There are some good story driven games that have been brought up, but I feel I should clarify that:
1-While Persona 3 and 4 definitely involve a lot of building social relationships, they also involve a lot of Dungeon crawling. Just a heads up.
2-My playthrough of Planescape: Torment also involved a fair amount of fighting, although I've heard that it is possible to avoid most of the combat in the game. Also, PS:T isn't so much about building relationships as it is about trying to figure out why you're immortal. You do end up talking with a lot of people as a result. But I never felt that your relationship with your followers becomes particularly well developed. I mean it's not bad, but if you are primarily looking for an interpersonal drama, PS:T might not be for you. It's very focused on your character.
3-The Longest Journey has a really great story, but it takes a while for it to get interesting (at least it did for me). Once it gets going, though, it's one of the greatest stories I've ever experienced in a computer game. It isn't really about building relationships, although April, the protagonist, does get to know a number of people and even develops a close friendship with one. As with PS:T it's more of the story of the protagonist's journey (in this case to save the world, which also serves as sort of a coming of age story for her).
The sequel, or spin-off game, to the Longest Journey, Dreamfall, also has a good story, and unlike the first game, this one grabbed me from the start. You don't have to have played the Longest Journey to get into it, so if the Longest Journey doesn't grab you, you might consider giving Dreamfall a try. Unlike its predecessor, Dreamfall does have a few, not very good combat sequences, however these are pretty easy to get past since you have infinite tries.
1-While Persona 3 and 4 definitely involve a lot of building social relationships, they also involve a lot of Dungeon crawling. Just a heads up.
2-My playthrough of Planescape: Torment also involved a fair amount of fighting, although I've heard that it is possible to avoid most of the combat in the game. Also, PS:T isn't so much about building relationships as it is about trying to figure out why you're immortal. You do end up talking with a lot of people as a result. But I never felt that your relationship with your followers becomes particularly well developed. I mean it's not bad, but if you are primarily looking for an interpersonal drama, PS:T might not be for you. It's very focused on your character.
3-The Longest Journey has a really great story, but it takes a while for it to get interesting (at least it did for me). Once it gets going, though, it's one of the greatest stories I've ever experienced in a computer game. It isn't really about building relationships, although April, the protagonist, does get to know a number of people and even develops a close friendship with one. As with PS:T it's more of the story of the protagonist's journey (in this case to save the world, which also serves as sort of a coming of age story for her).
The sequel, or spin-off game, to the Longest Journey, Dreamfall, also has a good story, and unlike the first game, this one grabbed me from the start. You don't have to have played the Longest Journey to get into it, so if the Longest Journey doesn't grab you, you might consider giving Dreamfall a try. Unlike its predecessor, Dreamfall does have a few, not very good combat sequences, however these are pretty easy to get past since you have infinite tries.