Agreed. Had to get to the end of the thread to read it but glad someone else had the same thought. You don't even have to use photoshop to make one of these gmail screenshots, just modify the gmail source to show whatever email and message you want.Covarr said:I still won't believe it until we get a source other than Phoronix. The first time they claimed it, VALV[sup]E[/sup] flat out denied it, the second time was some blurrycam footage that really didn't prove anything, and now we have an easily-shoppable gmail screenshot.
It's not that I don't want to believe, but this is big enough news that other sites would be confirming it, not just taking Phoronix's word.
P.S. Thanks
I saw people saying this before on the last topic here too. I do agree that since they are known for saying this same thing before and it being outright denied this should be taken with a grain of salt. Though considering Valve has their emails open to people maybe someone else can send them an email asking about it.Covarr said:I still won't believe it until we get a source other than Phoronix. The first time they claimed it, VALV[sup]E[/sup] flat out denied it, the second time was some blurrycam footage that really didn't prove anything, and now we have an easily-shoppable gmail screenshot.
It's not that I don't want to believe, but this is big enough news that other sites would be confirming it, not just taking Phoronix's word.
P.S. Thanks
Unless you're very comfortable with the fundamental components of an operating system and can name the major pieces (and know how to interface with them), I'd recommend staying out of Linux OSes.80Maxwell08 said:So basically I can look up a tutorial to dual boot linux on my computer sometime later this year. I've always wanted to try linux out but I've honestly had no idea what it even is aside from an OS. Well I'll figure it out soon.
Huh well then I think I'll just stick with Windows 7. Thanks for the heads up. Especialy on the deleting everything part.Agayek said:Unless you're very comfortable with the fundamental components of an operating system and can name the major pieces (and know how to interface with them), I'd recommend staying out of Linux OSes.80Maxwell08 said:So basically I can look up a tutorial to dual boot linux on my computer sometime later this year. I've always wanted to try linux out but I've honestly had no idea what it even is aside from an OS. Well I'll figure it out soon.
They're great for programmers and other computer-savvy people, as there's almost no restrictions in place and you can do anything you want with them, provided you know how to do it.
The problem is that you can do anything with them. A single typo can break your entire OS (for example, the command "sudo rm -r /" will delete everything in the OS). If you don't know how to diagnose, test and solve file system or even possibly kernel-level problems, it's going to be more of a pain than its worth.
Right, you have to be REALLY careful with Linux. It's soooper scary because you can just accidentally type out something that will make bad things happen to your computer! And there aren't any nice/friendly/easy distros, they all just plop you in front of a command line and wait for you to destroy everything on your computer! Abloogy woogy woo!80Maxwell08 said:Huh well then I think I'll just stick with Windows 7. Thanks for the heads up. Especialy on the deleting everything part.Agayek said:Unless you're very comfortable with the fundamental components of an operating system and can name the major pieces (and know how to interface with them), I'd recommend staying out of Linux OSes.80Maxwell08 said:So basically I can look up a tutorial to dual boot linux on my computer sometime later this year. I've always wanted to try linux out but I've honestly had no idea what it even is aside from an OS. Well I'll figure it out soon.
They're great for programmers and other computer-savvy people, as there's almost no restrictions in place and you can do anything you want with them, provided you know how to do it.
The problem is that you can do anything with them. A single typo can break your entire OS (for example, the command "sudo rm -r /" will delete everything in the OS). If you don't know how to diagnose, test and solve file system or even possibly kernel-level problems, it's going to be more of a pain than its worth.
The reason games aren't released for anything other than Windows comes down to a couple of things:IgnisInCaelum said:Why were they never made? The answer to this is what *really* needs to be dealt with to free gaming from Windows for good. Though I've had limited experience with game development, I've done a bit of it and wouldn't even be sure where to begin if I were to have to develop a platform-specific game. I can code a game and simply compile it for at least Linux and Windows (32-bit and 64-bit both, for Linux. I've less experience developing, building, etc. on Windows, so I can't say a whole lot about that end beyond that I've managed to make it work on multiple systems before) without much trouble aside from the initial learning stages/setup pains (mmm, editing Windows 7's PATH env var with the itty bitty box, libs scattered across the filesystem...). I don't see why that would become much more difficult. Support could be an issue (though probably upstream of the game devs as they're now writing platform-independent code, RIIIGHT?), but for now I think I'll just say "write decent freaking software to begin with and it won't be nearly as much trouble" to that (while completely ignoring the heaps of games that are constantly being puked up in half-assed bug-ridden form) while pointing out that it'll be an issue no matter what. What am I missing? Microsoft subsidies? Traditional laziness? Somebody threatening to kick developers' pets?
1) That post was based on my experience with C++, which is my primary/favorite language. It doesn't just magically bind a developer or a piece of software to a platform and there are libraries that abstract away any platform feature one may want in a cross-platform if not completely platform-independent (as in, literally no difference in code or in function between platforms) manner.Agayek said:The reason games aren't released for anything other than Windows comes down to a couple of things:IgnisInCaelum said:Why were they never made? The answer to this is what *really* needs to be dealt with to free gaming from Windows for good. Though I've had limited experience with game development, I've done a bit of it and wouldn't even be sure where to begin if I were to have to develop a platform-specific game. I can code a game and simply compile it for at least Linux and Windows (32-bit and 64-bit both, for Linux. I've less experience developing, building, etc. on Windows, so I can't say a whole lot about that end beyond that I've managed to make it work on multiple systems before) without much trouble aside from the initial learning stages/setup pains (mmm, editing Windows 7's PATH env var with the itty bitty box, libs scattered across the filesystem...). I don't see why that would become much more difficult. Support could be an issue (though probably upstream of the game devs as they're now writing platform-independent code, RIIIGHT?), but for now I think I'll just say "write decent freaking software to begin with and it won't be nearly as much trouble" to that (while completely ignoring the heaps of games that are constantly being puked up in half-assed bug-ridden form) while pointing out that it'll be an issue no matter what. What am I missing? Microsoft subsidies? Traditional laziness? Somebody threatening to kick developers' pets?
1) By far the most prominent game programming language is C++, which is very much platform dependent. It's not nearly as bad as C, but it's pretty damn close.
2) The Windows : Everything Else ratio is ridiculously lopsided. Roughly 80% of the PC market uses Windows, and most studios just aren't willing to pay for such a small increase in potential customers.
3) The vast majority of programmers out there simply can't "write decent software to begin with". For proof, see Sturgeon's Law [http://en.wikipedia.org/wiki/Sturgeon%27s_Law].
Edit: Also, WRT your Linux thing at the beginning, which is true, it's also true that any distro of Linux is far, far easier to fuck something up than Windows and it can be incredibly complicated to fix relatively simple problems. It's my preferred OS tbh, but if you don't know the backend at all, it's easy to create problems and be unable to fix them.
Oh I completely agree. If a studio wanted to, they could easily pop out a Linux version of any game. They don't because they don't judge it worth the time investment, generally because of the reasons I listed. It's a fairly common (mis?)conception in the industry that Linux games aren't worth the time to produce because the userbase is so small and most of them aren't terribly interested in games in the first place.IgnisInCaelum said:I'm not convinced that those points are enough to prevent a studio more interested in producing good games than in laziness, releasing *something* on time, money, etc. from producing said games in a less restricted manner. Insert lamentations on the state of game development here.