Square Enix Wants FF XIII-2 To Address All the Problems With the Original

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Gizmo1990

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Address all the problems with the original. Personaly the only thing I liked about 13 was that it looked good. I hated everything else. I will wait for reviews before I even think about getting this game and if the Super douche that is Snow or the mopey ***** that is Hope are back for more than 5 seconds then you can forget it.
 

Sparrow

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Wait... XIII-2? So, it's the second thirteen? No, seriously, what? Shouldn't it just be fourteen? Regardless, the last was... not my idea of fun, so I will probably give this one a miss.
 

Fbuh

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ciancon said:
Sooo....no dress-spheres then?
I see nothing wrong with a group of female adventurers that have to change their clothes evertime they fight.
 

AbstractStream

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More mini-games, huh? I hope they're of the Blitzball caliber. What? I said it.
Well, I'm cautiously looking forward to it. Kinda curious about the changes and their execution.
 

Kopikatsu

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J03bot said:
What happened to FFXIII versus? Is that still a thing that's happening?
Not that I have any intention of getting it, I'm just curious
Woodsey said:
Can someone explain all this "versus" business? Or is it just because the monumentally retarded name of Final Fantasy 13 is nowhere near as retarded as Final Fantasy 26 or whatever it is by now?
Final Fantasy Verses XIII is still in the 'It'll be years before it comes out' stage. It has pretty much nothing to do with XIII/XIII-2/Final Fantasy Type-0 besides being in the same world at different time periods.

Cavouku said:
I'm going to assume that you people have never played Movie Gear Solid. Final Fantasy games (Including XIII) aren't that bad compared to other story-heavy games.


DustlessDragoon said:
I really hope they cut down on cutscenes this time so it's more of a game and less of an interactive movie.
I'm going to assume that you've never played any JRPG...ever.

Merlark said:
is it Irony that the reason for 13's failure is because they thought they listened to their fans criticism the first time?

It appears that Square is great at listening but not the best at implementing the idea's to solve the problem.

Square seems to think Sequels are for do-overs. Does it do a sequel for its popular well put together games? nope, does it stink? yes? SEQUEL!
It's true, actually. They take criticism much too seriously...there is a thing called the 'vocal minority'. You don't listen to the loudest people, because they're just bitching.

Square-Enix did misunderstand some of the criticism, though. Like the complaint that if you picked up XII after not having played it for a little while, you'd have NO IDEA of where to go or what to do...and it was kind of free roam, so you'd have to visit every are and talk to every NPC to figure out where you were supposed to go next. They took that as 'PEOPLE HATE FREE-ROAM. CORRIDORS FOR THEM.'

MattAn24 said:
inFAMOUSCowZ said:
Square-enix listen you can keep the gameplay the way it is. Hell the story can stay average. Just please give me good characters and male characters that DONT look like little girls.
...Snow and Sazh are "little girls"? ...Wow, we were playing very different games.. Did you get the super secret hentai Yaoi edition or something?
Yuri. You're thinking of Yuri. Yaoi is with guys.

Sparrow said:
Wait... XIII-2? So, it's the second thirteen? No, seriously, what? Shouldn't it just be fourteen? Regardless, the last was... not my idea of fun, so I will probably give this one a miss regardless.
There already is a XIV. Besides, FFXIII is a 'set' of games. XIII, XIII-2, Verses XIII, and Final Fantasy Type-0.
 

Blights

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You know what would be awesome? Multiplayer. And It would fit into the battle system perfectly.
 

Epona

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1) Final Fantasy X was released in 2001 in Japan and the US and 2002 in Europe, not 2004.

2) ATB was used in Final Fantasy 4,5,6,7,8,9 and X-2.

If you're gonna tell us some Final Fantasy history, atleast research it.

Final Fantasy X was a fantastic game the first play through but try to go back through it again and you will find it very, very linear. Much more so than previous games because it lacked the world map. It was one corridor to the next with no real freedom to go left or right at will.

Final Fantasy XIII-2 would have to completely change the combat. I don't care for if they use ATB but it has to let me control all the characters in battle. It would also have to give us a world map to explore, not this corridor to corridor BS. I doubt they have addressed all the flaws but we will see.
 

Epona

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Blights said:
You know what would be awesome? Multiplayer. And It would fit into the battle system perfectly.
Not every game needs multiplayer. Turn based RPG's don't need multiplayer. They did try that once with Final Fantasy VI. Guess nobody used it.
 

