Spielberg producing Halo TV Show

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Fraggy1

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http://www.latimes.com/entertainment/envelope/cotown/la-et-ct-spielberg-xbox-tv-series-halo-20130521,0,268450.story

Award-winning filmmaker Steven Spielberg will executive produce an original "Halo" television series based on the popular video games. It will have exclusive interactive Xbox One content.

The blockbuster game franchise inspired a 90-minute Web series, "Halo 4: Forward Unto Dawn," that put the video game's protagonist, Master Chief, at the center of the cinematic action. The fall release helped drive sales of the "Halo 4" game. The games have sold more than 50 million titles.
I doubt Microsoft is willing to spend what is likely to be Terra Nova money without support from a major network. I imagine Fox or NBC will end with it with someone like a Nathan Fillion to anchor the show.
 

Nomanslander

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Hafrael said:
I refuse to watch anything Halo that isn't directed by Neil Blomkamp.
I refuse to watch anything Halo period.

...

Oh, who am I kidding, I'm probably still going to watch it. I would have rather seen Spielberg put his efforts into a more interesting IP like Bioshock, Fallout, or Mass Effect. But I regress...

>>
 

Nomanslander

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Hafrael said:
Nomanslander said:
Hafrael said:
I refuse to watch anything Halo that isn't directed by Neil Blomkamp.
I refuse to watch anything Halo period.
Why not? I think the Haloverse is pretty damn interesting as far as scifi goes.
What? I said I'll watch it... lol

Anyways... why don't I like Halo?

I don't know. I guess it has something to do with the human and aliens relationships in that universe. For instance in the Mass Effect universe, humans are just another race trying to make it in the galaxy. The universe is grey, some races love us, some hate us. There's nothing special about humans, which is what forces the specious to try and stick out.

In the Halo universe, everything is so black a white. It's us vs. them. Us being good, them being evil. Halo works on a level that a lot of old fiction use to when it came to real war propaganda. In how to inspire a bunch of young men to take arms against the foreign oppressors - reasons for risking their lives for country and kin.

Take the movie Starship Troopers. What's brilliant about that movie is that it works on that level only on the surface. But when you find out that the story is really about fascism and the humans are really the invading force...

Well...

I don't know. Halo is just too dumb for me. It's the story about the human struggle against one dimensional evil... and... yeah!
 

Diablo2000

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I not excited about it because there's nothing to be excited about.
We don't know if this is a independent story or not, the actors, the writers or that will even be made for that matter.

Until we get more concrete info about I sugest not creating expectations for it.
 

Korten12

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Nomanslander said:
Hafrael said:
Nomanslander said:
Hafrael said:
I refuse to watch anything Halo that isn't directed by Neil Blomkamp.
I refuse to watch anything Halo period.
Why not? I think the Haloverse is pretty damn interesting as far as scifi goes.
What? I said I'll watch it... lol

Anyways... why don't I like Halo?

I don't know. I guess it has something to do with the human and aliens relationships in that universe. For instance in the Mass Effect universe, humans are just another race trying to make it in the galaxy. The universe is grey, some races love us, some hate us. There's nothing special about humans, which is what forces the specious to try and stick out.

In the Halo universe, everything is so black a white. It's us vs. them. Us being good, them being evil. Halo works on a level that a lot of old fiction use to when it came to real war propaganda. In how to inspire a bunch of young men to take arms against the foreign oppressors - reasons for risking their lives for country and kin.

Take the movie Starship Troopers. What's brilliant about that movie is that it works on that level only on the surface. But when you find out that the story is really about fascism and the humans are really the invading force...

Well...

I don't know. Halo is just too dumb for me. It's the story about the human struggle against one dimensional evil... and... yeah!
Well to be fair, the UNSC itself is kind of facist... Since as soon as the war hit they basically took over the civilian government and now with the post-war era, Humanity has become the big dogs and are trying to make sure the other species can no longer stand up to them. Including the Sangheili who helped Humanity survive, by leading their race into a civil war and make sure they're in a constant state of disaray.

The UNSC itself still isn't even that good before and during the war since the Spartans are kidnapped children augmented to put down any rebellion that threatened the UNSC.

So I wouldn't say it's completely black and white.
 

Dirty Hipsters

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Nomanslander said:
Hafrael said:
Nomanslander said:
Hafrael said:
I refuse to watch anything Halo that isn't directed by Neil Blomkamp.
I refuse to watch anything Halo period.
Why not? I think the Haloverse is pretty damn interesting as far as scifi goes.
What? I said I'll watch it... lol

Anyways... why don't I like Halo?

I don't know. I guess it has something to do with the human and aliens relationships in that universe. For instance in the Mass Effect universe, humans are just another race trying to make it in the galaxy. The universe is grey, some races love us, some hate us. There's nothing special about humans, which is what forces the specious to try and stick out.

