Someone actually died! (ME 2 SPOILERIFIC)

Recommended Videos

Flour

New member
Mar 20, 2008
1,868
0
0
L3m0n_L1m3 said:
He was loyal, and that's what I really didn't understand.

And yes, he was definitely my favorite character in the game.
Mordin dies very easily, send him with the survivors if he's loyal or keep him in your group if he isn't.(there's an article on the mass effect wiki explaining this a lot better)
 

Dodgy

New member
Mar 23, 2010
78
0
0
I'm doing my second playthrough without ANY upgrades to the Normandy. I think I'll lose over half my squad now. :D
 

RanD00M

New member
Oct 26, 2008
6,947
0
0
Well I was a little sad when I saw Tali die.
I was pissed of to see Kelly Chambers die.

I really din't care for it in the first Mass Effect.Since it wouldn't have worked as well in it.

And Thane died in a fairly cool way.He was taken away by some of those bug things.And he would have lived if he wouldn't have fallen down in the last few seconds of said hallway.
 

Tharwen

Ep. VI: Return of the turret
May 7, 2009
9,145
0
41
I tried my hardest to get Tali killed, but didn't manage it. I never liked her...
 

Punisher A.J.

New member
Nov 18, 2009
445
0
0
TPiddy said:
1. Did it irk you somewhat that no one HAD to die as in the first one?
2. Did you find yourself picking and choosing who died in order to change things up?
3. Did any of those said deaths catch you off-guard? Are any of them really cool?
1. I had no Idea until tali died on my second playthrough.
2. No I pretty much found out what I did wrong.
3. It depends on who you choose for the "tasks" and whether or not they have loyalties. Then it falls under what upgrades you have. Simply for every upgrade you don't have (minus scanner upgrades) a member will die, like if you have crappy guns your ship will fall apart and thane will get impaled by part of the ship.

now with that said.....
4. for the "TASKS" ....... yea huge spoilers....... When selecting your fire squad choose Miranda or Garrus and for tech send Tali or Legion (by the way I had tali's loyalty but not legions so I sent her yet she still died so I think you need both so they don't mess with each others omni tool or something), for biotic bubble shield go with samsara or jack and for secondary squad send miranda(I don't actually think you need her loyalty for this one) or garrus, and finally send someone back to save the crew..... I don't know if anyone with loyalty fails this task but they seem to get the job done.
5. for your survival.... after you kill the terminator you need to bring with you at least one loyal member because they need to save your ass when you do the leap of faith because joker can't. If both of your team mates die then you will die....... and you can't import to mass effect 3.
 

StarStruckStrumpets

New member
Jan 17, 2009
5,491
0
0
I made stupid choices in the final mission that got my two members killed, but the two of them were emotionless shells (Zheed and Jacob), so I didn't care. Everyone I wanted to live, lived. I didn't actively decide who was going to die, but I tried my hardest to keep Thane alive. I loved that guy.
 

Hurr Durr Derp

New member
Apr 8, 2009
2,558
0
0
TPiddy said:
1. Did it irk you somewhat that no one HAD to die as in the first one?
2. Did you find yourself picking and choosing who died in order to change things up?
3. Did any of those said deaths catch you off-guard? Are any of them really cool?
1) Nope. It's a lot cooler that the survival of your teammates depends on your choices during the game than a scripted event where someone has to die like in the first game.
2) Nope. I just go with the flow.
3) My first death caught me off-guard. I sent Legion (loyal) into the pipe and had Zaeed (also loyal) as the Fireteam leader. They said you needed someone experienced as the leader and I figured Zaeed is probably the most experienced guy on the team (apart from Samara because she's ancient), but he still failed to save Legion from getting shot in the face lightbulb...
 

TPiddy

New member
Aug 28, 2009
2,359
0
0
So.... many.... possibilities.... I think I may just re-load my saves to tinker with shit.
 

Dr.Helios

New member
Mar 31, 2010
89
0
0
L3m0n_L1m3 said:
TPiddy said:
L3m0n_L1m3 said:
My first playthrough, Mordin died.

It didn't even showed how. He was just laying there as we ran back to the ship.

I immediately reloaded my last save (right before I went into the relay) and made sure I kept him in my team at all times.
Hmmm, that's odd.... I assume he wasn't loyal? I would not want him to die though, probably one of the best characters they made....

"flammable... or inflammable... I don't remember which... but it doesn't matter".
He was loyal, and that's what I really didn't understand.

And yes, he was definitely my favorite character in the game.
each of the characters have defensive ratings, if you leave them to defend while you go after the big bad guy at the end the team members with a low defensive rating (Jack, Mordin, Thane) will die unless you leave them with high rated defenders (Grunt, Garrus). my explanation isn't perfect but I read it on the ME wiki so it's accurate at least.
 