Blights

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Crono1973 said:
Blights said:
You know what would be awesome? Multiplayer. And It would fit into the battle system perfectly.
Not every game needs multiplayer. Turn based RPG's don't need multiplayer. They did try that once with Final Fantasy VI. Guess nobody used it.
Yeah, but although not being able to control your other characters, although not really bothersome, annoyed me. I mean, I thought of multiplayer for XIII when that short E3 demo came out, I really thought it could work perfectly.

Yeah, it doesn't need multiplayer, but it would be a nice feature to have.
 

icame

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Remember people, this is the squaresoft side of square-enix. They will easily screw this up despite hearing the criticisms. Just watch.
 

Epona

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Blights said:
Crono1973 said:
Blights said:
You know what would be awesome? Multiplayer. And It would fit into the battle system perfectly.
Not every game needs multiplayer. Turn based RPG's don't need multiplayer. They did try that once with Final Fantasy VI. Guess nobody used it.
Yeah, but although not being able to control your other characters, although not really bothersome, annoyed me. I mean, I thought of multiplayer for XIII when that short E3 demo came out, I really thought it could work perfectly.

Yeah, it doesn't need multiplayer, but it would be a nice feature to have.
No it wouldn't. I looked it up and 5,6 and 9 all offered multiplayer but it was as pointless as the multiplayer in Sonic 2 or Mario Galaxy. It wasn't needed at all. What they needed in XIII was to slow down the combat and let us control all three characters.
 

Epona

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icame said:
Remember people, this is the squaresoft side of square-enix. They will easily screw this up despite hearing the criticisms. Just watch.
The Squaresoft side is the good side of the company.
 

masticina

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I got it Dress Spheres it worked so good in the past. And hunting down glowing globes because they retain the memory of well something. And really are powerful if they would do anything yes. And there are other hunters see they are called Sphere hunters.

That will do definitely the Dress Spheres, in high def! And there should be mini games yes more mini games, card games, beach ball games, that game with the ball in water yes yes.

So much is possible and we need more moogles more moogles, a whole village of them where there is a theme park.
 

l3o2828

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Cavouku said:
Now, I haven't played FF13, but I've seen a few cutscenes. Some of the, what I understand to be many, many cutscenes. So I have really only one- well, no... two, just two.

1. Will they be cutting down the cutscenes? I don't mind cutscenes as long as they follow these rules: They can't be longer than 5 minutes unless they're at the end of the game (no, not at the beginning, that's just painful), and they can't involve playable characters doing things I want to play. This happened with FF12, too. I really thought I could make a good effort in helping to fight that war going on in the initial cutscene, but... I wasn't allowed.

And FF10-2, I'm not sure why I couldn't go around, stealth-KO'ing the guards. I'm using Final Fantasy examples for reference. Makes things easier.

2. Please... just... make the characters more likable. You got them to almost look like humans... sorta... At least to the point where I get creeped right the fuck out if I see the mouth flap oddly, but we're still working through the kinks of characterization here. Lightning just came across as too much of a *****, Snow was full of pretentious cockiness, Vanille... Oh dear fuck, and Hope was the least capable human I've ever come across. Now, this is all opinion based on cutscenes, and one or two shots of gameplay, so maybe don't take it to heart, but...

Please keep in mind that telling us the character has a bad back story does not mean we will automatically sympathize with them. Fenris from DA2, for example; he was a slave, treated like shit for all of his known life, and tortured just to be an extra special slave. And he still came across as a whiny ponce, because we just had his word and backstory to go on.

A good way to help with the super serious characters is take the piss out of them a bit. They don't have to start acting like clowns, not at all, but have someone shove them into a fountain at some point, and watch their pissed-off reactions. Don't make idols, make people.

This may be the first Final Fantasy game I play through, if through some channels these words get heard. For the record, I'm liking Final Fantasy 9. I've played a bit of 6, 9, 10, 10-2 (well, barely the first four minutes of gameplay) 12 (hardly could say I "played" that one), and so far only 9 has appealed to me.

