- Feb 7, 2011
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Could someone better explain to me the whole process of upgrading weapons?
I have a bunch of titanite (I have some of the +1, 2 or 3 of the +10, and 1 of the +14), and I wanted to increase my estoc to +10, but Andrei would only take my +1 shards not my +10 shards.
What exactly does it mean when an elemental reinforcement removes stat scaling? The way I understand it, it means that the weapon is permanently stuck at a specific damage regardless of putting more points into strength or dexterity, but I struggle to understand why that's beneficial.
Also, from what I understand certain enemy types and bosses have elemental weaknesses so reinforcing your weapon with that specific element would make it easier to kill certain enemies. Do enemies also have elemental resistances? For example, would reinforcing your weapon with lightening make some enemies weaker to you while making other enemies stronger?
Any answers would be appreciated.
I really wish this game would explain basic things better, like the ability to backstab, the downward stabbing attack when falling onto an enemy, and the effects of the different stats.
I have a bunch of titanite (I have some of the +1, 2 or 3 of the +10, and 1 of the +14), and I wanted to increase my estoc to +10, but Andrei would only take my +1 shards not my +10 shards.
What exactly does it mean when an elemental reinforcement removes stat scaling? The way I understand it, it means that the weapon is permanently stuck at a specific damage regardless of putting more points into strength or dexterity, but I struggle to understand why that's beneficial.
Also, from what I understand certain enemy types and bosses have elemental weaknesses so reinforcing your weapon with that specific element would make it easier to kill certain enemies. Do enemies also have elemental resistances? For example, would reinforcing your weapon with lightening make some enemies weaker to you while making other enemies stronger?
Any answers would be appreciated.
I really wish this game would explain basic things better, like the ability to backstab, the downward stabbing attack when falling onto an enemy, and the effects of the different stats.