Ivor The Spider said:
Apparently our AGs of Australia don't seem to understand that simpler does not always mean better. The attention to detail that should go into a fully fleshed-out classification system would translate into a better way of communicating what content one can expect to find in a certain game. It seems that was always the problem in the first place; the lack of communication to provide certain information.
It just goes to show how stupidly out of touch they can be
The problem with a detailed and fleshed out classification system, from what I've seen first hand, is that most parents spend maybe two seconds looking at the box their kid is waving in front of their face. They want their kid to shut up, because the other customers are looking at them, judging.
If the box has a paragraph detailing the explicit nature of the game, they'll miss it. If there is a big sticker that says R18+, they will put it back, well I would imagine so, as without such a classification that last part is speculation. Though if the action may be comparable, witnessing a similar encounter at the "Blockbuster" a child (12-14) grabbed a DVD and ran to mummy, waving it in her face. It was an R18+ film. She immediately looked to the lower left, saw the rating and said "No sweetie, you're not old enough to watch this." The kid was annoyed, but the parents around her gave her a supporting nod.
A detailed classification may work in conjunction with the simplified. One big R18+/MA15+/M sticker, and 4-5 stickers beside it denoting it's content (i.e. violence, profanity, sexual content, drug related themes, rock'n'roll) which I believe is the system used in another country that I cannot recall right now. But like I said in my post above, in the end it comes down to the parents. They need to know what the games contain, and they need to be open to learning about these things, instead of yelling "DON'T TELL ME HOW TO RAISE MY KIDS" at the cashier when they point out the game is MA and their kid is 12.