company called Vault-Tec, which got its funding through a series of junk bonds arranged by the Enclave and its affiliated corporations.

But the Vaults weren't really about saving anyone. Instead, each was designed to be a social experiment, many of which were intentionally to continue for hundreds of years beyond any actual nuclear attack. One or two "control" Vaults were actually set up to follow the publically-declared plan of opening up some years after the war so that people could start recolonizing the surface, but even this was meant to be a matter for study.

But if the Vaults didn't save humanity, who did the studies serve? And why?


MOTHERSHIP ZETA
In the early Fallout games, aliens were introduced as an "easter egg" sort of gag. But Fallout 3 made this canon by introducing an alien mothership (two of them, in fact). Aboard the ship, the player discovers a lot of information indicating:

1) The aliens have been abducting and studying humans (commonly involving vivisection) from at least the 1500s through the current day (2277). This included contact with at least one Vault-Tec representative.

2) "Giddyup Buttercup" was a popular toy horse robot prior to Armageddon, which you can tell from aging posters all over the D.C. Wasteland. But the Mothership has an assembly line for them, as well as hundreds in storage. It also has a testing area where not very long ago several wastelanders were killed by one of the larger Buttercup toys.

3) Alien experiments have yielded "Abominations", which appear to be a genetic melding of alien and human life. These are psychotically violent, killing anyone they come near (including aliens), and don't appear to possess rational thought.

4) Despite humanity having only rudimentary spaceflight capacity, alien motherships are equipped with heavy-duty shields and energy weapons with the striking power of a nuclear warhead. Who are they expecting to protect themselves from, if not humanity?

5) Cryo Tubes were able to keep humans whole and alive for most of a millenia, as seen with the thawing of Japanese samurai Toshiro Kago.

Items 1 and 2 suggest that the aliens were working with humans at some corporate level, at minimum. Though it's puzzling to consider why the aliens were still making and testing killer-pony toys a full two centuries after no one on Earth was particularly interested in buying them.

Items 3 and 4 suggest the aliens are engaged in a long-running war with some other alien race, and were interested in developing a "super soldier" in the same way as humans ended up creating "super mutants". They may have actually collaborated on these efforts.


THE ENCLAVE MASTER PLAN
Throughout Fallout history, the Enclave's major plots have been all about (pre-War) eradicating Communism and (post-War) eradicating mutants. In both cases the objective was to take over the planet with pure-strain humans and establish what might best be described as a "fascist utopia" where corporations and government work hand-in-hand to exploit everyone and everything to everyone's (theoretical) benefit.

If the Vaults weren't meant to provide the pure-strain humans needed to repopulate the world, though, then where are they? They can't just be the troops and scientist cadres the player runs into during Fallout 2 and 3. The Poseidon Oil rig from Fallout 2 was supposed to have had a breeding program aboard, but drilling rigs are only so large...it also was home to the remnants of the government's Executive Branch, science labs, and power-armored troops. This argues that the rig only had cloning vats and materials aboard, similar to those found in the Bio Labs of Raven Rock. There certainly wasn't room for much else.

Which brings us back to the Vault-Tec/Alien connection.

As noted, the Vault experiments were designed to take centuries to complete. This sort of long-term planning isn't a real problem if you have Cryo Tubes to sleep in while waiting for it all to come to fruition. Especially not if you can be woken up and put back to sleep at need.

It seems the Master Plan was a deal with the aliens: help them with their genetic engineering and conduct social experiments via the Vaults. For the aliens, the value was obtaining cannon fodder for their own war through the perfection of cloning and genetic manipulation. For the Enclave, it was learning how to manipulate humanity itself in order to impose an eternal police-state society supportive of the military-industrial complex.

The aliens triggered the nuclear exchange between China and the United States by firing its Mothership cannon at any given strategic target during 2077's ongoing ground war. This prompted "responsive strikes", paving the way for the Vault experiments to begin. Note that, in real life, there's a "Doomsday Vault" containing seeds and genetic material of most of Earth's flora. An accompanying genetic bank for its fauna would not be outside the realm of Fallout-universe technology.

So, given that there are plenty of safe places on the planet to secrete such facilities --- and given the influx of alien technology to the Enclave --- would it not be reasonable to assume that, in the sprawling mine complexes of America's many deep salt caverns, there remain cryogenically frozen forms waiting patiently to repopulate the Earth? Are the Enclave that we know of, a relatively small army of scientists, soldiers and politicians, merely its active branch, seeking to cleanse the world before their sleeping brethren can be awakened?

