State of Decay on PC - Who's Playing?

Recommended Videos

IndomitableSam

New member
Sep 6, 2011
1,290
0
0
Hi all;

I set aside FFXIV on Friday to play this all weekend, barely getting up to do anything else. Who else is playing, even with it just being controller based right now? (That said, you can play with keyboard and mouse, I've done it, it's not terrible, but the controls are a bit awkward and the camera can't keep up with the fast movement of the mouse so it's a bit jerky... there are lots of fixes to it by community members, too, though.)

So... how is your game going? I've restarted a few times now. First game was just learning and I did a lot of things wrong, such as constantly breaking open suuply cases instead of loading them up and taking them back to base. Then I looked online and said "Hey, the farm looks pretty, I'll move there!" and promptly learned the farm is semi-hardmode and a ***** to get anywhere, as missions spawn in both towns to the north and south and you have to drive to get anywhere, so I gave up.

Second game, I did a bit better. I actually managed to jump the broken bridge up the mountain with the truck and got everyone to the church safely. Then since I thought I had a handle on the game, dove into missions. I took Maya out to help some besieged neighbours. All was going well... until a roaming horde passed by and decided to join in on the fun. Maya died.

So I said screw that and took Marcus up to the Moonshiners to get the Doctor... and forgot a gun. That didn't go well either. Marcus died.

So I took up my next survivor, who was an engineer, and she survived. And then I moved house down to Marshall and to the Trucking Warehouse and set up. Things were actually going really well, except that I hadn't set up outposts so things were getting dicey and I just gave up on that one.

Then I started again. Missed the jump over the bridge, though. Everyone made it alive and I mvoed to the Savini house and things really went well for a while. I started setting up outposts and doing runs. I'd recruited a few useless people, so I decided to strip 'em naked and take them outside to get mauled and die. Holy crap is that brutal when they die that way. Maya and Marcus the screen just kinda wavered and I was fighting like hell to keep them alive... these guys? The screen kept flashing red, they were screaming and wailing and zombies descended on them and literally tore them apart. ... Yeah, I felt awful.

So, morale was down in the camp, so I decided to start doing some more missions to help people out and such. And then allies kept getting in trouble and I had to go rescure them. And supply runners kept getting trapped. And people at home were getting into screaming matches and someone had a mishap with a gun... And then all my missions kept popping up in Sawmill, which is on the other goddamned side of the map, so I was done.

Marshall is great, and I probably will try and play there again, but I think I haven't mastered the game enough to survive well there - the streets are really cramped. I might try the Alamo someday as that is considered the hardest place to live. It's a small restaurant in the middle of the city, so it's all tight spaces and not much room to expand or even move. Lots of supplies around, obviously, but very densly infested.

So I restarted again. Made the jump over the bridge again, was proud. I plan move into the Kirkman house this time (Love the base names), and have the church somewhat upgraded as of now anyway. I've got all the outposts the church can handle set up in preperation for the move... but Jacob just will not start the mission to move to a new home base. I ran around for like two hours last night just doing some supply and gear runs and a few missions for other enclaves and the fucking moving house mission would. not. spawn.

I turned down the first survivors who wanted to join me - I want to keep my populaton small and I want to get only useful people, so I'm going to probably try and do suicide runs with the starting characters (other than Maya and Marcus... and maybe Ed) and see what I get offered, but I'm not getting many missions to gain loyalty either.

I don't mind playing with the controller at all. The only thing I have an issue with is shooting - it's why I don't play shooters on consoles. I can't aim forcrap. And since the keyboard controls aren't optimized or anything, shooting still kinds sucks with the keyboard and mouse yet either. Once that's all set up and the game is on full release on the PC, I'll probably actually start using guns more often, but as of now I mostly melee.

....

So. How's everyone's games going? Are there things you don't understand about the game yet we can maybe help each other out with? Anyhting really interesting happen to you? How you finished it yet? I'm playing more sandbox style and leaving the main missions alone for long stretches. (And apparently they're going to be adding a true sandbox mode "very soon" according to the devs.)

Some things I have questions about so far, if anyone knows:

Is there any way to get your companions to use guns if you bring them along with you?

Any way to manage group politics and emotions? The only way I see how is to take the problem people out for a walk and talk when that mission is offered. It does give you the option to ask them to leave, I saw that, but it says it might not work either. Is there any way to kill them yourself, or do you have to bring them along as a companion if they aren't playable yet and hope they die and you don't?
 

BLAHwhatever

New member
Aug 30, 2011
284
0
0
Outposts reduce the chance of "OMG save me"- missions
I don't think companions ever use guns. And that's kinda fine since the noise would attract new zombies, which can be bad in a multitude of situations.
Doing a lot of supply runs and a rescue mission here and there keep morale high enough.

So far I didn't die a single time. Maybe because I was overly cautious and sneaked a lot till I realized that cars pretty much make you invincible and you can take on hordes of zombies as long as you've got one companion with you. I got dragged to my knees once as Marcus when I got overly confident and fast-searched in an unsecured area. And I got jumped once by a feral zombie when I was low on stamina. That was a tough fight. But that's pretty much it.

When you get one of the bigger home bases you can build a dining room which reduces randome shouting matches and other stuff that reduces morale. Though you can only take a bigger home base with enough survivors in your team. I never turned away someone that wanted to join, currently I'm at 13 people on my second playthrough. The priest died of black fever after he was cured. Which was weird.