In the Halo universe, everything is so black a white. It's us vs. them. Us being good, them being evil. Halo works on a level that a lot of old fiction use to when it came to real war propaganda. In how to inspire a bunch of young men to take arms against the foreign oppressors - reasons for risking their lives for country and kin.

Take the movie Starship Troopers. What's brilliant about that movie is that it works on that level only on the surface. But when you find out that the story is really about fascism and the humans are really the invading force...

Well...

I don't know. Halo is just too dumb for me. It's the story about the human struggle against one dimensional evil... and... yeah!
You obviously don't understand Halo if you think the entire story is a black and white, us versus them, aliens are evil schtick. The Halo universe is actually really deep and quite interesting, just as much so as Mass Effect. The difference being that Mass Effect outright tells you everything about its story, whereas Halo doesn't hit you over the head with it's expanded universe. Halo makes you work for the knowledge and piece it together yourself while Mass Effect goes "here, read this codex."
 

Nomanslander

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Dirty Hipsters said:
...expanded universe.
If Halo's story was any damn good, it would be in the games... not the DAMN books.

They could write 10,000 novels to explain to me the expanded details of how the story in the SW prequels worked... I wouldn't care. It wouldn't change the fact the movies still SUCKED!
 

Dirty Hipsters

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Nomanslander said:
Dirty Hipsters said:
...expanded universe.
If Halo's story was any damn good, it would be in the games... not the DAMN books.

They could write 10,000 novels to explain to me the expanded details of how the story in the SW prequels worked... I wouldn't care. It wouldn't change the fact the movies still SUCKED!
So...how exactly is reading a Halo book different from reading the Mass Effect Codex? It's all still words on a screen.
 

Nomanslander

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Dirty Hipsters said:
Nomanslander said:
Dirty Hipsters said:
...expanded universe.
If Halo's story was any damn good, it would be in the games... not the DAMN books.

They could write 10,000 novels to explain to me the expanded details of how the story in the SW prequels worked... I wouldn't care. It wouldn't change the fact the movies still SUCKED!
So...how exactly is reading a Halo book different from reading the Mass Effect Codex? It's all still words on a screen.
Actually, I didn't even read much of the codex. I didn't need to. And doing so would have just been another, plus.

I was already taken in by the games themselves, the characters and world created in it. Listen, I'm not saying there's any room for polish, but the main games behind Halo only existed to get you from one shoot out with jabbering aliens to another, that and multiplayer. You can say the same about Mass Effect, but between gunfights they sure did cram a lot of dialogue and exposition.

Halo works so well with audiences because it is so simple. It's like Star Wars when it was first released in the 70s. One reason people loved it because it was so cut and dry. A story about freedom fighting rebels and a fascist evil empire out to blow up worlds.

This is just my opinion.
 

Dirty Hipsters

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Nomanslander said:
Dirty Hipsters said:
Nomanslander said:
Dirty Hipsters said:
...expanded universe.
If Halo's story was any damn good, it would be in the games... not the DAMN books.

They could write 10,000 novels to explain to me the expanded details of how the story in the SW prequels worked... I wouldn't care. It wouldn't change the fact the movies still SUCKED!
So...how exactly is reading a Halo book different from reading the Mass Effect Codex? It's all still words on a screen.
Actually, I didn't even read much of the codex. I didn't need to. And doing so would have just been another, plus.

I was already taken in by the games themselves, the characters and world created in it. Listen, I'm not saying there's any room for polish, but the main games behind Halo only existed to get you from one shoot out with jabbering aliens to another, that and multiplayer. You can say the same about Mass Effect, but between gunfights they sure did cram a lot of dialogue and exposition.

Halo works so well with audiences because it is so simple. It's like Star Wars when it was first released in the 70s. One reason people loved it because it was so cut and dry. A story about freedom fighting rebels and a fascist evil empire out to blow up worlds.

This is just my opinion.
Halo works so well with audiences because it doesn't cram exposition down your throat. If you're only there for the shooty bits the game doesn't try to ram story or characters in there, it just tells you "go here and shoot dudes," but that's only if you're looking at it from the most basic level. There's actually a huge sprawling mythology in the series, one that is HEAVILY referenced in all the games, but like I said, if you want the full story the games don't spoon feed it to you, they force you to think, to reason, to make conclusions based on very limited information.

The story is actually presented very similarly to the stories of Half-Life and Left 4 Dead. The story isn't TOLD to you, rather you FIND it.
 

Nomanslander

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Dirty Hipsters said:
The story isn't TOLD to you, rather you FIND it.
Yeah, well, I've played Dark Souls and I know how that goes.