It's hard to say what they did differently with 9... I guess they made the characters comedic and appealing off the get-go, but maybe I'm just prejudiced towards games that start off dramatic and sad, and expect you to feel the same.
I agree with almost you've said here.
Final Fantasy needs more human characters, and less idols. you said it better than i could express it
 

Kopikatsu

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Crono1973 said:
Blights said:
Crono1973 said:
Blights said:
You know what would be awesome? Multiplayer. And It would fit into the battle system perfectly.
Not every game needs multiplayer. Turn based RPG's don't need multiplayer. They did try that once with Final Fantasy VI. Guess nobody used it.
Yeah, but although not being able to control your other characters, although not really bothersome, annoyed me. I mean, I thought of multiplayer for XIII when that short E3 demo came out, I really thought it could work perfectly.

Yeah, it doesn't need multiplayer, but it would be a nice feature to have.
No it wouldn't. I looked it up and 5,6 and 9 all offered multiplayer but it was as pointless as the multiplayer in Sonic 2 or Mario Galaxy. It wasn't needed at all. What they needed in XIII was to slow down the combat and let us control all three characters.
Which won't happen. They're making the combat even faster...apparently Final Fantasy Type-0 is going to have the fastest ATB system to date, much faster than XIII's.

Besides, the AI generally preformed well enough that I never felt like I was being cheated out of anything. And it gave Scan a purpose. When has Scan EVER served a purpose in the series? Never, 'cause people would just look up what dropped what they wanted with a guide or on the computer...
 

BrotherRool

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Lord_Jaroh said:
Well, it may have had some help since it was the only RPG from a high profile company on the PS2 at the time, if I remember. I bought the system and the game and after playing it for a bit, went back to my good ol' Gran Turismo 2 and played that until more games came out for the system.

As well, quoting popularity contest listings as being proof of "best ever" (whatever rank) doesn't really say much. That's more of a snapshot of what is available at the time. I choose to hold the opinions of what my friends think of the games higher than people I don't know trying to get a few page hits. Just because McDonalds and Walmart are "popular" doesn't make them "good".

I do agree with your first point in that the series likes to change a lot, but if you look at VIII-onward the changes are more pronounced, and varied from game to game. VII was simply an asthetic change, from the sprites to polygons and aside from the story being worse than the previous incarnations (only my opinion), it mainstreamed the series, and cemented in Square's mind that people must want cutscenes and over the top anime-style flash with no substance. And since then, that's what we have been getting, barring XII, which stands out like a sore thumb as being a good game in the glut of other modern Final Fantasies (Maybe because it wasn't created by the same team, but rather the minds behind Final Fantasy Tactics and Vagrant Story if I remember correctly).

Myself, mini-games are not what is needed to make a "better" XIII. How about a better story, coupled with less cutscenes, better characters, a new world which is more open to exploring and a much better battle system. Hmmm. I guess what I want is a new damned game, completely unrelated to the previous. Funny that.

I'm waiting for sprites to come back in some form. I know I'll be waiting forever, but maybe, just maybe with their return, less emphasis will be put on "OMG! Amazing shiney graphics! With big boobies!" and more emphasis will be put on the world, characters and game itself. Hopefully an independant company will make this happen. Until then, I will eagerly play Square's old titles on my PSP. Hopefully they will release VI without screwing with it too much...
A lot of the things I listed and a lot more of the awards it's won were several years after it was released, getting on 2007ish when the PS2 probably had the widest and best selection of RPGs that has ever occurred on any console at any point in time. And none of that has anything to do with a Metacritic score of 92, which is very high and means a lot of reviewers loved this game.

Also you are right that trusting your friends is a much better way to judge to quality of the game for yourself, however it is an absolutely terrible way to judge the quality of a game at all in any kind of objective manner and even worse at judging how popular a game is. There's is actual a wikipedia article on this specific logical fallacy
http://en.wikipedia.org/wiki/False_consensus_effect
Basically by talking to only a few people, people who have already been selected for how they agree with you (that's just a natural part of finding friends, and in a larger sense, you and me are talking, we're both on the Escapist and we've both clicked on a FF article so we're both more likely to have similar views about things than if we were randomly sampled(like the Escapist being a good thing, for one)) you can give yourself a false impression to how well something is received by most people.

I think my measures are sufficient to say that a lot of people liked FFX and that FFX was very popular. Certainly the weight of evidence is against you and the burden should be on you to prove otherwise, rather than dismiss my evidence solely.

There's not really much I can discuss as far as the rest of the your post goes. Almost everything you said, I both agree with and enjoy, thinking they're some of the best quality of the series.

