Soulcalibur keeps getting worse and worse. (Or Vice Versa)

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Souplex

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Jul 29, 2008
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Soul calibur ultimately fails as a fighting game due to an abnormally high buttonmashitude. *The scientific term for how easily you can win a fighting game by randomly smacking buttons.* Of notable fighting games SC Has the highest buttonmashitude and street fighter has the lowest.
 
Mar 26, 2008
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What are you talking about? SC4 is giving the audience what they want, female characters with bigger boobs and much less on and pointlessly tied in "bonus" characters.

No serious, they've lost the plot.
 

MacBauer

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Sep 3, 2008
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Are you fucking with me? Tekken is ultimate butting mashing, and you can't fucking mash in new generation MK, it doesn't work. Take MKA for example, massing gets you the fuck no where.
In fact, fuck the fuck right out of this thread.
 

Wargamer

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Apr 2, 2008
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I miss the map-based story / campaign thing SC2 had, especially the Dungeons.

I miss Tale of Swords SC3 had.

What does SC4 have? Vader. Somehow, Vader doesn't make up for the fact we've lost two truly awesome gaming modes.
 

Terramax

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Jan 11, 2008
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It was only a few weeks ago when I started getting into Soul Calibur on the Dreamcast again (until the Dreamcast conked out). I love that game. Not quiet as pick-up-and-play and refined as Dead or Alive 2, but easily the 2nd best fighter of all time.

Not long ago I got hold of Soul Calibur II and I just think it fell flat on its face. Not enough improvements on the fighting, not much difference between characters, most new characters weren't all that special, the music, although good, not as such, and fighting somehow less balanced.

I've skipped SC3 but was seriously thinking about getting SC4. Even had the money for a PS3. But when yahtzee and other reviewers mention that the characters are unbalanced, and we're still having gimmicky fighters, I completely switched off. A fighter where you can pretty much own any other character with just one, more powerful one, is a broken game in my POV.

Maybe I'll get it when it's nice in cheap years later, but I must say I'm very frustrated that developers, even ones like Namco, aren't thinking what logically makes games so great anymore.

Sorry for the rant guys. But really, this was the one game that would have made me enter the next gen of consoles (excluding Wii) and I've been completely let down.

Are you fucking with me? Tekken is ultimate butting mashing, and you can't fucking mash in new generation MK, it doesn't work. Take MKA for example, massing gets you the fuck no where.
In fact, fuck the fuck right out of this thread.
The wise one has spoken :D
 

Woe Is You

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Jul 5, 2008
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MacBauer post=9.70418.694343 said:
Are you fucking with me? Tekken is ultimate butting mashing, and you can't fucking mash in new generation MK, it doesn't work. Take MKA for example, massing gets you the fuck no where.
I'm not sure whether this is a joke or not.
 

PxDn Ninja

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Jan 30, 2008
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I love SC4 but the biggest issue I have with the series is it's singleplayer is getting worse and worse. SC1 on the Dreamcast had the whole quest across the map, epic story mode, and then in 4 we get the Tower, which is mostly just a bunch of bullshit fights.
 

TheGreenManalishi

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May 22, 2008
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soul Calibur 2 on the GC is the best. Link actually fits in with the SC style of combat where the 'special' characters on the other systems seem wedged.
i prefer SC3's adventure style mode. and i like the character creator, although to create a decent-looking character takes a lot of unlocking.
 

RedElectric

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May 2, 2008
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I haven't played this one yet...but it looks like they've hit Maxi with the nerfstick a few times...I mean i loved the fact that almost all of his moves chained...but it looks like you can't even get his momentum going in this one.

Say it ain't so!
 

Katana314

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Oct 4, 2007
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LEAVE IVY ALOOOONE!!!

Seriously, I got 2 for Gamecube, and can kick anyone's ass with Ivy. Anyone who changes her so that I can no longer kick ass will RECEIVE AN ASS-KICKING.
 

BladesofReason

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Jul 16, 2008
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Damn. I must be the only person who actually liked Soul Calibur IV. I've played it a LOT with my friends and have had an absolute blast.

