Story Premises that Just Don't Make Much Sense if You Think About it.

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Hagi

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Most fantasy books involving prophecy...

I mean seriously? The hero's going to leave his entire life behind, make huge sacrifices for no readily apparent reason and generally base his entire future life on a few sentences some 'prophet' made a long time ago?

I can deal with some prophecy that comes true naturally, that's fine. But when a prophecy comes true because every character in the book thought process goes something like "hurr... durr... prophecy..." that's just boring bullshit.
 

Smolderin

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Muspelheim said:
Cthulhu; a being of unimaginable power and part of an incomprehensible cosmic plot, a being that could eradicate mankind without even realizing it. Unless you ram him with a boat, and he'll play nice and go back to bed. He's just a bone idle old sod who wants his sleepies at heart.
Funny you should say that...I just read Call of Cthulhu for the first time today, and I had to do a double read to make sure what I was reading was correct. I pretty much just came to the conclusion that for some odd reason, boats are his Kryptonite..I did have another theory though. I pretty much guessed that in most likely hood, this Cthulhu was just some sort of very powerful, physical illusion of the real Cthulhu....the real Cthulhu could probably pull something off like that. I don't know, I just find it hard to believe that the actual High Priest of the Old Ones could be momentarily delayed by a simple boat. Based on Lovecraft's theme of humanity being utterly insignificant to the beings of the cosmos, Cthulhu being defeated by a small man-made vessel is quite a silly notion.
 

Lunar Templar

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mysecondlife said:
Bleach confuses the hell out of me.

Reapers exist to send stranded souls to some sort of heaven? OK, I'm fine with that.
They purify corrupted souls as well

But then what are those other species that shoots arrows? Are they supposed to be other kind of reapers?
No, the Quincy are 'humans with powers' basically. Not only that, there power destroys a soul totaly, and the in Bleach Universe there's apparently so many to go around at any give time. hence the Shinigami's secondary 'purification' dutys


Why do main character's friends have unexplained powers?
that's explains, kinda, later. it has to do with that orb Aizen pulled out of Rukia. It responds to the deisres of those around it, granted, Rukai was no where near Chad or Orihime when they got their powers, but the spent enough time around her that it's probably lay the ground work for they to gain powers if pushed hard enough

What happens when the reapers 'die'? Didn't they die already long time ago?
near as anyone can tell, they stop existing on any plain, but no one really know for sure

Why are reapers divided into 13 or so different groups? Some of the groups' specialties are defined but I still don't see its purpose.
o.0 I have no idea on this, cause it sounded cool I guess? and there's 14 squads, Squad Zero is a real thing apprently

What happens if the bad guys win? If bad guys' victory means annihilation of all reapers, why should that matter to the real world where people don't even know reapers, ghosts, etc. don't even exist?
Shinigami keep hollows in check, with out Shinigami, hollows run rampant and every one gets eaten sooner or later, OR, the Quincy fuck up the balance so bad it breaks everything.

As far as I know, the writer's explanation to everything seems to be "It just is".
Yeah, :/ TK rocks the 'because i said so, that's why' a little to much, so the above is just a guess based on reading all the manga up to this point
 

Fisher321

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Bhaalspawn said:
Any game or film in which the bad guy is "The Evil Empire!"

Because every game and film that does this (with the exception of some JRPG's) never really explain why the Empire is evil. And if it's a game where you spring up on the side of the rebels in the start (Cough-Bethesda-Cough) I can never tell if said empire really is evil, or if I'm just caught in the middle of a bunch of self-entitled dickbags who don't like having to follow rules (cough-Skyrim-cough),
You could be like me and join the Imperials! FOR THE EMPIRE!
 

Lionsfan

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DevilWithaHalo said:
Bhaalspawn said:
Any game or film in which the bad guy is "The Evil Empire!"

