Star Wars Battlefront 2 Planned for 2017 Release

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Panzer Camper

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Worgen said:
Elfgore said:
The real question though... will this actually be fleshed out and have single player campaign? If so, you might get my money. Might!
Well dice is known for quite good multi, but pretty crummy single player. Their best single player was Bad Company 2. Considering this is in dev while battlefield 1 is. While Ill bet it will have one, I have doubts about how good it could be.
Have to jump in there and correct you friend Battlefield 2: Modern Combat had the coolest single player campaign ever!!! Apparently not everyone thought so but jumping perspectives like that was awesome and I have no idea why they don't do that in any games ever since then. Sorry I know it's just a silly tangent but you brought back the good memories. Cheers
 

laggyteabag

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Battlefront looked and sounded authentic, but the game's merits started and ended righ there. I played the beta, and after an hour or two, I already felt that I had played all that the game had to offer, and I felt absolutely no need to purchase the full product.

Somewhere in between the oversimplified combat, and the lack of content, lay a game that was screaming to be fleshed out, because holy shit, if that game was done well, it could have been Game of the Year material, but instead, we got a lazy cash grab of a game, where the art and sound team put in 110%, but then the people who actually make the game aspect, seemingly just forgot to make it fun.

Hopefully, EA will learn from their mistakes, because right now, even Call of Duty is doing space battles before they are. [small]Also, there had better be classes[/small]
 

K12

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Get ready to re-buy all that DLC content a second time.

Can we please get a remastered Battlefront 2 as well please (as in Battlefront 2 2005 not Battlefront 2 2017)
 

RJ 17

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I just wonder if every announcement they make about this game will be announcing a feature that the game will most certainly NOT have. You know, kinda like how every bit of news about the first game might as well have simply had the headline "You're about to get even more disappointed."

Seriously, this "new" franchise is going to go the way of FF13 - in that each game does worse in terms of sales than the last - if they don't pull their heads out of their asses, listen to the fans, and give them what they want. But this, of course, is EA and DICE...the people who insult beta testers when said testers point out bugs and/or issues with the game. You know...fulfilling the purpose of playing in a beta.
 

Saelune

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So the Destiny model. Start work on the sequels before being done with the first. Atleast DICE didn't say it would be supported for atleast 10 years.
 

Worgen

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Panzer Camper said:
Worgen said:
Elfgore said:
The real question though... will this actually be fleshed out and have single player campaign? If so, you might get my money. Might!
Well dice is known for quite good multi, but pretty crummy single player. Their best single player was Bad Company 2. Considering this is in dev while battlefield 1 is. While Ill bet it will have one, I have doubts about how good it could be.
Have to jump in there and correct you friend Battlefield 2: Modern Combat had the coolest single player campaign ever!!! Apparently not everyone thought so but jumping perspectives like that was awesome and I have no idea why they don't do that in any games ever since then. Sorry I know it's just a silly tangent but you brought back the good memories. Cheers
Really? I thought before bad company 2 they pretty much just took the multi levels and tossed some bots in.
 

Buizel91

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The only reason i can think they are doing this is because the first one practically flopped. As in, no one plays it anymore.

They better have something big up their sleeve otherwise the second one will be a disaster at launch
 

Buizel91

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RJ 17 said:
I just wonder if every announcement they make about this game will be announcing a feature that the game will most certainly NOT have. You know, kinda like how every bit of news about the first game might as well have simply had the headline "You're about to get even more disappointed."

Seriously, this "new" franchise is going to go the way of FF13 - in that each game does worse in terms of sales than the last - if they don't pull their heads out of their asses, listen to the fans, and give them what they want. But this, of course, it EA and DICE...the people who insult beta testers when said testers point out bugs and/or issues with the game. You know...fulfilling the purpose of playing in a beta.
Thing is though, While EA may have a license to create the games, surely Disney could easily revoke it.

If they keep churning out games that make next to nothing, Disney will have no choice but to hand to the reins to another developer.
 

Something Amyss

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They've already lost me as a customer, so it doesn't matter. Hope you enjoyed the season pass money you got off me this time, EA, because your game has guaranteed it'll be a long time before I buy another.

Saelune said:
So the Destiny model. Start work on the sequels before being done with the first. Atleast DICE didn't say it would be supported for atleast 10 years.
Neither did Bungie.