JayDub147

New member
Jun 13, 2009
341
0
0
Dr.Helios said:
L3m0n_L1m3 said:
TPiddy said:
L3m0n_L1m3 said:
My first playthrough, Mordin died.

It didn't even showed how. He was just laying there as we ran back to the ship.

I immediately reloaded my last save (right before I went into the relay) and made sure I kept him in my team at all times.
Hmmm, that's odd.... I assume he wasn't loyal? I would not want him to die though, probably one of the best characters they made....

"flammable... or inflammable... I don't remember which... but it doesn't matter".
He was loyal, and that's what I really didn't understand.

And yes, he was definitely my favorite character in the game.
each of the characters have defensive ratings, if you leave them to defend while you go after the big bad guy at the end the team members with a low defensive rating (Jack, Mordin, Thane) will die unless you leave them with high rated defenders (Grunt, Garrus). my explanation isn't perfect but I read it on the ME wiki so it's accurate at least.
You sure about that? I took Garrus and Miranda with me and everyone survived.

@L3m0n
Did you upgrade Mordin? I know he had some tech upgrade available, and that could have been what killed him.
 

Dr.Helios

New member
Mar 31, 2010
89
0
0
JayDub147 said:
Dr.Helios said:
L3m0n_L1m3 said:
TPiddy said:
L3m0n_L1m3 said:
My first playthrough, Mordin died.

It didn't even showed how. He was just laying there as we ran back to the ship.

I immediately reloaded my last save (right before I went into the relay) and made sure I kept him in my team at all times.
Hmmm, that's odd.... I assume he wasn't loyal? I would not want him to die though, probably one of the best characters they made....

"flammable... or inflammable... I don't remember which... but it doesn't matter".
He was loyal, and that's what I really didn't understand.

And yes, he was definitely my favorite character in the game.
each of the characters have defensive ratings, if you leave them to defend while you go after the big bad guy at the end the team members with a low defensive rating (Jack, Mordin, Thane) will die unless you leave them with high rated defenders (Grunt, Garrus). my explanation isn't perfect but I read it on the ME wiki so it's accurate at least.
You sure about that? I took Garrus and Miranda with me and everyone survived.

@L3m0n
Did you upgrade Mordin? I know he had some tech upgrade available, and that could have been what killed him.
Here's the Mass Effect 2 wiki I got my info from, if they say it I believe.

Mass Effect Wiki [http://masseffect.wikia.com/wiki/Mass_Effect_2_Guide]

Note: The teammates you do not pick are assigned to hold the line from the Collectors. A 'defensive skill' value is calculated for the 'hold the line' group as a whole, based on a defensive value inherent to each character. Loyal characters gain a bonus to this value. If the 'defensive skill' check is not high enough to ensure all characters' survival, squad members will be designated to die based on their vulnerability, with Mordin taking priority if he is present. Leaving behind strong defenders, such as Grunt, Garrus and Zaeed will increase the group's odds of survival. In contrast, certain characters such as Jack, Tali and especially Mordin have less skill in holding their position and should be removed through escort duty or taken along. The entire group will survive as long as the combined defensive skill is high enough, otherwise the game picks a squad member to die based on the scenario of who was left behind and how loyal the group members are. (Squad members who are not loyal are most likely to survive here than anywhere else, provided the group's collective defense skill is high enough, although they will be the first to die if the skill is not.) Leaving behind two of Garrus, Grunt, or Zaeed should suffice, provided you haven't lost too many people.
 

Jedan

New member
Nov 19, 2009
5
0
0
Its actually pretty simple to leave no one behind, my suggestions are as follows, though mind some gaps in data.

Task - Tech
Legion, unknown second character

Task - Biotic Shield
Jack or Samara, MUST have loyalty or risk loosing a team member in this part

Task - Back to Ship with Survivors
Mordin, reason being he is the most likely to die in any of the events, sending him back ensures he will survive though he needs to be loyal to have this happen.

Task - Second team leader or Fire Team leader.
Garrus or Miranda

It is also possible to save Kelley if you leave immediately when it asks if you want to head for the Omega 4 or stay a little longer.
 

Sparrow

New member
Feb 22, 2009
6,848
0
0
L3m0n_L1m3 said:
TPiddy said:
L3m0n_L1m3 said:
My first playthrough, Mordin died.

It didn't even showed how. He was just laying there as we ran back to the ship.

