Sony Charges Third-Parties for Selling DLC

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SomeBritishDude

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Indigo_Dingo said:
SomeBritishDude said:
Onmi said:
fix-the-spade said:
So basically, Sony want to close PSN but don't have the balls to admit it, so they're going to price the content makers out of the market. Interesting.
No, basically they want to earn more cash from it but don't want to charge the players for it. It's called 'Looking after your User-Base by not simply adding excess fees for every fucking thing they do.
Fixed
That was one hell of a typo you did there, because there is no possible way you could honestly be stupid enough to think that.
Indigo, the moment I expect an unbiased comment about anything Sony from you is the moment I lose all sanity.
 

Aardvark

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I wonder if they'll use this to retroactively justify limiting demos to people who pre-order only?
 

Ptrack_Git

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I already pay to have Internet, pay for the game, and pay for DLC, why another $5 a month?
(I can almost hear the sound of a million Xbots justifying setting money on fire...)
But to the topic at hand, while this might discourage developers release free stuff, it certainly shouldn't affect premium DLC, that would M$ buying "exclusivity" keeping Fallout 3 and GTA4's DLC off my beloved black box. As for the free stuff (demos and otherwise), those things help sell more games, so the developers and publishers actually profit from that stuff too. So let them buy the bandwidth because I'm not going too, haven't I payed enough? I mean really "It cost an extra $160,000 to put a demo on PSN vs XBL so I wont do it", then don't and loos sales, but I wont be double dipped on.
Christ, how much money has MTV made on the PSN by now? Crying all way to the bank I assume...
 

Arehexes

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You know gold does give users price cuts on arcade games and demos sooner then silver members.
 

SomeBritishDude

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Indigo_Dingo said:
SomeBritishDude said:
Indigo_Dingo said:
SomeBritishDude said:
Onmi said:
fix-the-spade said:
So basically, Sony want to close PSN but don't have the balls to admit it, so they're going to price the content makers out of the market. Interesting.
No, basically they want to earn more cash from it but don't want to charge the players for it. It's called 'Looking after your User-Base by not simply adding excess fees for every fucking thing they do.
Fixed
That was one hell of a typo you did there, because there is no possible way you could honestly be stupid enough to think that.
Indigo, the moment I expect an unbiased comment about anything Sony from you is the moment I lose all sanity.
Yes, wouldn't want you to consider another persoective on anything.
That arguement from [b/]YOU!?![/b] Seriously?!
 

fix-the-spade

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Feb 25, 2008
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Onmi said:
fix-the-spade said:
So basically, Sony want to close PSN but don't have the balls to admit it, so they're going to price the content makers out of the market. Interesting.
No, basically they want to earn more cash from it but don't want to charge the players for it. It's called 'Looking after your User-Base'
They aren't looking after anyone by chasing away the content providers.
 

Zankabo

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Hrmmm...

Okay, I will admit I've always had the gold part of Xbox Live, but I thought you could still purchase arcade games and play the demos with the free Silver membership. Hey, lookie here, according to the Xbox site you can. Gold members just get access to a nicely standardized multi-play system and sometimes earlier access to content. Oh, and they can stream movies via netflix should they have the bandwidth and the netflix account. So.. umm.. yeah.. Microsoft isn't supporting their online system by charging all the users for the data.

As for the quality of the players on the Xbox system, I run into those same kind of idiots in any game. Xbox is not unique in having these players, but you do find more of them on Xbox because more people own the Xbox.

Some of you need to check your monthly bandwidth use once in awhile. 16 cents per gig actually is quite a bit, when you consider how many people are downloading gigs upon gigs of data.

Oh, wait, the PS3 really lacks both users and content, so I guess there isn't much to download after all. My bad.

Truth be told this is a policy that will result in less content being made available on the PS3. Why spend the money to develop on a system that is already hard to develop on (as has been stated by Sony) and then be charged if you want to make DLC available? Say goodbye to additional tracks for Guitar Hero and Rockband, say goodbye to smaller 'arcade' style games. The developer has to make money on these or else they have no reason to develop and publish them.

Oh well, as always I am entertained to watch Sony destroying themselves. Very amusing, I look forward to when they fix their issues and their system becomes a good investment.
 