Because every game and film that does this (with the exception of some JRPG's) never really explain why the Empire is evil. And if it's a game where you spring up on the side of the rebels in the start (Cough-Bethesda-Cough) I can never tell if said empire really is evil, or if I'm just caught in the middle of a bunch of self-entitled dickbags who don't like having to follow rules (cough-Skyrim-cough),
Damn, ninjad.

I'm trying really hard to figure out why the "Empire" in 'Star Wars' was so bad. Anyone?

The prequels don't really help matters much considering the Empire was founded as a means to combat the evil Droid armies... who were evil because... they wanted a better trade agreement?

Sure the whole thing was one massive manipulation by a Sith Lord in his mad quest for power... but the only order that really lost out in that one was the Jedi order. It smacks of one religion overthrowing another religion that's been oppressing them for years. So the entire universe plunges into civil war because of a change of theocracy?

Well... maybe it does make sense. But it's still idiotic.
I'm pretty sure we just had a thread about this, and this:


pretty much nullifies most good arguments about the Empire.


rhizhim said:
anyway, the REMAKE of red dawn.

what the flying actual fucking fuckface WHAAAAAT?, you say?

yes, the remake of red dawn.
the original one was a patriotic circle jerk.
and this one. its just stupid. guess who is the main agressor?

i just going to give you one hint: homefront.
I can at least semi-understand the original one. After all, it's targeted demographics (18-30 year olds) had spent their entire lives being told about how the Soviet Union was going to try and take over the world. Hell the USSR invavded Afghanistan a few years before that. In hindsight we knew the USSR was nowhere near ready to invade the US, and the movie may still be a patriotic circle-jerk, but there's at least some justification of it.

But the remake? Holy balls in hell there's nothing to defend that.

Setting aside the laughable attempts to make North Korea more powerful than the US military, it just doesn't make any sense. I've said it before, and I'll say it again, but in today's world with the story of Red Dawn (powerful Military force invades and takes over town, is fought off by townsfolk), here's our "Wolverines"



I mean seriously, how can they have the main character say this in the trailer: "For them this is just some place, but for us, this is our home" without a trace of irony? It's times like these where I just want to falcon punch Hollywood
 

ReinWeisserRitter

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Honestly, most plots in anything are ridiculous, but video games seem contractually obligated to take this up a few levels. It's like not even the developers think video games can have legitimate plots, so they wildly overcompensate for it.

Seriously, think about even your favorite video game plots, and then think about how little sense they actually make when you take everything into consideration. Many absurd plots work in their own context, at the very least, allowing you to forget they're absurd, or not notice in the first place, but when you actually think about it, that's a different story.
 

lacktheknack

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Jan 19, 2009
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Myst's extra reading material and the game Uru did a fantastic job of contextualizing it and making sense, but the original premise of the game was that you fall into a book.

That is all.

Also, I never understood why in the first Splinter Cell, they had to send a stealth agent to an oil rig in the middle of the ocean to manually capture and interrogate a dude when THE WHOLE DAMN THING WAS NEXT ON THE GOVERNMENT'S "SET THIS ON FIRE" LIST.

Wouldn't it be easier, faster and safer to send an assault team through the oil pipe to nab the target and run rather than one guy dressed in black who spends three quarters of the mission trying not to be seen?
 

WanderingFool

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Spitfire said:
Mass Effect

*takes deep breath*

Saren employs the help of Geth to attack the colony Eden Prime and access the Prothean beacon that the colonists have uncovered which contains the location of a lost mass relay that leads to the planet Ilos where Saren is looking to find the Conduit a sort of mass relay that leads back to the Citadel where the geth will lead a surprise assault that will allow Saren to access the Citadel Master Control and give control of the Citadel to Sovereign who will re-purpose it as a mass relay which will be used by the Reapers waiting in dark space in order to- JESUS CHRIST, HOW MUCH MORE OF THIS?

The point is that Saren goes through a lot in order to finally accomplish his goals.

But did I mention that the Master Control was located in the Council Chambers?