I immediately reloaded my last save (right before I went into the relay) and made sure I kept him in my team at all times.
Hmmm, that's odd.... I assume he wasn't loyal? I would not want him to die though, probably one of the best characters they made....

"flammable... or inflammable... I don't remember which... but it doesn't matter".
He was loyal, and that's what I really didn't understand.

And yes, he was definitely my favorite character in the game.
Apparently, God knows if this is true or not, certain characters have lower survival rates than others. Mordin, again this is may not be true, has the lowest survival rate. So if someone is unloyal, it will impact whether or not Mordin survives, regardless or whether or not he's loyal.
 

Geamo

New member
Aug 27, 2008
801
0
0
On my first playthrough I was super-Paragon Shepard, and I did all of the game with all loyalty missions and all the upgrades that could be useful. I went Tali - Vents, Garrus - Fireteam 1&2, Jacob - Escot crew, Samara - Force Field. Then at the climax, I took with my Garrus & Grunt.

Everything went fine, until I saw Mordin had died. I had a look around on the wiki, and on my reload of it I did essentially the same but sent Mordin back with the crew and took Garrus & Legion instead to the main boss. I got no deaths, which I felt great about.
 

The_ModeRazor

New member
Jul 29, 2009
2,837
0
0
1. Nope.
2. No.
3. Noone died.
I think it's more difficult to lose everyone and die.
And the ending you get when you (and everyone else) dies is far, far more awesome.
 

swordless

New member
Mar 29, 2010
29
0
0
I have only done one playthrough and until I read this I assumed the deaths that happened in mine were pre-scripted. Didn't know that they could be prevented.

When I started the last mission I assumed that there were going to be deaths so I just didn't use the people I liked the most at all so that they wouldn't die. :)
 

Altorin

Jack of No Trades
May 16, 2008
6,976
0
0
One death that was pretty cool was when Garrus died after the barrier segment (chose miranda to make the bubble)

we get to the door, the barrier goes down and a huge swarm of bugs attack garrus and fly away with him.
 

Ascarus

New member
Feb 5, 2010
605
0
0
i've been tempted to run through the game one last time with a throw away character and not do anyone's loyalty mission, complete none of the ship upgrades and see how many of my squad mates bite it and then see if shepherd dies at the end.

that would almost make running it one more time worth it. but it's my understanding (from reading the forums here, so take that as you will) that shepherd dying is kind of random and i can't stomach the game again on the chance he might actually survive after doing nothing before showing up at the "suicide mission".
 

Dr.Helios

New member
Mar 31, 2010
89
0
0
Sparrow said:
L3m0n_L1m3 said:
TPiddy said:
L3m0n_L1m3 said:
My first playthrough, Mordin died.

It didn't even showed how. He was just laying there as we ran back to the ship.

I immediately reloaded my last save (right before I went into the relay) and made sure I kept him in my team at all times.
Hmmm, that's odd.... I assume he wasn't loyal? I would not want him to die though, probably one of the best characters they made....

"flammable... or inflammable... I don't remember which... but it doesn't matter".
He was loyal, and that's what I really didn't understand.

And yes, he was definitely my favorite character in the game.
Apparently, God knows if this is true or not, certain characters have lower survival rates than others. Mordin, again this is may not be true, has the lowest survival rate. So if someone is unloyal, it will impact whether or not Mordin survives, regardless or whether or not he's loyal.
yep you're right on the money there, full explaination is in my earlier post and the link that went with it.
 

kampori

New member
Jan 25, 2010
278
0
0
L3m0n_L1m3 said:
TPiddy said:
L3m0n_L1m3 said:
My first playthrough, Mordin died.

It didn't even showed how. He was just laying there as we ran back to the ship.

I immediately reloaded my last save (right before I went into the relay) and made sure I kept him in my team at all times.
Hmmm, that's odd.... I assume he wasn't loyal? I would not want him to die though, probably one of the best characters they made....

"flammable... or inflammable... I don't remember which... but it doesn't matter".
He was loyal, and that's what I really didn't understand.

And yes, he was definitely my favorite character in the game.
Same happened to me on my 5th playthrough..
After debate on here, I learned that because Mordin has an incredibly low "defence" score (2nd only to Tali), if he stays behind with any of the groups he's bound to die, unless the rest of the group has a high enough defence score to make up for Mordin. Deaths occur based on hidden points to each character, not just whether they're loyal or not/upgrades or not. Eg, in the last section when the rest of the crew stay behind to hold the door when you head onto the platforms, if you take the 2 characters with the best defence scores with you, the team behind won't have a high defence level to survive, and members die based on lowest-highest defence. So Tali dies first, then Mordin etc etc.

At least, that's what I have learned.