Mrsoupcup

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Baby Tea said:
You know, this just seems bizarre.
Sony is a business, out to make money. No doubt. But is this really good business practice? And that's a legitimate question! Does Microsoft charge like this?
With no price drop on the PS3, this charging of developers, and that harder-to-use-then-the-norm development tool-set, you wonder what the heck Sony is doing? I'm not a fanboy. The PS3 is a fine system. But this just seems like a slow, but sure, alienation of customers and developers.
They seem to be so stuborn that there killing themselves without even realising. Thats more of a Sonic Team approach to things if you ask me...
 

fix-the-spade

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Onmi said:
IT'S 16 CENTS PER GIG! that comes to what for some companies? 5 bucks monthly?
Wrong, it's 16c per gig plus the cost of making the demo plus the cost of a distribution deal with PSN, both of which will be a lot.

So on top of the $100K+ development costs you have to pay Sony to give away your demo. Demos for major games are usually 1-1.5gig. So if 100'000 people download your demo that's $16'000 just to give something away.
The (500MB roughly) Resi 5 demo had 4million downloads, assuming half were on PS3 that would have cost Capcom $160'000, plus however many of the trailers were downloaded. That's a big hit to take for something you're giving away, you could send it to magazine demo discs for a lot less.

Plus it's 16c per Gig you don't have to pay on Xbox live or Steam.

Or think of it in terms of a business case.

It's the most expensive console to develop for, with the smallest install base, by extension the smallest projected sales, you are already paying to have access to the console's online distribution and you will have to pay for anything your customers download from it, whether you charge them or not.
Versus (relatively) cheaper to develop for consoles with more players and fewer costs.

From a business perspective the best solution is to just not bother with it and spend the money elsewhere. Which is what I expect will happen.
 

Jumplion

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fix-the-spade said:
I will have to concur with Indigo here, most free things like trailers and demos are a form of advertising. I don't know about you, but as far as I know, if you want to advertise on something you better pay the providers or you're not advertising.

As for the stuff that does cost something, I'd assume that some of the profits would go to the developers/publishers/whatever. Of course, I don't know what goes behind the scenes, so I can't exactly comment.

This is really making me think that people are making a mountain out of a molehill. Well, maybe not a mountain, and not a molehill, maybe a moderately sized hill out of a good sized bump in a road. Not saying what is going on is the best solution to all this, but advertising is advertising right?

Whatever, I just really don't care anymore. No matter what happens, Sony will be called out on for even the tiniest of things while everyone goes "A-hyup yup yup!" whenever an MS rep goes on and on about something that we already knew about Sony but for some reason when it comes from him it's all of a sudden new news.

ROGOAISGOASHFDGASHFGLKARV R G! I'll shut up now.
 

Erana

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Onmi said:
fix-the-spade said:
So basically, Sony want to close PSN but don't have the balls to admit it, so they're going to price the content makers out of the market. Interesting.
No, basically they want to earn more cash from it but don't want to charge the players for it. It's called 'Looking after your User-Base'
Somehow, I doubt that...
 

Erana

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Feb 28, 2008
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Onmi said:
Erana said:
Onmi said:
fix-the-spade said:
So basically, Sony want to close PSN but don't have the balls to admit it, so they're going to price the content makers out of the market. Interesting.
No, basically they want to earn more cash from it but don't want to charge the players for it. It's called 'Looking after your User-Base'
Somehow, I doubt that...
So then why don't they just charge players like Microsoft?
If they had been as successful as they had expected, they wouldn't need to. But the free online content is a major selling point, and they'd have to stick their foot in their mouth after going, "OMG, free online service!"
Sony's made a lot of mistakes with the PS3. Its great hardware, but...
 

Erana

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Feb 28, 2008
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Onmi said:
Erana said:
Onmi said:
Erana said:
Onmi said:
fix-the-spade said:
So basically, Sony want to close PSN but don't have the balls to admit it, so they're going to price the content makers out of the market. Interesting.
No, basically they want to earn more cash from it but don't want to charge the players for it. It's called 'Looking after your User-Base'
Somehow, I doubt that...
So then why don't they just charge players like Microsoft?
If they had been as successful as they had expected, they wouldn't need to. But the free online content is a major selling point, and they'd have to stick their foot in their mouth after going, "OMG, free online service!"
Sony's made a lot of mistakes with the PS3. Its great hardware, but...
Right, so instead of tredding over the toes of the user-base, there tredding over the toes of the devs. Meaning they aren't betraying their user-base and are looking after them. It's also providing Devs with more reason to go exclusive.
Exactly. More exclusives for the 360.
I fail to see how that makes the Devs like the PS3...