Elijin said:
Strazdas said:
Havent bought anything from steam store =/= does not pay anything. First ~20 games of mine were gained by recieving keys to activate. my steam account balance shown i have spent 0 at that time. yet im sure steam took a cut when i bought the key.
Also in business a customer is defined as [http://www.businessdictionary.com/definition/customer.html] A party that receives or consumes products (goods or services) and has the ability to choose between different products and suppliers.
Payment is not required for customer to fit the definition.
You're a paying customer. Or at least, someone is a paying customer on your behalf. If it can be registered on steam, it has a designated financial value in the steam system. You're automatically assumed to have that account value, when a check like this is made.
If you were talking about how you throw non-steam executables into steam, to play other games and use the steam overlay UI to communicate with friends, it'd be one thing. But what you're doing is like saying you're not a customer of your local shops, because you use pre-paid gift cards to get what you need, and have never once made a transaction yourself with them.
Well, if im a paying costumer than you should probably tell that to steam, because the account information still shows at 0 transactions

well not for my particular case anymore, but for people that bought outside of steam and were forced to activate via steam as a DRM.
You dont know how and if steam can add value from outside purchases, because if it can it sure as hell does not want to show us. And thats not me saying im not a costumer, thats steam.
Rayce Archer said:
Look for those of you who still think this is unfair, consider this: SOOOO many indi devs are going to see spikes in sales as scammers gobble up whatever the cheapest titles are so they can keep scamming! It's GOOD FOR DEVELOPERS!
Shitty developer[footnote]if the developer is not shitty he does not have to rely on scammer sales[/footnote] getting money because scammer needed paid account is good for noone.
Lunncal said:
I don't really like the idea, it will screw over younger kids who don't have any access to disposable income. I suppose Valve doesn't really have much incentive to help out non-paying Steam users, but on the other hand, those kids can become lucrative customers later in life, and perhaps they will be less likely to do so now. On the mutant third hand maybe other users will enjoy and spend more on Steam with less spammers around.
The incentive is very simple. If you spent your entire childhood on steam making friends, you wont be leaving steam when you grow up or you will have to rebuild your entire friend list. its a honeytrap tactic and they pretty much killed it now.
babinro said:
Seems like a potentially better solution would have been to give steam account users the ability to auto-ignore all requests of Steam Level X or lower. Since all spam invites are level 0 this would resolve that problem. Since the USER could set the base level it would make it challenging for a spammer to adjust and work the system.
But that would mean
giving users a choice. and that goes against corporate thinking.
Signa said:
Ok, that is a bit shitty. Even gifts don't count. I assumed anything of value would count, as long as it was applied to the account. So gifting, as long as they applied it and didn't drop it into their inventory to be traded later.
Seems they could have loosened the rules, or come up with better ones. I still stand by my original point though, Steam is kinda worthless if you're not buying at least one of those $5 sales at some point. The amount of legitimate customers this will affect will be unfortunate, but negligible.
The way steams system work is everything coming from outside of steam itself counts as retail and is valued at 0. The only way for them to count the value of code activations is to entirely rework their account system.
Actually, for example Amazon has better sales and more often than steam itself. i know steam sales is famous, but its no longer the cheapest option anymore. of course it takes the extra effort of looking through many websites and activating keys, sometimes for as little as 40 cents off.
IamLEAM1983 said:
Me and a few IRL friends qualify as what you'd maybe consider as Steam "whales", in that we have more than a hundred games in our respective libraries. Somehow, a lot of scammers or e-beggars tend to view these accounts as being fair game, as if me being able to budget sixty dollars every two months for the past nine years meant I'd be willing to purchase games for someone else.
Over the past six months, three people went with the "Look at your Games list, I'm sure you can afford to pay me Such-and-Such, right? You're practically rich!" opening line. They're always minors, always in corners of the world where the game they want is hard to import, and always in a posture where their supposed parents would freak out if they knew they had access to whatever game it is they want.
Really? i have been having 100+ games for years, my profile is public and i do play multiplayer and i have never had anyone ask me to buy a game for them. i had games gifted to me without being asked, but thats as close as it gets.
Also i think a good reply to those people would be "im rich
because i dont buy games for other people". i would be interested to see their reply