I don't really care about Bungie or Destiny, but we should probably limit holding people accountable to things actually said (for example, that the Destiny franchise would have a ten-year cycle[footnote]even that is slightly dubious[/footnote] during which they said there would be at least four games).
 

Saelune

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Something Amyss said:
They've already lost me as a customer, so it doesn't matter. Hope you enjoyed the season pass money you got off me this time, EA, because your game has guaranteed it'll be a long time before I buy another.

Saelune said:
So the Destiny model. Start work on the sequels before being done with the first. Atleast DICE didn't say it would be supported for atleast 10 years.
Neither did Bungie.

I don't really care about Bungie or Destiny, but we should probably limit holding people accountable to things actually said (for example, that the Destiny franchise would have a ten-year cycle[footnote]even that is slightly dubious[/footnote] during which they said there would be at least four games).
Even if that's true, they still tried to sell you an unfinished game then sell the finished version again as "expansions". Activision and EA always find ways to remind us why they are evil and shitty companies.
 

Saelune

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Something Amyss said:
Saelune said:
Even if that's true
It is. Can you find me anyone from Bungie promising that this one game would be supported for ten years?
Look at you, making me do research.

http://gamingbolt.com/destiny-interview-we-wanted-to-make-something-that-was-actually-a-game-set-for-all-moods

Supposedly though, the plan is more akin to Mass Effect where its a series of (shitty) games where your character persists. Either way, Destiny is a deceptive game. It tries to skirt being an MMO among other things and does them poorly. Perhaps the 10 year thing is misleading, but that doesn't stop my other criticisms.
 

Fijiman

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Well I was going to wait to pick up Battlefront once all the DLC had dropped and most of the bugs were fixed, but I guess that's not going to happen now. At least I have whatever the hell Visceral Games is concocting to possibly look forward to. Who knows, it might not be a half-assed cash grab that was released a year sooner than it should have been just so it could come out around the same time as the new movie.
 

NLS

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Halyah said:
So its coming out the same year as the next new star wars episode then? Gives me the same movie tie in vibes that Battlefront 3(or '1' as they keep insisting it is) did.
The original Battlefront 2 was also released about the same time as Episode 3 came out, just over a year after the original Battlefront 1. I don't get why people are raging so mad at this new release coming 2 years later, when the original games did it after just one year.

Anyway, I'm holding off on buying the dlc and I'll just wait how the reviews go. I'm guessing it's probably the same thing as 12 years ago, much of the same and some user requested features.
 

Something Amyss

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Saelune said:
Look at you, making me do research.
I always find it better to be informed, don't you?

http://gamingbolt.com/destiny-interview-we-wanted-to-make-something-that-was-actually-a-game-set-for-all-moods
Right, which says "grow the franchise," but I didn't see anything about a single game for ten years.

Supposedly though, the plan is more akin to Mass Effect where its a series of (shitty) games where your character persists. Either way, Destiny is a deceptive game. It tries to skirt being an MMO among other things and does them poorly. Perhaps the 10 year thing is misleading, but that doesn't stop my other criticisms.
Never played it, not likely to. I don't know how "deceptive" it truly is, but I do know a lot of the claims made about it are false. This makes me wonder if anyone was actually deceived or if they bought into a game based on untrue things having not done any research, believing promises like ten years of support, and are angry that the company didn't deliver things it didn't promise.

As for the rest of your arguments, the idea of EA and Activision as evil is needlessly reductive. They're closer to the moral ideal of Moby Dick, a force of nature that will drag you down if you battle with it.


It loses a little when translated from the original Klingon, but it'll have to do.

EA doesn't give a crap if you hate them or think they're evil. They care about money and will keep soldiering on. This is where they differ from a force of nature, because we have the power to impact that. We have the power to not buy, to starve the beast as it were. And, I mean, we know the nature of the beast. In this case? We knew that there would be paid expansions. We knew that the plan was a game every two years, as later verified by legal documents [http://destiny.wikia.com/wiki/Bungie-Activision_Contract], with paid content interspersed. In EA's case, we already knew Battlefront 2 would be coming. Hell, I knew that before I bought Battlefront 1. The only thing that pisses me off is not the new game, but the fact that they so badly broke the last one. And for that, I won't give them further money.