My favorite thing to do is get a police car, turn on the siren, drive slowly through a crowded neighborhood, gather a huge crowd and then run them over. So fun.
 

IndomitableSam

New member
Sep 6, 2011
1,290
0
0
I'm still on the same restart I mentioned in my original post, but I still haven't gotten the mission to have the option to move, Jacob keeps going away on trips by himself. It's kinda really pissing me off, but I don't want to restart again. The church is pretty well set up now, so we'll see how it goes today. I think I've decided to move to the farm again. I've gotten someone who was an engineer, so that works well. I might try to get Sergent Jackass killed soon, so I'll put out a call for more survivors and see what I get next. Ed's been pissing people off lately, which is annoying... but I feel bad killing him off since he and Marcus are such good friends. ...

Well, I've hurt my back and am home from work, so back to playing.
 

Legion

Were it so easy
Oct 2, 2008
7,190
0
0
Now I have finally got somewhere I can post my experience.

My first play-through's were pretty basic. I got to the church and did some of the early missions, and got torn apart due to being swarmed unexpectedly and running out of stamina to fight. The furthest I had gotten was finding the doctor and being killed by one of the giant ones because I was under equipped (or rather, I ran out of ammo).

On my current (and first successful run) I breezed through the missions as I knew what to do, raided enough supplies to keep me going and proceeded as far as getting Ed back on his feet. The moment I had the opportunity to move location I picked the Snyder Trucking Warehouse in the bottom left of the map. It is large, has a town out the front and not really any places to attack from behind.

I have set up outposts in all of the surrounding buildings and have used up all building spaces including a better watchtower, food garden, improved medical area, training area and a second sleeping area upgraded so everybody has their own bed.

I haven't done many of the missions since getting there except the ones like finding survivors and such. I keep getting told to contact the people in the Court House, confront the Wilkersons and the Army, but for the time being I am concentrating on upgrading my place.

My main problem with the game is I cannot play it properly with my screen due to 19:10 not being supported yet. As such I have to play it in a smaller resolution with a nice black bar cut out on the right.

In terms of game-play I'd say my main problems are the kind of little niggling things that start to bug me, rather than any major issue. For example the inability to simply drop items or trade with companions. The game could also be clearer in how things work, for example if you call in a team member to pick up resources, do they collect them all? Or simply one load if there are multiple lots? The game seems to expect you to be psychic at times.

Zombies also clip through walls and items far too often.

Overall I am enjoying it though, but a part of me wishes it was a little more ambitious, because if it had a bit more depth to it I think it'd be the perfect survival game.
 

IndomitableSam

New member
Sep 6, 2011
1,290
0
0
I played a bit last night - they patched it some and now the nghts aren't as dark (I still have gamma turned all the way up) and there's now an 'RV' marked on my map of the farm and a new tab in the jorunal I can't access, so I'm guessing the DLC is coming quite soon.

I only played for about an hour last night, maybe a little more. Ran a few more missions, mostly saving allies and such. I'm not sure if I'll stay at the farm since people are tending to get stuck a lot and I need to go save them.

Pastor Will finally registered as sick, so Alan put him down... then Alan got sick, so I took him out to a nearby barn and put him out of his misery. Which was rough because there were a couple hordes there, too. The farm really is hard. I wish it were more accessable, even though I just drive through the fields most of the time, it's a really long way from anything still.

I think I might off a couple more people and move into the Savini house again. I haven't really touched much of Marshall yet, I'll try and empty out the Mill first, before I move down there. I might go back to the Trucking Warehouse, I didn't spend much time there in one game. I think I have enough materials.

Then I have to decide on Outpost layout... I don't think I'll go with many right besde the home anymore, I think I'll put them all over Marshall so runners have safe zones to pop through. I might bottleneck the bridges though, and possibly the gas station, so hordes can't wander in to that half of town. That'll leave me 5 outposts to place in the other half of Marshall and elsewhere.

Anyone else wishing all those other sites that are listed as "potential home sites" but actually aren't will be useable when Sandbox comes out? I wish I could inhabit one of those multi-storey business offices, barricade the main floor, and live on the upper floors and take the fire escapes up to a garden and guard tower on the roof. That would be nice.

Can't wait for real mods for this. ... Especially an HD texture pack.
 

Comocat

New member
May 24, 2012
382
0
0
Was this the game that came out Xbox live a few months ago, or is it the game embroiled DayZ mod rip off scandal that was re-released on steam under a new name? The former I am excited about, the latter I'll pass on.
 

IndomitableSam

New member
Sep 6, 2011
1,290
0
0
Former. It's not DayZ at any stretch. It's quite good, and the developers (Undead Labs) are very open. I highly recommend it, really. It's not a shooter by any stretch, really. Using guns will as often as not get you killed.

Take a quick look here: http://undeadlabs.com/stateofdecay/

It's been out since last Friday, I've probably put in 30+ hours, and I am literally bouncing in my chair at work waiting for 4:00 so I can go home and play more.
 

jehk

New member
Mar 5, 2012
384
0
0
Waiting on the sandbox mode and better mouse and keyboard support.

I'm still wondering how they will handle some of the shooting skills. Auto aim is a hindrance for keyboard and mouse.