Steam Introduces Dynamically Priced Bundles

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runic knight

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Mar 26, 2011
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Good to hear. Always have a hodgepodge of games, so being able to get the bundle deal on the rest might make me more inclined to use them. The idea of being able to freely sell and trade extra games in bundles is also something I would be all for.
 

Metalrocks

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Jan 15, 2009
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it just hit me that croeteam did that when they have released serious sam 3. if you owned any of the previous serious sam games on steam, you get additional 5% off from the already 10% pre order discount. so i bet that these guys will for sure do that.
 

Mikeybb

Nunc est Durandum
Aug 19, 2014
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Very good idea and one that will probably earn them a sale or two with me in the future.

Already having titles within a pack has been one of the reasons I haven't purchased it in the past.
 

Steve the Pocket

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Mar 30, 2009
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Steven Bogos said:
i believe this was done in order to curb more, unscrupulous people who would purchase games en-masse in bundles for a discount, and then re-sell them at full price on the grey market.
No... not only would this system do nothing to change that, it's not a thing you can currently do anyway. You can't break up a bundle. You can either gift the whole thing or put the whole thing into your own game library. That's kind of the problem.
 

hermes

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Mar 2, 2009
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It looks like a good idea on paper, but I wish there was some visual indication of these dynamically priced bundles. Looking at the example provided in the article, I can't see a reference to it using the new model anywhere...