And did I mention that prior to Shepard exposing him, Saren used to be a highly respected veteran Spectre, and he could've just walked into the Council Chambers, and access the Master Control at any point in time, without doing anything else at all?
Well, 50,000 years prior to the start of the game, the Reapers killed off the Protheans, but a few survived long enough to find a way into the Citadel, and put a wrench into the Reapers plans. In all likely hood, Sovereign had no idea what they did, and as he was a Reaper, even if he was just seen as a ship at the time, he couldnt go to investigate, so he needed someone else. It possible he knew about the control system in the citadel that gave him access, but its also likely that this was what the Protheans did to fuck up his plans.

Also, Citadel also has alot of firepower around it, and just flying in, even with all those Geth ships, would have been the same as what happened ingame, only with Sovereign having even less of a chance. Sarens plans were most likely forced into acceleration after Eden Prime and Shepard ousting him, but he would still have used the Conduit to transport Geth onto the Citadel so they could take control of Citadels arms, like they did in game, and thus prevent the Citadel fleet from attacking Sovereign while he worked.

Hell, maybe the Conduit wasnt even so much of a main part of the plan, as it was simply a means of learning how the Protheans did it (basically, it could have been Sovereign just satisfying his own curiousity.) Of course, with Shepard in the mix, what was a curiousity became essential.
 

Lunar Templar

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Mario.

think about it.on the one hand we have a short fat plumber, who doesn't seem to DO anything, VS Bowser, a guy who is clearly motivated, connected, has power in both the magical and political sense, and gets shit done.

Bowser takes over whole kingdoms, if not the world before Mario even figures out whats going on, and only reason he notices? Peach, Bowser swipes Peach, Mario's brain donor of a 'girl friend', who just kinda exists .... (unless we could the Mario RPGs there she's got a personality, but i'm talking about the main games)
 

AgentNein

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Prometheus. I... Just I mean where do I even start? I almost feel bad because it's such an easy target, but that movie was pretty nonsense from start to finish. I liked the robot though.
 

silver wolf009

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Spitfire said:
This is gonna make me look like such a nerd..

Aliens

Ripley has been in hypersleep since the events of the first movie, until her shuttle is finally found by the guys from the company, Weyland-Yutani.
Ripley is woken up, and is told that she's been in hyspersleep for the past 60 years.

After recovering, Ripley is interviewed by a board of executives, and tells them what happened, but they dismiss her claims, thinking that she's crazy. Part of the reason for that, we later learn, is that LV-426 (the planet from the first movie) is now home to a colony that's working on terraforming the planet, and in all the time that they've been there, no one has ever encountered the xenomorphs, or the derelict alien ship that Ripley spoke of.

Now, it's suggested that the colony was established on the planet years, if not decades prior, and yet somehow, in all that time, nobody has ever picked up the distress call sent by the derelict ship, that the characters from the first movie managed to pick up without even being on the surface of the fucking planet.


Mass Effect

*takes deep breath*

Saren employs the help of Geth to attack the colony Eden Prime and access the Prothean beacon that the colonists have uncovered which contains the location of a lost mass relay that leads to the planet Ilos where Saren is looking to find the Conduit a sort of mass relay that leads back to the Citadel where the geth will lead a surprise assault that will allow Saren to access the Citadel Master Control and give control of the Citadel to Sovereign who will re-purpose it as a mass relay which will be used by the Reapers waiting in dark space in order to- JESUS CHRIST, HOW MUCH MORE OF THIS?

The point is that Saren goes through a lot in order to finally accomplish his goals.

But did I mention that the Master Control was located in the Council Chambers?

And did I mention that prior to Shepard exposing him, Saren used to be a highly respected veteran Spectre, and he could've just walked into the Council Chambers, and access the Master Control at any point in time, without doing anything else at all?
As a huge fan of the first, and a quasi fan of the second, nerd response!

