Agreed, it was a bit weird to play Half-Life 2 and then switch over to Fallout 3, with its rigid swingsets and stuff like that. It's not totally necessary to make the game fantastic, but it just gives that little bit more immersion.derelix said:You have to admit, everything being nailed to the ground is pretty boring after playing games like HL2, Dues ex, or gta 4. It's like playing a game where the characters can't jump, not a game breaker but it just feels off.Saulkar said:Not enough use of hardware accelerated physics effects that directly and procedurely infulence gameplay.
Well like as far as newer and better graphical techniques. Crysis I would say has the best balance of Gears gritty and dark to Halo's cartoon special. Killzone 2 mixes the styles pretty good too, a little more on the gritty side though. And this is where I think real life is. It isn't clean like Halo but it also isn't grungy like Gears... but Gears isn't on earth (our earth today anyway) and neither is Halo so both I guess don't apply.derelix said:Technical side?Are we talking about graphics or memory space?auronvi said:I can see one having a preference of the different styles or colors used but I am referring to the technical side of graphics. Halo is very shiny looking and everything looks too clean for me. Limited bloom effects and with everything being so bright there were no details in anything. Gears had a film grain effect, motion blur, HDR lighting and very well modeled characters. Also I tend to prefer gritty over Saturday morning cartoon.derelix said:I'm probably alone here but I liked the graphics of halo way more than the graphics of gears. Gears was just so...plain. I liked the run down look at first but it got stale quick. At least halo had that colorful yet otherworldly feel going for it.auronvi said:Halo 3? Good graphics? LAWL?!?!omega_peaches said:So yesterday, I was at a friends, and he brought up E3.
Friend: So what was your favorite part of it?
Me: Seeing Goldeneye, I'll finally get to play it on the wii!
Friend: It's gonna suck.
Me: Why?
Friend: The graphics suck, and it's on the wii.
Me: So?
Friend: To me, graphics are the most important part of a game, and the Wii probably couldn't even run Halo 3!
Your stupid reasons?
Seriously, if you are going to have such strong feelings about graphics at least pick a game better then Halo.
Anyone else think that Halo:Reach's graphics are TERRIBLE. Am I really that spoiled by PC and PS3? At least use Gears of War as an example. That has way better graphics than Halo...
Halo... LAWL... god I hate that series.
I guess I see what your saying, i use to like gritty too but it seems like you can only do so many things with gritty. I love the "cartoon" style because it has so many options. Sure halo wasn't very good at exploring these options but there's so much you can do with it.
When you think about it, the world isn't "gritty and dark" but it's colorful and full of life. I think great games are ones that use this and exaggerate it.
I see what you mean about the glossy metallic feel of halo though. Like looking at a really rich kids toy collection, the kind you were never allowed to play with as a kid because he thought your hands might be sticky or something. The environment and vehicles were pretty bland but the characters looked like they had so much personality. The little goombas looked like little wise cracking Martin Lawrences while the elites looked like by the book solders for the covenant. That just screams buddy cop spin off.
Or said person owns both of them but cannot be bothered to post an off topic review of each game.derelix said:Also, people who call a game shallow without having any real criticism to say about a game. Usually these people haven't actually played said games, but they try to do a quick wiki search about it if you call them out on it. very fun people.Kenko said:While I agree that WII sucks. Graphics are far from whats important to a game. Gameplay always come first. Graphics can only enhance the experience by so much. Games that use graphics as a selling point are usually shallow and lame games, like Oblivion or Crysis.
Have you ever played a game where you could grab a sniper rifle, used a grenade to blow out the stairs leading up to the second floor of a building so nobody could follow you, lob another grenade out of a window sending smoke from a nearby fire to dynamicly swirl around an opponent before taking them out with a head shot that would have otherwise been imossible had they been able to see you? You then shoot out a small nitch in the window frame giving you just enough line of sight to take out another sniper by making a pile of rocks collapse with a single shot sending a bus derelict supported by them onto your hapless victim. All before using one last grenade to break down the wall and send the debris topling down on any remaining enemies, using the distraction to mow them down before hiding in the rubble waiting for reinforcements. It is moments like this in games like Warmonger: Operation Downtown Destruction that make it hard to play another shooter knowing that the enviroment no matter how pretty it looks, it just does not feel as alive.derelix said:You have to admit, everything being nailed to the ground is pretty boring after playing games like HL2, Dues ex, or gta 4. It's like playing a game where the characters can't jump, not a game breaker but it just feels off.Saulkar said:Not enough use of hardware accelerated physics effects that directly and procedurely infulence gameplay.
Counter Strike was f*ckin awesome back in the day.Claptrap said:..Hes your freind?
But anyway someone on steam told me this yesterday
Guy: Counter strike sucks
Me: Why?
Guy: because mw2 is better
Me: Counter strike is an old game, Mw2 is a new game.. What do you expect?
Guy: my money back
.. I quickly facepalmed and blocked him.
This is totally unrelated. But nice avatar pic, I recall it being from Half Life 2? Combine logo I think?hotpotat0wned said:soul reaver was a perfect game now i stumbled upon the stupidest review i have ever seen in my entire life it was written on gamespot by an user
user : the battles were strange(what the hell does he even mean by strange?and even if it is strange then it means its original and if its original it means GOOD not BAD),the graphics sucked(no shit einstein it was made in 1999)the enviroment is repetitive(there is a thing called theme, would you call the enviroment repetitive if it would take action in antartica or in a desert?or in ruins?)then he complains he doesnt know anything about the storyline because he was to ocupied to seeing how everything sucked so much(this is the second game in the series legacy of kain)it does not tell you how to play the damn game(lots of games have no instructions on how to play them and i mean LOTS i too had trouble understanding how to do anything in some games but im not a goddamn asshole to complain and rate a lower score on the game)then i found the stupidest thing he wrote then i seriously thought he was mentally retarded : the battles were really awkward you had to move while atacking or you will get hit now that's really really awkward(in every goddamn game you have to move while attacking to not get hit)his over reviews included rating JRPGS perfect well if humanity is composed at least 20 percent of these idiots we are doomed.
LoL, I can't tell if you're joking or being serious..XPflaming_ninja said:Name one review where Yahtzee was wrong...Nomanslander said:Yahtzee said it was terrible.blinkgun96 said:"The reviewers said it was terrible"
I honestly believe 90% of the people here think that way......
that's why sometimes I think about switching to another gaming site....-_-
Agreed, I value Yahtzee much more for his sense of humor than for the actual review. While he is often right in many respects, in the end it all boils down to opinion. Tastes differ, so of course someone is going to disagree. You could argue about that, but what is the point. De gustibus et coloribus non disputandum est.LordCuthberton said:"Because Yahtzee said so"
I've been given that before. I was shaking in rage.