Akalabeth said:
How convenient that you demonstrate my point so succinctly.
The crux of your argument is roughly:
"This optional bonus feature is irrelevant because being an optional feature it would never be used to benefit us"
followed by
"This optional DRM feature is totally relevant because unlike the completely optional shared library system which would never be used, the DRM feature totally would be used and even if it's not it's still offensive enough to blah de blah".
So you're reading these parallel arguments of mine in a vacuum where the profit motive doesn't exist? Is that intentional or just hilariously obtuse?
The form of an argument means NOTHING without context.
The crux of my argument is that "good" features, like the supposed family-share plan, will not be used because they adversely affect publisher profits. "Bad" features, like DRM, will absolutely be used because they positively affect publisher profits. There's no limit to the number of financially nonviable and therefore 100% imaginary features Microsoft could introduce for their new console. They could introduce a "push this button to receive a hundred dollars from a random publisher" button tomorrow, but I feel reasonably secure in my assumption that very few publishers would participate.
Funnily enough, this would not stop Xbone apologists (or some random internet contrarian) from touting the $100 bonus button as a legitimate selling point.
Fact is people have swallowed up that DRM scheme already. They swallow it every time they log onto steam or origin or any other client-based DRM.
So the multiple digital distribution platforms, which directly compete with each other for our dollars, are your point of comparison? The same digital distribution platforms that have drastically lowered game prices while offering minimally invasive DRM? You honestly want to compare these platforms, in aggregate, as a mostly legitimate open market, to a closed garden controlled completely by Microsoft and requiring daily check-ins?
Microsoft wanted us to swallow all of the "bad" inherent in digital distribution while kinda maybe delivering on some of the "good". Nothing finalized, of course. A few months after release, at the earliest. If it happened to be in their best interests. Which we already know it wasn't.
People saw through their bullshit, preordered PS4s en masse, and MS was forced to course correct or lose the next-gen before it even began. That's the whole story.