Seems like a few gems I've missed here, the Mr. Freeze fight in Batman: AC I definitely remember, it was pretty well executed, I thoroughly enjoyed it, but still felt it just sort of lacked something.
rofltehcat said:
You'd think concept of boss fights actually lends itself to games well. Normally, in boss fights you are facing an enemy that is much stronger than you so you need to use your brains, gadgets and reflexes to avoid, dodge and trick him. Often you simply use the boss's larger power or their self-certainty against them.
So for example a good stealth boss fight would be: Hide, attack the boss once he gets in a good position. Then the boss learns a little, you have to change your tactics and actually lure him somewhere. Then the boss maybe backs into a corner and shoots everything he sees. So you just leave. Or you leave and find the light switch and turn that off. Or you damage some piping to release toxic/flamable gas to force him to get out of the corner (or you just leave and let him burn/suffocate).
What that fight lacked was the increased desperation of the villain I suppose, it was repeating
"use tactic > boss learns > change tactic", maybe it was just Mr. Freeze's ego at work, not wising up and completely avoiding guerilla jumps completely, but wel.. you're playing a Batman game, his reputation and calibre has to have an effect somehow.
About The Last of Us and the MGS Series... PS exclusives, I really want to try them... but console gaming here in my country (SEA region) is pretty darn expensive, used games are almost non existent, and shelf prices remain constant even after a year or 2, I don't want to pirate, so there's that.
Mark of The Ninja is definitely on my radar now, thanks for the heads up. The new Thief game seems to have abandoned its roots for Indiana Jones during the chapter climaxes, at least that's what I read in reviews, which kept me away from it. The older thief games... I'm not sure if I'll be able to stomach, I mean, I am playing through the first Half Life right now, and Thief was around the same period, but doesn't have the benefit of being called a legendary game.. I'm a little apprehensive about purchasing really old titles, call me spoiled but that's reality.
Vegosiux said:
Fair enough I guess, in certain games this would work, one game I recall which worked like this would be Dishonored, you could kill the boss right where he stood if you wanted. What sold me on the game though was the choice of ridding the boss in alternative rather crafty ways, and come to think of it, the game did manage to incorporate stealth into its boss fights if you chose to, like sneaking a tranquillized boss out and leaving him in a dumpster (or was it a dumpster?).
I guess we can agree to disagree on the path leading to the boss being the real epic challenge, because I expect a Boss to be a little more than a regular mook.