The good thing is, the way games variate the chances are there will soon be some that you enjoy. I'm curious that you disliked IX and lumped it in with the rest of them though, because in many many senses IX has more in common with the older games.

If you would permit me to include IX though as one on your side of the preference, then in the last 7 true FF games (6-13 no MMOs, no spinoffs) there have been 3 that suited your style (VI, IX and XII) and 4 that suited mine and they've actually even alternated good bad good bad, so maybe it isn't the doom of the series.

I will say that cutscenes were more integrated with the gameplay in X than XIII though. Because X was about a journey, a world that you were observing for the first time and a hero that you were following, with (like the typical travel epics including Lord of the Rings) the journeying broken up into 1.Journey. 2.Point of interest. 3.Event happening at point of interest and then back to 1. So the cut-scenes made sense and the combat ability of each character reflected their character motivation in cutscene, so everything fitted together nicely. In XIII they told a brilliant story but didn't quite manage to drive home that feeling of running away that would have fitted the story better.

Crono1973 said:
1) Final Fantasy X was released in 2001 in Japan and the US and 2002 in Europe, not 2004.

2) ATB was used in Final Fantasy 4,5,6,7,8,9 and X-2.

If you're gonna tell us some Final Fantasy history, atleast research it.

Final Fantasy X was a fantastic game the first play through but try to go back through it again and you will find it very, very linear. Much more so than previous games because it lacked the world map. It was one corridor to the next with no real freedom to go left or right at will.

Final Fantasy XIII-2 would have to completely change the combat. I don't care for if they use ATB but it has to let me control all the characters in battle. It would also have to give us a world map to explore, not this corridor to corridor BS. I doubt they have addressed all the flaws but we will see.
If you read my post again you will note I included the letters etc. These letters are a standard abbreviation for "and there are more I'm far too lazy to list", all I said was that X, XI XII, XIII didn't have it and I was generally doing the thing where Final Fantasy games before VI aren't really discussed (I think I was one year old when V was first released). I left out XIV and knew I'd left it out but didn't really have a reason for doing so

The 2004 and for thing was a genuine mistake that I only realised when writing this post (and before I'd read your comment) and I thank you for correcting me on that

EDIT: I meant to type "fastest selling RPG game" sorry, I've done terribly at this
 

LordLundar

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Sparrow said:
Wait... XIII-2? So, it's the second thirteen? No, seriously, what? Shouldn't it just be fourteen? Regardless, the last was... not my idea of fun, so I will probably give this one a miss regardless.
Don't bother trying to figure it out. You'll only hurt your head.

And honestly, listening to the fans really helped them in the past (FFX-2, FFXIII, FFXIV which still hasn't set up a subscription system yet and isn't likely to before it gets scrapped). Is there ANYONE still there that actually knows how to make a decent game?
 

Epona

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Kopikatsu said:
Crono1973 said:
Blights said:
Crono1973 said:
Blights said:
You know what would be awesome? Multiplayer. And It would fit into the battle system perfectly.
Not every game needs multiplayer. Turn based RPG's don't need multiplayer. They did try that once with Final Fantasy VI. Guess nobody used it.
Yeah, but although not being able to control your other characters, although not really bothersome, annoyed me. I mean, I thought of multiplayer for XIII when that short E3 demo came out, I really thought it could work perfectly.

Yeah, it doesn't need multiplayer, but it would be a nice feature to have.
No it wouldn't. I looked it up and 5,6 and 9 all offered multiplayer but it was as pointless as the multiplayer in Sonic 2 or Mario Galaxy. It wasn't needed at all. What they needed in XIII was to slow down the combat and let us control all three characters.
Which won't happen. They're making the combat even faster...apparently Final Fantasy Type-0 is going to have the fastest ATB system to date, much faster than XIII's.

Besides, the AI generally preformed well enough that I never felt like I was being cheated out of anything. And it gave Scan a purpose. When has Scan EVER served a purpose in the series? Never, 'cause people would just look up what dropped what they wanted with a guide or on the computer...
Yeah, I stopped using scan on Final Fantasy VI and never went back to it until Final Fantasy XIII because it was pointless. You could easily figure out what an enemy was weak too by simply trying different spells (or using the spell opposite that it used on you).

Still Libra (scan) being useful was no reason to take away most of the control from the player. I would rather have no Libra (since that has been the norm anyway) than to not have control of all my characters.

If they are making the combat even faster, then they are not addressing atleast one of the complaints about XIII.