1: My explanation would be thus: Battery finally died. As you said, we're given the fact that the colony was there for years, [footnote]Edit? What edit? I don't see an edit.[/footnote], but we've also got no idea how long the ship was there. It wouldn't be unreasonable to assume that after so long, any amount of energy used to transmit the signal simply died, and the original contact from the Nostromos was at the very tail end of its lifespan. Again, we're never told this, but it'd make sense.

2: I'd always assumed Saren wanted the beacon to be sure it wouldn't reveal something else he'd need for his plan. Get all of the facts before playing his hand. Yes, it's a major case of the idiot, but sometimes your mind just blanks.

Either that, or he had hoped for some really cool Reaper pictures from the beacon to put on his desktop.

OT: The Elder God's complacency during Mortal Kombat 9. They literally sit on their fingers while Shao Kahn, after losing TWICE in Mortal Kombat to Lui Kang, pretty much flips them and their rules the bird before sending in his armies to burn Earth to the ground.

So apparently, slaughtering everyone on the enemy team in their locker room is okay. Not like that is a foul trick to win a competition through underhanded means.

Also, their weakness. Not only does their direct intervention against Shao Kahn when they finally decide he's gone too far get flat out laughed off by the eight foot tall man made of flesh bricks, but apparently the safeguards they gave to the realms to protect from external realm invasion Do. Not. Exist.

The gods of creation, who made a fighting tournament to keep realms from simply invading one another and throwing creation into chaos... Failed to provide a tangible barrier to prevent realms from simply invading one another and throwing creation into chaos.

Shao Kahn was right in one regard, you guys are fail deities.
 

silver wolf009

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Muspelheim said:
Cthulhu; a being of unimaginable power and part of an incomprehensible cosmic plot, a being that could eradicate mankind without even realizing it. Unless you ram him with a boat, and he'll play nice and go back to bed. He's just a bone idle old sod who wants his sleepies at heart.
From what I understand, it's possible to damage him, but he'll simply reform back in his bedroom. He didn't play nice, he got woken up at 2:30 by some people, half heartedly chased them out of his house, got hit in the head, and decided to say, "Fuck it, it's too early for this."

The "victory" is based around the timing of his circadian rhythm.
 

Darren Carrigan

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Pokemon.
How did these creatures not force humans to extinction/decline.
Kids are out with these monsters and fighting terorists who use these monsters?
 

Proeliator

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Twilight_guy said:
Here's something from Star Trek. They use matter-antimatter explosions. These explosions by definition destroy matter. Doesn't matter how strong or what it is, its basic atoms are gone. Yet, things survive these explosions. Go figure that one out.
You didn't get good grades in science class... did you?

Antimatter annihilates when it come into "contact" with regular matter. This releases a lot of high energy photons. I imagine the Enterprise harnesses that released energy, in some way.
Also you can trapped charged particles in what is called a "magnetic bottle" and you could do this to keep antimatter from touching your ship walls until you wanted to mix it with matter. In fact i think they even mention this sometimes...

Anyway, I would think Di-Lithium Crystals would make less sense. They kind of use it as a magical energy thingy, but, alas, then the plots wouldn't be as interesting.
 

Frezzato

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Spitfire said:
The status of the distress call is also up for debate. There are those who believe that it genuinely is a distress call from the derelict. It's possible. There are others who would argue that the distress call was faked, by Science Officer Ash (a planted agent for "the company"), in order to invoke a company protocol that required ships to respond to distress calls (convenient)... meaning that there's no actual distress call out there for the colonists to find.
There's just one problem with that idea: if the company knew about the derelict on LV-426, then why haven't they ever attempted to investigate it again, in all the decades following the incident with the Nostromo?
Actually, I really like that bit. Even in the edited version of Aliens, you find out that Burke sent a request to investigate the coordinates without the other suits knowing, hoping to 'gain a percentage' from what they could find and exploit it. If a message was sent in secret, then records would have been suppressed or disposed of. The same could be said of Alien, with 'Mother' diverting the crew without their knowledge.