Heh...there's a lot more to this theorizing, but it's already well past the "tl;dr" point for most readers. Anyways, I need to sleep sometime. -:)
 

Axolotl

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Feb 17, 2008
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Aleins, aren't canon. Aliens should never be canon.

And the reason the Enclave did the vaults experiment was to gain psycological information on how people react to problems occuring in a closed/confined system so that they could start a planned colonisation of other planets.
 

fuhier

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Jun 20, 2010
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Interesting theory. Pretty bad ass. But i suggest weaker drugs my friend =P
 

Calbeck

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Jul 13, 2008
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Axolotl said:
Aleins, aren't canon. Aliens should never be canon.
Sorry. The copyright owners say they are. Same as gnomes going from player characters to monsters in D&D. Roll with it.

And the reason the Enclave did the vaults experiment was to gain psycological information on how people react to problems occuring in a closed/confined system so that they could start a planned colonisation of other planets.
Nope. There's only one mention of any attempt at colonization in any development materials for Fallout, from "Van Buren", which remains "not canon until otherwise noted". New Vegas will probably reference a lot of VB material, though, so let's assume for the moment that this one mention actually IS canon.

Still fails the timeline test: the Vault programs were designed to run for decades in most cases and centuries in others. The SINGLE evacuation rocket in Van Buren was supposed to have launched while the nukes were still dropping, even before the Vault experiments started.

Meaning none of the Vault data could have been used to prepare the mission for anything. Like, you know...whether or not colonization efforts had a chance of success.
 

Tattaglia

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Aug 12, 2008
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A very well-thought out and interesting theory, but I'm sure many people (including myself) would be pissed if aliens were the cause of the nuclear holocaust. I'd much rather the true cause of the apocalypse was never explained. On a side-note I thought the Wanamingo design from Fallout 2 was way better than Mothership Zeta's version, even though they weren't actually aliens.
 

Zeromaeus

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Aug 19, 2009
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Neat theory. I had never thought about it that much. It would be neat to play as someone emerging from cryostasis on the Enclave side. It would give a cool perspective. Ah well, speculation is infinite, but what the games will contain is limited.
 

mornal

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I recall reading somewhere on The Vault that the Enclave's plan with the vaults was to have a myriad of conditions in each vault to test how humans would act during long term space flight. The Enclave had realized that the nuclear holocaust would happen and wanted to get to other planets after things had quieted down.

Although I like the idea of the aliens having their own motives, maybe taking over the world with buttercup ponies.
 

Valkyrie101

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It's funny how a lot of the Vault experiments involved situations that simply wouldn't arise in reality, like the one with twenty men, ten women and a panther. Also, there's only one experiment for each situation, which is bad scientific practice. Basically, the experiments were crap and pointless.
 

AceDefective

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Mar 23, 2009
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you know sounds good kind of goes with the Alien captive recording #13 in that game
It is in the list in this link scroll down http://fallout.wikia.com/wiki/Alien_Captive_Recorded_Log

Sure the aliens hit him but they might have worked something out

Edit:saw you mention that lets just say this is a little more in dept of that
 

The Catalyst

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Feb 14, 2010
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NO NO NO!!! I don't care if you're 100% right!! I don't want this to be the truth... ...try to understand... ...I'm a Metal Gear fan, and when Guns of the Patriots came out... ...(shudder)... ...we don't need a complex plot. FUCK!!!
 

Sephychu

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Axolotl said:
And the reason the Enclave did the vaults experiment was to gain psycological information on how people react to problems occuring in a closed/confined system so that they could start a planned colonisation of other planets.
This is what I thought.

Calbeck said:
3) Alien experiments have yielded "Abominations", which appear to be a genetic melding of alien and human life. These are psychotically violent, killing anyone they come near (including aliens), and don't appear to possess rational thought.


Items 3 and 4 suggest the aliens are engaged in a long-running war with some other alien race, and were interested in developing a "super soldier" in the same way as humans ended up creating "super mutants". They may have actually collaborated on these efforts.
I seriously doubt there is a plot reason to include the abomination. It's a clear and obvious reference to Alien: Resurrection. They even look similar.


