Strain42 said:
In movies, I don't understand it at all. I'm one of the few people I know who doesn't like horror movies. You know that most, if not all of these not well fleshed out disposable characters are going to get killed, and generally whoever the villain is, is going to somehow "win" at the end of the film.
Horror movies usually fall into one of two groups for their horror 1. Constant Gore, which some people like seeing, but I don't see it as a form of entertainment. and 2. Using music and loud noises to startle you, which I also don't like because...well...to paraphrase Yahtzee "I was startled when a possum jumped into my window, it doesn't make it the marsupial version to Stanley Kubrick."
In a horror film, you just have to watch the characters and when something goes wrong and the slasher shows up, you just have to sit there and go "Oh god, what are they going to do?" The answer to this question is usually "Die. They are going to die." but in a horror video game when the excrement starts to hit the oscillating unit, you can tense up and have that moment of "Oh god oh god oh god, what am "I" going to do!?" and you can get a rush of accomplishment if you get out of the situation
I dunno, I don't play a lot of horror games myself, but I see the appeal of them more than horror films.
You sort of missed out the most important one here, atmospheric horror. You know... the one that's actually good. Sure, there are the Saw/Hostel type gore fests, there are the startle with music type and there are lots of Scream/Friday the 13th style slashers but to say that's all horror is is clearly a fallacy.
Atmospheric horror is the most effective, it's also the hardest to create which is why you get a lot of the former, lazier types of horror. Why go to the effort of creating a tense atmosphere that leaves you feeling on edge without much going on when you can just play a loud noise or (even worse) crash cut to the next scenes (invariably loud) music whilst a "tense" moment is still occurring?
There are some truly scary films out there, admittedly I'm about to quote a lot of Japanese/Korean films here, but The Ring, The Grudge and Hansel and Gretel are all films that leave you feeling a bit nervous. You cant stereotype all horror into 2 categories, it is just foolhardy and blatantly wrong.
I also don't see how the villain will "win" in the end. In the majority of horror movies you describe the villain is invariably killed, sure they often come alive at the start of a new film (before being killed again) but to say they win again seems kind of wrong.