I guess this isn't the scope of the thread, but I'm surprised nobody mentioned how foolish it was of Ripley to expend all of her ammunition against the queen at the end. I guess she hated the aliens so much she couldn't think straight. Also, the thing with the cargo bay door at the end. No explanation there, but I still love the movie, and I'm still buying the game next year!
 

Eclectic Dreck

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Proeliator said:
Twilight_guy said:
Here's something from Star Trek. They use matter-antimatter explosions. These explosions by definition destroy matter. Doesn't matter how strong or what it is, its basic atoms are gone. Yet, things survive these explosions. Go figure that one out.
You didn't get good grades in science class... did you?

Antimatter annihilates when it come into "contact" with regular matter. This releases a lot of high energy photons. I imagine the Enterprise harnesses that released energy, in some way.
Also you can trapped charged particles in what is called a "magnetic bottle" and you could do this to keep antimatter from touching your ship walls until you wanted to mix it with matter. In fact i think they even mention this sometimes...

Anyway, I would think Di-Lithium Crystals would make less sense. They kind of use it as a magical energy thingy, but, alas, then the plots wouldn't be as interesting.
The big problem with Star Trek (and Star Wars for that matter) is a problem of scale. A photon torpedo carries more firepower than every nuclear weapon ever built and things without magic space shields can survive being hit. 3 kilograms of matter and anti-matter perfectly annihilating and they just shrug it off. Sure it does damage but not the level we should expect which is something on the order of rending the entire vessel into subatomic particles along with many kilometers of surrounding space that such a weapon ought to achieve.

Firing a single one of these onto a planet would be sufficient to cause global extinction scenarios. These aren't even super weapons of the universe - hell, small fighter transport equivalents have a whole battery of the damn things!
 

MegaManOfNumbers

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Shoggoth2588 said:
Any story where a child is the one who has to overcome insurmountable odds. I'm letting Harry Potter slide because magic but how about something like Jason Todd's stint as Robin. Dick Grayson is a star athlete with years of experience as a gymnast and, Tim Drake is a downright genius who discovered Batman's identity. Todd was a punk kid who tried stealing the wheels from the Bat Mobile (I don't know as much about Todd admittedly...)
That does kinda justify why he's the only Robin to get his ass murdered by Joker, because he wasn't as clever as Tim nor super athletic like Grayson.
 

Proeliator

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MegaManOfNumbers said:
The Gundam series for one reason:

Where the fuck do they get the INFINITE BATTERY LIFE?
I thought they said a lot of them were nuclear reactors, which is why it was bad to blow 'em up.
Eclectic Dreck said:
The big problem with Star Trek (and Star Wars for that matter) is a problem of scale. A photon torpedo carries more firepower than every nuclear weapon ever built and things without magic space shields can survive being hit. 3 kilograms of matter and anti-matter perfectly annihilating and they just shrug it off. Sure it does damage but not the level we should expect which is something on the order of rending the entire vessel into subatomic particles along with many kilometers of surrounding space that such a weapon ought to achieve.

Firing a single one of these onto a planet would be sufficient to cause global extinction scenarios. These aren't even super weapons of the universe - hell, small fighter transport equivalents have a whole battery of the damn things!
I assumed everyone was talking about the fuel, not the weapons, but... I'm having trouble understanding what your point is. From what the wiki tells me, the photon torpedo mixes anti-matter and matter to make a boom (why they don't just shoot the antimatter at the target is anyone's guess, and a good question at that) and there isn't that much anti-matter in them, like less than an ounce. I also seem to remember no shields meant one torpedo would destroy ya... but hey, I haven't seen a lot of the newer ones, so maybe there's a specific scene your talking about.

As for star wars, I don't remember them dealing with anti-matter that much. But they've been pretty liberal with their "science" stuff. Not that I blame them, its still totally enjoyable to watch.