Did someone say Rogue Trader? I have a tale from Rogue Trader.
So, the Rogue Trader - a rather vulnerable chap who was better known for 'the subtle dance' of manipulating people than heavy combat - was a chap that I jokingly called Lord Squishy. Lord Squishy was a smart guy, though. He had a tough group to do the killing for him and a large ship-crew of black-shirt interns (instead of red-shirt cannon-fodder) running a haunted ship through the cosmos. After the completion of a couple of important tasks, we were asked to go find and deal with a strange cult that has begun to use the Warp to their own advantage. We locate the cult, go over there with a small army, and are about to kick some ass when the whole lot of us are knocked out by a crazy old man with an organ grinder.
The old man was the cult's leader and he had utilized the grinder to pump out music that dulls the senses to the point of unconsciousness. We woke up...in a dream world. Actually, a VR simulation utilizing our unconscious minds and the Warp. It was a machine connected to the Warp that we would have to go through in order to escape because the unreality crushed our souls or somthing. The problem was that this simulation had enemies, minions of the Chaos Gods. The servants of Tzeentch, Nurgle, and Khorne were what you expect. Tzeench had a puzzle room with a group of badguys that would not move or be able to be affected until you started working the puzzle. Then, they would try to rip you apart so you couldn't escape. Khorne had a straight up bloody battle that ended in five minutes with us the victors. Nurgle had a swamp village full of decaying people who wanted us to join them that we successfully bullshitted up to the exit and then escaped.
The weird encounter there was the first, with the Slanneshi ones. When we got into this VR sim, our first encounter was with an orgy, about twenty times more involved than anything from Rome. Two of our people were getting their minds twisted into wanting to join. The other two - I among them - began to hack apart the people to make them stop. They were NOT people. Nothing in this sim were people. We all had a cognatively-dissonant moment of our 'victims' sighing with ecstacy as we cut some of them down, which precipitated the attack of the others while the first ones were beginning to reassemble. For the first time in the WHOLE GAME, killing it horribly wasn't going to work! We grabbed the other two and RAN! And fortunately, our encounters after that were much easier...
The old man was the cult's leader and he had utilized the grinder to pump out music that dulls the senses to the point of unconsciousness. We woke up...in a dream world. Actually, a VR simulation utilizing our unconscious minds and the Warp. It was a machine connected to the Warp that we would have to go through in order to escape because the unreality crushed our souls or somthing. The problem was that this simulation had enemies, minions of the Chaos Gods. The servants of Tzeentch, Nurgle, and Khorne were what you expect. Tzeench had a puzzle room with a group of badguys that would not move or be able to be affected until you started working the puzzle. Then, they would try to rip you apart so you couldn't escape. Khorne had a straight up bloody battle that ended in five minutes with us the victors. Nurgle had a swamp village full of decaying people who wanted us to join them that we successfully bullshitted up to the exit and then escaped.
The weird encounter there was the first, with the Slanneshi ones. When we got into this VR sim, our first encounter was with an orgy, about twenty times more involved than anything from Rome. Two of our people were getting their minds twisted into wanting to join. The other two - I among them - began to hack apart the people to make them stop. They were NOT people. Nothing in this sim were people. We all had a cognatively-dissonant moment of our 'victims' sighing with ecstacy as we cut some of them down, which precipitated the attack of the others while the first ones were beginning to reassemble. For the first time in the WHOLE GAME, killing it horribly wasn't going to work! We grabbed the other two and RAN! And fortunately, our encounters after that were much easier...