Souls series: needs an installment set in the future or modern times

Recommended Videos

blackdwarf

New member
Jun 7, 2010
606
0
0
And they shouldn't call it a Souls game. I am all for Souls-like game, but I think If you want something different like setting or mechanics, I think it would be better to have another developer who is inspired by the souls series.
 

Wendman

New member
Oct 21, 2014
12
0
0
Please not, Dark Souls fans are already aggravating with their "hardcore" bullshit when talking about fantasy RPGs. Please don't spread this disease further. If they got a "modern setting" they would start being the most "hardcore" shooter players and just the most "hardcore" people in the world so "hardcore" that they can't get more "hardcore".
 

RJ 17

The Sound of Silence
Nov 27, 2011
8,687
0
0
Dr. McD said:
RJ 17 said:
That and bringing guns into the mix would just make it another 3rd person shooter...likely forced to be cover-based considering that - if you kept the traditional difficulty of the combat - you'd get shot to pieces by doing something as silly as not taking cover. We've got enough cover-based 3rd person shooters as it is.
..So what exactly makes this a "Souls" game then? Not the melee combat that the Souls games are well known for in the first place.
That's...pretty much the entirety of my point: I don't know what kind of game the OP is looking for, but whatever it is it wouldn't be a Souls game.

Even if it had a diverse supply of enemy types, it would still just be another generic Cover Based 3rd Person Shooter with "Souls" tacked onto the title.
 

Leon Royce

New member
Aug 22, 2014
97
0
0
I disagree. I think we need a souls game set in a mythological setting. Imagine an amalgamation of ancient roman and Greek monsters, weapons and architecture. That, would be awesome.
 

Evonisia

Your sinner, in secret
Jun 24, 2013
3,257
0
0
That style of gameplay wouldn't be pulled off well without major contrivances in the plot in a modern setting.

However I just want to chuck this idea out: how about a Dark Souls game set in Hell-as-established-by-Limbo? Plenty of massive creatures to kill as well as miserable arseholes who just shuffle about setting traps and being depressed at everything.
 

Someone Depressing

New member
Jan 16, 2011
2,417
0
0
It's an interesting idea, but part of what makes the Souls games' dynamic is the slow, tactical melee combat.

And when you've given up, nuking everything with Soul attacks. Magic in Dark Souls is so unbalanced; it almost feels unfair to the enemies.

I also feel that it would diminish the art style; the artwork in Demon's Souls, Dark Souls and that other one stands at being some of the best examples of absoloutely gorgeous games made with a limited budget... but how do you translate that to a modern setting?

Dragons look good in Souls's style. I do not think cars or guns or tanks would.
 

Marik2

Phone Poster
Nov 10, 2009
5,462
0
0
bartholen said:
I've got an idea. Instead of changing time period, how about we change the setting instead? Feudal Japan or the Orient maybe? Or an Arabic setting, in the crusades perhaps? Or hell, go to the really exotic and set the game in an African or Mayan style setting! All those could work excellently. It's really tiring when all we ever see in fantasy games are the same medieval Europe or the JRPG routine of forest/desert/volcano/sea/mountains etc.
Pretty much this.

I am tired of so many games and books using medieval Europe when there is so much diverse culture to be used.
 

LostCrusader

Lurker in the shadows
Feb 3, 2011
498
0
0
It really depends on what you are meaning by souls game. It seems that you just mean the same kind of atmosphere, which seems doable but would probably lose everything gameplay wise with modern ranged weaponry. Otherwise you would really need a good reason for melee weapons to be in use.
 

ExDeath730

New member
Mar 13, 2012
150
0
0
Like a lot of people here are saying, it would be a tough sell to do something like that. It sure as hell could work, but it would be hard to balance everything. In a futuristic setting, post-apocalypse it could be interesting, but you can have a similar experience just modding Fallout 3 and FNV, really, there are some mods that makes those games brutal. But...Ok, want an insane idea for a game that could work?

The main character that you create is from a group of human explorers, they use an enormous ship, there are some guns there for defense and they get to a system to investigate some ships that went missing, when they get there the ship exists FTL damaged by a quasar that the computer wasn't able to predict, it falls in one of the planets of the system, a planet that is still in the equivalent of a cyber punk XVIII century.

The problem is that the atmosphere is bad for humans, but at the same time, it gives them, together with the sun radiation, regenerative abilites (that's how you respawn after dying, more decayed), the problem is that if the person dies a lot or in a spetacular fashion, he is just dead, because of the quasar radiaton with the atmosphere they would be able to manipulate their DNA better (Level up) as to get stronger. The humans would see themselves in the middle of a war between two sides in the continent they make their landfall, the ship was torn in a lot of pieces and the survivors need to reassemble it in a fashion to get out of there. The other problem is that the fauna of the place is extremely aggressive and some species have limited intelligence, another area gigantic and powerful.

The combat would be a mix between Long Range/Short Range Weapons, instead of souls you would collect "samples" from the enemies, that you could splice in the character to make him stronger, faster, etc...Instead of the bonfires there would be Probe droids, anyway, you get my gist. It's not by any stretch of imagination an awesome idea, but it gets close to the "soulslike" experience.
 

Timeless Lavender

Lord of Chinchilla
Feb 2, 2015
197
0
0
bartholen said:
I've got an idea. Instead of changing time period, how about we change the setting instead? Feudal Japan or the Orient maybe? Or an Arabic setting, in the crusades perhaps? Or hell, go to the really exotic and set the game in an African or Mayan style setting! All those could work excellently. It's really tiring when all we ever see in fantasy games are the same medieval Europe or the JRPG routine of forest/desert/volcano/sea/mountains etc.
I totally agree with you and this may be the reason for my strong disdain towards Sci-Fi and High fantasy medieval Europe since they are so overdone. But I admit I have some respect for Souls games because their atmosphere and lore really intrigued me. Exotic settings for the win (especially Mayan and African or even Hawaiian mythology)
 

Grimh

New member
Feb 11, 2009
673
0
0
Maybe a Secret World/Hellblazer/etc. modern fantasy setting could work.
You could explain the lack of firearms with the fact that it takes a painstakingly difficult ritual to make earth weapons effective against "The Evil Whatever" as such "blessed bullets" so to speak are in short supply.
Thus the only practical way to fight reliably is with melee weapons.
Although the setting would probably lend itself more to the Bloodborne offense focused approach.
The idea of fighting through a metropolis twisted by magicks, fighting off hellspawn (or whatever) in a losing war utilizing the Bloodborne/Dark Souls style of gameplay is a very appealing concept to me.