First of all
juandonde post=9.70418.695557 said:
So Raphael now does a retarded move that enables you to attack in all 8 directions, and not at the same time more like you can attack behind you when the enemy is in front of you.
This move is called Cantarella Needle, and it is to help out Raphael's horizontal game, which has always been abysmal. You use it to punish people who sidestep (Or the Apprentice and his damn jump over you move) If you hit with it it stuns the enemy, setting you up perfectly for a throw.

Secondly, yes the characters are changed. This is because, as someone mentioned before, if the characters are exactly the same then people call the game on being too similar to previous installments. As a long time Raphael and Cervantes player I can say I enjoy the changes and learning to use their new moves (Though Cervantes has become the new "win button" as Mitsurugi and Sophitia were in Soul Calibur III).

Ok, the single player has changed as well. Story mode is short (5 matches) as opposed to the huge map spanning extravaganza that Soul Calibur I had and the Tale of Souls mode in III. Of course in my opinion this just made the story more accessible. You could get through a character's story mode in the space of maybe half an hour if you weren't going too fast and learn what their point is in the story very quickly. Then there is, what seems to be the vast majority crying "It's a fighting game, to hell with the story, just FIGHT" so who cares how single player is? If you just want to fight there's nothing wrong with arcade mode.

Someone was complaining about Critical Finishers. This was implemented to stop people from turtling and keeping a fight dragging on. I think it works well and honestly it doesn't come up all that often. When it does they are fun to watch and fit in with the character's personality. The game makers wanted to promote faster, more offensive fights and I think it works.

As for button mashing, I have never had a problem with it. At least, not so far. A good friend of mine is a consummate button masher and while she enjoyed some degree of success she fell pretty flat against someone who actually knew the mechanics/timing/use of their characters moves.

Hilde. She is awesome, honestly one of my favorite characters in the game. It's nice how she is one of the most heavily armored characters in the entire game, so I wish people would stop ragging on Ivy as an example of how the morals of the game developers are going steadily downhill but then completely fail to acknowledge Hilde as the game creator's attempts to address this very issue. Her moveset is heavily based on charge attacks. Hold B for long enough and she will let loose a down to upward strike that launches foes high in the air which you can combo into an air throw if you're good enough.
Hold A, and she'll charge up her horizontal move, which eventually becomes a very quick unblockable strike. The key to performing well seems to be fending off your opponent and setting them up for your finishing charge attack to round off combos. Hilde's best moves seem to come from her long ranged A+B moves. As an example; down A+B, K will stab downards then she'll body tackle a good distance in front of her. Holding G during this move will cause her to simply move forward with no attack as a fake out.
Note that her charge moves will still charge as long as you hold the right button, even if you perform other attacks that use the same button (ex. Holding B will still charge even if you map A+B to a shoulder button and use A+B moves while holding down just the B button). Hilde can be a lot of fun to use if used correctly.
 

Cyclomega

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Jul 28, 2008
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After playing a bit more, I'll say that the Critical Finishers are fun although this close to useless and quite a hassle to use, but it looks good.

Otherwise I still think the game is not really exceptional (but I like having created a Harley Quinn clone with Tira, it's fun).
 

LivemeLifefree

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Mar 27, 2008
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BladesofReason post=9.70418.695863 said:
Damn. I must be the only person who actually liked Soul Calibur IV. I've played it a LOT with my friends and have had an absolute blast.

[long section]
I didn't say I didn't like, but I feel they didn't try as hard with this one. I liked the custom charactres more in three, and I hated what they did to Yoshimitsu in this one. I love Yoshimitsu to death, but they seriously ruined him. The suicide attack does more damage to you then to your opponent.
 

Cyclomega

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Jul 28, 2008
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I don't hate it either, I've spent my afternoon playing it yesterday, to try and get more out of it.

I have had a lot of fun with Ivy, and it was cool to see some Critical Finishers as well (although I think having apparel made of cloth break to pieces is retarded and lazy from the programmers), but still the game is as a whole not as fun as SC2, it feels slower and the characters make me think of VF5, where everyone has zero personality and bland one-liners.

But then I realised SC4 was to be played as VF5, based on viewing your character as an avatar, not anymore as a fictional character with backstory and personality -contrary to most 2D fighters. And then I had more fun.