Calbeck said:
And the reason the Enclave did the vaults experiment was to gain psycological information on how people react to problems occuring in a closed/confined system so that they could start a planned colonisation of other planets.
Nope. There's only one mention of any attempt at colonization in any development materials for Fallout, from "Van Buren", which remains "not canon until otherwise noted". New Vegas will probably reference a lot of VB material, though, so let's assume for the moment that this one mention actually IS canon.
Sorry to disappoint you, but yep. It is stated repeatedly in the original games. It's not an attempt at colonisation, it's a study to see what would happen.
 

Meggiepants

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Jan 19, 2010
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Valkyrie101 said:
It's funny how a lot of the Vault experiments involved situations that simply wouldn't arise in reality, like the one with twenty men, ten women and a panther. Also, there's only one experiment for each situation, which is bad scientific practice. Basically, the experiments were crap and pointless.
I suspect this was done more as a humor device by the writers. Unfortunately, the writers sacrificed realism for a cheap laugh here, making all the vaults - a very interesting idea - ridiculous as a whole. It's a trade off, and I'm not sure which I would like better; a more serious look into government experiments on people that realistically portrayed how those experiments would be run using vault technology, or the Gary Vault. It's a tough call.

Also to the OP - very interesting theory. I haven't read all that much of the Fallout Wiki's to be able to theorize with you, so everything you say seems plausible to me. Even if it isn't plausible, it sounds very interesting.
 

Axolotl

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Valkyrie101 said:
It's funny how a lot of the Vault experiments involved situations that simply wouldn't arise in reality, like the one with twenty men, ten women and a panther.
Wasn't that one made up by Penny Arcade? Not in FO2?

Also, there's only one experiment for each situation, which is bad scientific practice.
Basically, the experiments were crap and pointless.
Which is sort of the point.
 

xavi

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Jul 1, 2010
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So...did you steal that from something? I mean...that's deep stuff and a lot of investigation for a video game. I am very impressed and this is the best conspiracy theory I've heard in a long time. Thanks
 

DigitalSushi

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Dec 24, 2008
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Axolotl said:
Valkyrie101 said:
It's funny how a lot of the Vault experiments involved situations that simply wouldn't arise in reality, like the one with twenty men, ten women and a panther.
Wasn't that one made up by Penny Arcade? Not in FO2?

Also, there's only one experiment for each situation, which is bad scientific practice.
Basically, the experiments were crap and pointless.
Which is sort of the point.
But the penny arcade comics was kinda considered canon, after all The Puppet Mans vault 77 suit is actually in Fallout 3 as an easter egg, it boost Hand to Hand and Melee stats, which was the Puppets Mans favoured method of killing the slavers. You also get a note from some spooked out slavers next to it.
http://fallout.wikia.com/wiki/Puppet_Man

OP, interesting read there fella!.
 

Calbeck

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Jul 13, 2008
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Sephychu said:
Sorry to disappoint you, but yep. It is stated repeatedly in the original games. It's not an attempt at colonisation, it's a study to see what would happen.
Which is...exactly what I said.

Also: thanks to everyone for the positive posts so far! I'm actually really surprised...I thought I'd have more than a few folks jumping on my neck with cleated boots by now. -:D
 

Sephychu

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Calbeck said:
Sephychu said:
Sorry to disappoint you, but yep. It is stated repeatedly in the original games. It's not an attempt at colonisation, it's a study to see what would happen.
Which is...exactly what I said.
Funny that, because here we have you denying it.

Calbeck said:
And the reason the Enclave did the vaults experiment was to gain psycological information on how people react to problems occuring in a closed/confined system so that they could start a planned colonisation of other planets.
Nope. There's only one mention of any attempt at colonization in any development materials for Fallout, from "Van Buren", which remains "not canon until otherwise noted". New Vegas will probably reference a lot of VB material, though, so let's assume for the moment that this one mention actually IS canon.
Maybe I'm misunderstanding what you wrote, but you appear to be denying Axolotl's claim, which I then alluded to and you agreed with.

Not trying to be negative, I'm just confused.
 

Calbeck

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Jul 13, 2008
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Sephychu said:
Funny that, because here we have you denying it.

Maybe I'm misunderstanding what you wrote, but you appear to be denying Axolotl's claim, which I then alluded to and you agreed with.
Welp, if you go back and read the whole thing you're quoting, you'll see I only disagreed with his claim that studying these psychological issues was in order to prepare for space colonization. My own position is that the same experiments, to find the same data, were for a different purpose: subjugating humanity.