Vigormortis said:
Because unlike everyone else, Nintendo is
not charging people for this content. And unlike everyone else, Nintendo is
not throwing everything out day 1 to the whole populace to be played in a manner of minutes, creating a stale and boring experience. You keep saying it's been done before, but I want to know. Who has done this before? And remember, released at a price or after a large scale uproar do not count, because they're not the same as Nintendo's slow unlock of content.
You're saying other companies have done what Nintendo's doing, but I've only seen companies lock characters/maps/weapons behind paywalls or they released a bad game in the first place and hastily tried releasing new content months down the line after their game either failed or their practices lead to an uproar.