There can be a lot of detail hiding in the rough, doesn't change the fact the main story is just so simple and juvenile minded. Mass Effect, with all it's complexity was still about some big baddie in outer space coming to gobble us all up, but without exposition of a deeper world, how was I going to fall for it?

Now I like it when you can also keep things subtle. Have a deeper story underneath. The reason why I liked Dark Souls. But if you can't impress me with the main course, don't expect (at least me) to stay for the dessert.

:/
 

Neverhoodian

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Nomanslander said:
Dirty Hipsters said:
Nomanslander said:
Dirty Hipsters said:
...expanded universe.
If Halo's story was any damn good, it would be in the games... not the DAMN books.

They could write 10,000 novels to explain to me the expanded details of how the story in the SW prequels worked... I wouldn't care. It wouldn't change the fact the movies still SUCKED!
So...how exactly is reading a Halo book different from reading the Mass Effect Codex? It's all still words on a screen.
Actually, I didn't even read much of the codex. I didn't need to. And doing so would have just been another, plus.

I was already taken in by the games themselves, the characters and world created in it. Listen, I'm not saying there's any room for polish, but the main games behind Halo only existed to get you from one shoot out with jabbering aliens to another, that and multiplayer. You can say the same about Mass Effect, but between gunfights they sure did cram a lot of dialogue and exposition.

Halo works so well with audiences because it is so simple. It's like Star Wars when it was first released in the 70s. One reason people loved it because it was so cut and dry. A story about freedom fighting rebels and a fascist evil empire out to blow up worlds.

This is just my opinion.
A story doesn't have to be bound by a single medium. Indeed, exploring it in other forms of media can provide new opportunities to show things in a different light or context.

For example, the game Tie Fighter portrays the Empire in a more sympathetic light than their role as uppity space Nazis in the Star Wars films. From the player's perspective, the Empire is seen as a beacon of justice and stability, staving off the various Rebel anarchists (and the occasional treasonous admiral) hell-bent on spreading chaos in the galaxy. It adds genuine moral ambiguity into what had been an extremely black and white setting, and it actually increases my enjoyment of the original films because of it.

That's not to say all expanded universe material is good, God no. I'm just saying there's no need to throw the baby out with the bath water.
 

Nomanslander

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Neverhoodian said:
A story doesn't have to be bound by a single medium.
You're right it doesn't. But here's the thing.

This argument kinda reminds me back when I had an argument with a friend over World of Warcraft. I was trying to get him into it, he felt like passing judgement over the game after a day of playing. Now me, having played the game for over a year, felt like criticism him for being so curt, so I did. I told him he should play til end game before making such a decision. he said "why should I if I can't stand the game already."

Point is, I can be curt when it comes to taste. And my disinterest in Halo has to do with that. Plus I've played most of the games and finished them.

Anyways... this thread was suppose to be about the TV series... I'm still interested in that. So... yeah!

Stories don't have to be bound to a single medium.

Still would have rather had Mass Effect, but that's just me.

:/
 

Racecarlock

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Well, if it's going to be made by anyone, the guy who made E.T, Jaws, and Back To The Future would probably be the best guy.
 

Diablo2000

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Nomanslander said:
Dirty Hipsters said:
The story isn't TOLD to you, rather you FIND it.
Yeah, well, I've played Dark Souls and I know how that goes.

There can be a lot of detail hiding in the rough, doesn't change the fact the main story is just so simple and juvenile minded. Mass Effect, with all it's complexity was still about some big baddie in outer space coming to gobble us all up, but without exposition of a deeper world, how was I going to fall for it?

Now I like it when you can also keep things subtle. Have a deeper story underneath. The reason why I liked Dark Souls. But if you can't impress me with the main course, don't expect (at least me) to stay for the dessert.

:/
No, just... No.

Mass Effect is a RPG, you can explore the world, meet the characters and that makes for a more flashed out universe, that's what is a RPG for.
Halo is a linear FPS, you get to shoot dudes. You get hints of a bigger and wider universe in the games but it's not the game's focus, nor it should be the game's focus.

Halo has a pretty good and rich extented universe, I think is silly to dismiss it just because "The game never properly told me about", it was not what the game was intented for.
 

Korten12

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DVS BSTrD said:
He seems like the perfect fit, his movies aren't very grounded either.
Dirty Hipsters said:
The story is actually presented very similarly to the stories of Half-Life and Left 4 Dead. The story isn't TOLD to you, rather you FIND it.
And i FIND it by reading the books. Mass Effect made me care about the game far beyond the mission particularly, the characters themselves. Nobody plays HALO for the characters, they play it to shot aliens. And capture the flag.
Nobody? Really, oh I guess I am a nobody because I play Halo for the story.