What ends up happening, though, is that people complain and buy anyway. Activision's recent conference call highlights that. In response to their latest reveal trailer (Infinity and Beyond Warfare) being the most disliked in the history of the franchise, they pointed out that the prior record holder was Black Ops 2, which went on to be their best seller. This isn't even bragging, it's the nature of the consumer relationship. If The Taken King is a paid fix, and that seems highly debatable, then it's one that worked.

This is the nature of the beast. Companies will keep making products that we financially deem acceptable.
 

Saelune

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Something Amyss said:
Saelune said:
Look at you, making me do research.
I always find it better to be informed, don't you?

http://gamingbolt.com/destiny-interview-we-wanted-to-make-something-that-was-actually-a-game-set-for-all-moods
Right, which says "grow the franchise," but I didn't see anything about a single game for ten years.

Supposedly though, the plan is more akin to Mass Effect where its a series of (shitty) games where your character persists. Either way, Destiny is a deceptive game. It tries to skirt being an MMO among other things and does them poorly. Perhaps the 10 year thing is misleading, but that doesn't stop my other criticisms.
Never played it, not likely to. I don't know how "deceptive" it truly is, but I do know a lot of the claims made about it are false. This makes me wonder if anyone was actually deceived or if they bought into a game based on untrue things having not done any research, believing promises like ten years of support, and are angry that the company didn't deliver things it didn't promise.

As for the rest of your arguments, the idea of EA and Activision as evil is needlessly reductive. They're closer to the moral ideal of Moby Dick, a force of nature that will drag you down if you battle with it.


It loses a little when translated from the original Klingon, but it'll have to do.

EA doesn't give a crap if you hate them or think they're evil. They care about money and will keep soldiering on. This is where they differ from a force of nature, because we have the power to impact that. We have the power to not buy, to starve the beast as it were. And, I mean, we know the nature of the beast. In this case? We knew that there would be paid expansions. We knew that the plan was a game every two years, as later verified by legal documents [http://destiny.wikia.com/wiki/Bungie-Activision_Contract], with paid content interspersed. In EA's case, we already knew Battlefront 2 would be coming. Hell, I knew that before I bought Battlefront 1. The only thing that pisses me off is not the new game, but the fact that they so badly broke the last one. And for that, I won't give them further money.

What ends up happening, though, is that people complain and buy anyway. Activision's recent conference call highlights that. In response to their latest reveal trailer (Infinity and Beyond Warfare) being the most disliked in the history of the franchise, they pointed out that the prior record holder was Black Ops 2, which went on to be their best seller. This isn't even bragging, it's the nature of the consumer relationship. If The Taken King is a paid fix, and that seems highly debatable, then it's one that worked.

This is the nature of the beast. Companies will keep making products that we financially deem acceptable.
I cant even remember the last EA game I bought. Probably cause I don't use Origin. Though admittedly I am under Activision's clutches, since I love Call of Duty. But they are certainly evil. EA more than Activision, but Activision is just more successful at getting away with it. Atleast in my own opinion. Didn't buy Battlefront cause it looks terrible. Wont likely buy Battlefront 2, cause it will probably be terrible. Was considering buying Battlefield 1, but as another news article showed, its got its own bag of problems weighing it down.
 

Panzer Camper

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Worgen said:
Panzer Camper said:
Worgen said:
Elfgore said:
The real question though... will this actually be fleshed out and have single player campaign? If so, you might get my money. Might!
Well dice is known for quite good multi, but pretty crummy single player. Their best single player was Bad Company 2. Considering this is in dev while battlefield 1 is. While Ill bet it will have one, I have doubts about how good it could be.
Have to jump in there and correct you friend Battlefield 2: Modern Combat had the coolest single player campaign ever!!! Apparently not everyone thought so but jumping perspectives like that was awesome and I have no idea why they don't do that in any games ever since then. Sorry I know it's just a silly tangent but you brought back the good memories. Cheers
Really? I thought before bad company 2 they pretty much just took the multi levels and tossed some bots in.
I won't lie the AI was pretty dumb but the concept was amazing. You could switch places with any soldier on the battlefield. Pinned down by enemy fire. Switch to the sniper that just parachuted in on that building way over there (there was actually an amazing sniper level where you had like 4 snipers to keep alive by constantly switching between them). It also had this combo system where if you could chain together kill after kill even while switching you got crazy buffs that made you godlike if you could keep it up. Honestly one of the best modern shooter concepts I've ever played.