Protoss are in the next part of the game, Legacy of the Void, which we shouldn't expect until next year at least, and as for Mengsk, well I hope Kerrigan gets to kill him, but whether that will be in HotS or the Protoss game, I don't know.Odgical said:Aww yeeeeah!
Wait. Where's my protoss? Do we mean so little?! Anyway, here's to hoping Mr Raynor meets his unfortunate demise for being so hopelessly naive and idealistic. I also want Mengsk to survive, the guy deserves to after all.
Yes, that looked cool, but was not smart. Also the Siege Tank was VERY late getting into Siege modeNouw said:Good work as always. Chuckled at the dumbass Viking who landed and tried to take on the Ultralisk.
Zerg: Platinum, Terran: Practice League? Rule of cool haha.Alfador_VII said:Yes, that looked cool, but was not smart. Also the Siege Tank was VERY late getting into Siege modeNouw said:Good work as always. Chuckled at the dumbass Viking who landed and tried to take on the Ultralisk.![]()
I thought the Starcraft II campaign was incredibly well done! Not too long at all in my opinion. Have fun not replying, my fellow Escapist!RJ 17 said:One thing I'll give Blizzard is that they're really, really good at making CGI cinematics.
Beyond that, no one will ever convince me that splitting SC II into 3 games was anything other than a ploy to get people to pay 3 times for a game they've been waiting over a decade for. The argument is that each campaign is itself as big as an one of the SC games from back in the day. But from what I've heard from the majority of people that aren't die-hard Blizzard fans is that Wings of Liberty was about 3 times longer than it really needed to be, which means the majority of it is fluff and filler to pad out the length so that they could justify splitting the game in 3 parts.
In short: fuck Blizzard; those greedy, manipulative fucks.
Note: I have no intentions of arguing this point with anyone, having gotten rather tired of the same arguments. If you disagree, keep it to yourself. I won't change your mind and you won't be changing mine. Quote and pick if you like, I just won't respond to it.![]()
Starcraft (or warcraft) has never made sense proportion wise.DVS BSTrD said:From the StarCraft Wiki
The ultralisk is a 20 meter long and 5 meter high living battering ram
Those looked a might bigger than 5 meters. Tanks are supposed to be able to take those things on, not get suck to the bottom of their feet.
I was almost expecting the camera to zoom out after the siege tank was fully deployed, only to reveal that the zergs were now 1 meter in front of it.Alfador_VII said:Protoss are in the next part of the game, Legacy of the Void, which we shouldn't expect until next year at least, and as for Mengsk, well I hope Kerrigan gets to kill him, but whether that will be in HotS or the Protoss game, I don't know.Odgical said:Aww yeeeeah!
Wait. Where's my protoss? Do we mean so little?! Anyway, here's to hoping Mr Raynor meets his unfortunate demise for being so hopelessly naive and idealistic. I also want Mengsk to survive, the guy deserves to after all.
Yes, that looked cool, but was not smart. Also the Siege Tank was VERY late getting into Siege modeNouw said:Good work as always. Chuckled at the dumbass Viking who landed and tried to take on the Ultralisk.![]()
While I agree with your observation, why not just attack the pods? Or Land the Vikings behind the tanks to mow down zerglings?Nouw said:Good work as always. Chuckled at the dumbass Viking who landed and tried to take on the Ultralisk.