Square Enix Working to Regain Gamers Trust Over Final Fantasy XIV

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WilliamRLBaker

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AsurasFinest said:
ultimasupersaiyan said:
Why don't they just make it free to play and then people will actually give a crap about it. As for people expecting more out of it I think he doesn't realise that the game make FFXI look like a WOW killer in comparison. FFXIV was a stupid idea in the first place and they should just call it quits on the game and send free copies of FFXI the the current players and stick to making the regular style Final Fantasy's. I WAS going to buy it for PS3 back when I saw the E3 trailer but after reviews and gameplay footage and talking with a couple of players, I've decided that I am not touching it unless it's free to play.

I hate to say this but Square-Enix should just let Final Fantasy die and stick with what they haven't killed yet... which is pretty much just Kingdom Hearts and Dragon Quest since they killed Front Mission and Parasite Eve and don't have many franchises to fall back on.
As much as I love the Kingdom Hearts series I think they did kill it with all that convoluted nonsensical plot that has spawned from the seemingly neverending prequels and spinoffs
At this point I don't trust them to lead it in any positve direction
hell they killed it with the nonsensical plot spawned in the first game....doesn't mean I don't want to see that plot finished thought I already know how it ends...Sora dreamed it all.
 

NickCaligo42

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High expectations? Excuse me? You couldn't SORT YOUR INVENTORY when this first came out. BASIC INTERFACE CRAP that they've implemented in other games dozens of times, and they couldn't be bothered to make it work. This isn't advanced physics or super-intelligent AI, guys, this is shit you can get first-year computer science students to figure out! What's more, the game's metascore is 50/100! I wouldn't call that high expectations leading to poor reception, I'd call that a flat-out BAD PRODUCT.
 

GonzoGamer

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Apr 9, 2008
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Okay,
When the hell did FFIV come out? Didn't they just come out with XIII like a year ago?

I think that the main problem is that at some point the gameplay for Wastern RPGs evolved while the JRPGs just got nicer looking and more a vehicle for a mostly linear story.

For all the bugs, freezing, and broken radio, Fallout New Vegas has a really cool mission structure. If my machine survives the constant hard shut downs, I would really like to play through it 3 or 4 times. Otherwise the game is a total mess.
 

Okysho

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Twad said:
Fasckira said:
Logan Westbrook said:
Wada also thought that at least some of the perceived problems were because people's expectations for the game were too high, making it the finished product seem lackluster.
Ah. So its our fault too, sorry about that....
How dare we expect a good game with an effective user interface, original maps (that dont use copy/pasting), effective trading and questing, reasonably complex yet fun crafting,reasonable travelling system and good combat.
We trully are heartless monsters.
This right here!

I mean come on! Is it so bad for us to expect a FUNCTIONAL game? Not only do we have to pay for the initial merchandise, but we have to pay a monthly fee for shit that DOESN'T WORK?! I can't believe this...

I'll stick to Square Enix' previous titles thank you... (ffX and down)
 

Fensfield

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Nov 4, 2009
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Oh wow, an even-handed, more-or-less non-inflammatory Final Fantasy XIV news post; wonders never cease o.o .. Not that the haters aren't hating around here anyway. I really need to find somewhere with a less Eastern RPG-hatey culture.

Still that said, I'd not call FF XIV broken.. incomplete? Hell yes, but the only broken thing I saw, post-beta, was a single incident involving item ID corruption or something. Everything else is working as intended, the intended functionality just.. wasn't what was wanted, basically.
 

The Real Sandman

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I said it once, I'll say it again.

Square-Enix needs to take a break from milking Kingdom Hearts and stop beating the dead horse that is Final Fantasy, and use their talent, budget, and time to make a good version of Drakengard.

The first game was severely marred by repetitive grind-tastic gameplay, a weak story, unmemorable characters, hit or miss (mostly miss) writing and voice acting, and bland environments.
But I still managed to have some fun with it because...Well I could talk about the huge number of enemies to maim and the large assortment weapons with their own unique magic spells and stuff, but all you need to know is that you can go to war flying around on a dragon. A DRAGON! And unlike the recent game Lair, it doesn't control like utter shit! Just that little feature (among the large number of enemies and neat weapons) saved an otherwise lack-luster chore of a game and made it pretty fun at best.

Then they just had to ruin it all with Drakengard 2 which made no improvements to gameplay and took the already underwhelming story and characters and some how made them more uninteresting and stupid.

Seriously Square-Enix, I'd spend sixty of my hard earned dollars for a Drakengard 3 if you guys bothered to make it great.

While I'm already day dreaming about something that will never happen, I'd also like Earth Defence Force: Insect Armageddon to allow you to play as Peter Sellers dressed as a pirate.
 

