I am not a habitual user of digital downloads. I prefer having a hard copy, I don't mind switching disks over, and I loathe Steam activation every time I play on the games I do have.
Nevertheless, whilst in Steam, I happened across a sale of the RPG Risen, which sounded good, and was 50% off for the weekend. On a whim, I decided to buy it, though I'm not quite finished with F:NV yet. I bought it and downloaded it successfully Saturday lunchtime.
I have still been unable to play it, because Steam ran out of cd keys for the game - a problem they were obviously aware of BEFORE the sale really got started, on Friday afternoon, and certainly before close of business Friday. Despite this, it is still being offered for sale at the cut-down price, and it is still devoid of warnings that it is not playable until they get new cd-keys - which at this point looks like being next week at the earliest.
Now, as I said, I have other games, and I have other things to do, but it still seems like a pretty terrible advert for Steam. It seems extraordinary to me that they can sell a game they clearly don't have anywhere near enough copies of (especially if they were running out on Friday afternoon, and the sale ends on Monday...), yet offer no warning of such. More, it seems bizarre to me that it is even possible to run out of a digitally-distributed product. Certainly, it makes me wonder why they can market themselves as a more convenient way of buying games, when I could almost certainly have wandered into a local game store and bought the game for about the same price, and play it as soon as I get home. Lack of any warning, despite being aware of the problem is, to me at least, unforgivable, and renders potential counter-arguments, such as blaming the developer for not getting the keys to Steam quickly enough (either before the sale started, or once it had), entirely void.
Despite these strong words, I'm still only mildly irritated by this - there are a lot of people a lot more angry than me - presumably people who purchased it with the intention of using it to play over the weekend - the official Steam/Risen forum is here, and the thread has nearly 26000 views, suggesting that the issue is affecting rather a lot of people: http://forums.steampowered.com/forums/forumdisplay.php?f=730
I'd be interested on the community's take on this - is it a big issue? Do you think that it's pretty shoddy salesmanship, perhaps, but it is only for a weekend? Or do you think that issues like these undercut the whole concept (and often the price bump) of digital distribution? Or do you feel that it's a non-issue? Or are you someone prepared to defend Steam to the death, even when they have clearly erred? Should they have pulled the sale for a week when they realised they didn't (and wouldn't) have enough keys for the weekend?
EDIT: I should also add that whilst I have not encountered it before, this issue has apparently cropped up numerous times in the past, so its not a new issue for Steam.
Nevertheless, whilst in Steam, I happened across a sale of the RPG Risen, which sounded good, and was 50% off for the weekend. On a whim, I decided to buy it, though I'm not quite finished with F:NV yet. I bought it and downloaded it successfully Saturday lunchtime.
I have still been unable to play it, because Steam ran out of cd keys for the game - a problem they were obviously aware of BEFORE the sale really got started, on Friday afternoon, and certainly before close of business Friday. Despite this, it is still being offered for sale at the cut-down price, and it is still devoid of warnings that it is not playable until they get new cd-keys - which at this point looks like being next week at the earliest.
Now, as I said, I have other games, and I have other things to do, but it still seems like a pretty terrible advert for Steam. It seems extraordinary to me that they can sell a game they clearly don't have anywhere near enough copies of (especially if they were running out on Friday afternoon, and the sale ends on Monday...), yet offer no warning of such. More, it seems bizarre to me that it is even possible to run out of a digitally-distributed product. Certainly, it makes me wonder why they can market themselves as a more convenient way of buying games, when I could almost certainly have wandered into a local game store and bought the game for about the same price, and play it as soon as I get home. Lack of any warning, despite being aware of the problem is, to me at least, unforgivable, and renders potential counter-arguments, such as blaming the developer for not getting the keys to Steam quickly enough (either before the sale started, or once it had), entirely void.
Despite these strong words, I'm still only mildly irritated by this - there are a lot of people a lot more angry than me - presumably people who purchased it with the intention of using it to play over the weekend - the official Steam/Risen forum is here, and the thread has nearly 26000 views, suggesting that the issue is affecting rather a lot of people: http://forums.steampowered.com/forums/forumdisplay.php?f=730
I'd be interested on the community's take on this - is it a big issue? Do you think that it's pretty shoddy salesmanship, perhaps, but it is only for a weekend? Or do you think that issues like these undercut the whole concept (and often the price bump) of digital distribution? Or do you feel that it's a non-issue? Or are you someone prepared to defend Steam to the death, even when they have clearly erred? Should they have pulled the sale for a week when they realised they didn't (and wouldn't) have enough keys for the weekend?
EDIT: I should also add that whilst I have not encountered it before, this issue has apparently cropped up numerous times in the past, so its not a new issue for Steam.