Erana

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Feb 28, 2008
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I've been so disappointed with this game. I mean, while I wasn't too excited when 11 was an MMO rather than just a JRPG, there's something oddly comforting about knowing there's a whole Final Fantasy world out there that people to this day are participating in around the clock. I was hoping that 14 would make a new, more vivid Final Fantasy world. (And I mean that literally- FF11 is not very chromatic)
And then this happens. I just cannot fathom how this could even happen.
 

Something Amyss

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Dec 3, 2008
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Fasckira said:
Logan Westbrook said:
Wada also thought that at least some of the perceived problems were because people's expectations for the game were too high, making it the finished product seem lackluster.
Ah. So its our fault too, sorry about that....
To be fair, he didn't say who elevated our hopes that high. Maybe he's taking roundabout blame.
 

Arcanist

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Feb 24, 2010
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SquareEnix, I'll give you a surefire way to regain our trust. Free of charge, even, because I care.

All you have to do is make a game that isn't a creaking pile of dogshit.
 

Alora

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Jan 15, 2010
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It's been said, but I'm gonna say my piece too.

We had high expectations... For those of us who enjoyed FFXI (which is probably the same target audience for FFXIV), FFXIV was a HUGE let down. I loved FFXI and played it for a few years. I lvld many of the jobs, had 75WHM, ran Sky, Dynamis, so forth. I was incredibly excited when FFXIV came to beta and I tried it out. Yes it's a beta which means it's NOT a finished product. But it was so far from being a good product that I couldn't stand to play more than 5 hours of it.

Yes even FFXI played better with a controller, however I never did and I felt it played just fine on my laptop (had default keyboard controls for 'compact' keyboards, i.e. laptops). FFXIV was nigh un-playable on keyboard. FFXI had a better list of configuration options. FFXI had better maps (not environments, the actual 'map of the town' maps).

Now you might say "Oh you're just an FFXI fangirl", well maybe. You might also say "but FFXI was out for years and they had time to get it good, so of course FFXI is better now than FFXIV", sure but here's the biggest sticking point. Any company that has EVER made more than 1 MMO, the 2nd will often be better than the first, more polished than the first, more enjoyable than the first for a simple reason: THEY HAD TIME TO LEARN FROM THE FIRST!

The things I felt FFXIV blatantly lacked were things that were in FFXI that they could have learned from.

And as for us having high expectations? I assume he is referring to his target audience, those of us who thoroughly enjoyed FFXI... well of course we had high expectations, we enjoyed it! SE may be failing lately (and I am quickly losing respect for them), but they used to make good games, so of course there is going to be high expectations. Think BioWare could make that excuse if Star Wars: The Old Republic comes out and people don't like it? NO! BioWare makes good quality high-rated games, and they have already set the bar for all games they release making it abundantly clear that all BioWare fans WILL have high expectations from their up-coming MMO.

And only 630,000 copies shipped to retailers across the globe?... I'm sorry, those numbers are a bit sad. Now I understand MMO's don't get the same "pre-order and release day sales" that single/multi-player console AAA titles get... but that's still a bit sad. And given that Japan themselves had the lowest amount of copies... that should be a red flag first off. It's a noble goal to make a game that is loved across the globe, but worry about your people first, your own livelihood depends on their tax-money (or however their system works).

And if anyone who pays attention to other MMO's has noticed, the average 'lifespan' of an MMO (looking at 'high-pop' times, not the time servers stay online for good) is very short. If you don't catch people soon, or bring them back soon, you're doomed to fail. And sad to say... this is doomed to fail. SE, please stick to publishing games at this point... you're better at that than making games now.
 

Dzil

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May 20, 2009
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I've come to a simple philosophy regarding pay-to-play MMOs: 6 months.

I'm not buying the game until it's been the market for 6 months. I'm not interested in sharing the newbie zone with 1000s of other players, the bugs, the developers pleading for second chances, or the disappointing gap between the marketing hype and the (un)finished product.

Subscription based gaming is a premium: when your AAA non-MMOs are selling copies at a flat 40-60 bucks new, MMOs are asking for 50 plus 180 per year, 215 dollars in the first year alone (first month free, etc). I won't hear these excuses from companies pricing their products at that premium level: it falls on deaf ears.
 

King Toasty

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Oct 2, 2010
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Spending MORE money on a game no-one wants? Genius, Square Enix. Now give me my Kingdom Hearts 3.
 

dmase

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Mar 12, 2009
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I can honestly say square enix is gonna get almost no of my money in coming years. If the format for dragon quest didn't piss me off there are all these issues to make the games appeal to a mass audience and it waters down things i like.... Its gonna be hard to find a new jrpg series to get around, maybe i'll go get some old ps2 games and work my way up the tales series.
 

icyneesan

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Feb 28, 2010
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Are expectations were to high? You've made some of the greatest RPGs (FF 4, 6 and 9 are my personal favorite and we all know how 'everyone' loves 7, also we can't forget tactics on the PS1) ever, and you say OUR expectations are to high!?

DANZAI!