Super Mario Bros - A User Review by Altorin

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Altorin

Jack of No Trades
May 16, 2008
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Sitting down to review a game that not only launched the career of one of the most iconic characters in gaming, put a company on the map that is still going strong today, and the explosive entry into a new generation of gaming is a daunting task. I tried to do it several times. At first I decided to do an ?I?m back in time? review, but that sounded corny. So I?m just going to tell it straight, because this game deserves the respect and honour of sitting down with it, and talking in a calm voice.

Super Mario Bros, when I came on the scene shipped with Duck Hunt, another Icon game that doesn?t work so well anymore, as all of the Zappers are 23 years old and wearing out. So I?ll just review the Super Mario Bros game. First of all, I have a bit of a confession ? I never did beat Super Mario Bros on the NES. It wasn?t until I played it on later iterations, that allowed continues and saves that I was able to beat it. That brings up point number one; Difficulty. Super Mario Bros. on the NES is difficult. However, it?s difficult for reasons inherent in the format ? the NES was largely unable to store save files, and because of this, when you lost your lives, the game was over. Unless you use a cheat in 3-1, which I was never able to pull off, or used a series of warp pipes to get to world 8 and held your breath and crossed your fingers, you might have the same problem as I did, in not being able to beat it. If I don?t use warp pipes, I can usually get to about 5-3 before running out of gas.

The control in this game is fluid and wonderful. Even today, bad controls plague a lot of games and ruin otherwise decent titles. Super Mario Bros starts off smoothly, and finishes smoothly. The only issue is when running, you slide a little when you stop, which was revolutionary at the time, but can lead to many pitfall deaths to the novice. The collision detection is really good as well. Using only two buttons for actions, Super Mario Bros. does all that it needs to and more.

Graphically, looking back, you might think that Super Mario Bros. had pretty tame graphics. Even many other NES games seem to look better. But you have to remember, that most of these games came out after Super Mario Bros. When Super Mario Bros. came out, the graphics were astounding. There could be many different sprites on the screen at the same time with no real slow downs, and each of the sprites looked like what they were supposed to. Coming onto the scene with Atari2600 behind it, the NES pushed the graphical and sound threshold up a full level (nothing against the Atari 2600)

The sound and music in this game is a classic. Let?s take a look at them and discuss why. The music in Mario games has mostly kept the same theme throughout, so it?s been drilled into our heads over the past 20 years, but we don?t seem to mind, the music is just that good. The catchy melodies really put us in the locations that Mario is in. From the main theme, to the sewer theme, to the water theme, to the castle theme, we feel where we are through the music. The sound effects likewise are lodged in the gamer subconscious. Make a random sound from Super Mario Bros. around your friends, and if they gamed in the late 80s, I?m sure they?ll recognize it immediately.

There is very little story in these older games, but if I had to explain one to review it, the Princess has been captured by Bowser, and our Hero has to save her using the power of mushrooms and flowers and stars, he traverses the ins and outs of Mushroom Kingdom to retrieve her. Each level is fun to play through, and although there are a few repeats, they are changed enough in the later levels to offer a new challenge.

Overall, it was nice to take a look back at one of the games that sparked my love of gaming. It?s interesting that the shortest game I?ve reviewed so far is the longest review yet, but it deserves it. Whether to buy it or not isn?t really an issue anymore, and anyone who would love Super Mario Bros. has already played it and probably still has it. If you are interested in retro gaming and DON?T have Super Mario Bros, go to Ebay, pick it up, and try to beat it where I failed. There are other platforms that it?s on, and most of them are pretty decent. It was released as a SNES game in Super Mario Allstars, and on the Gameboy Color as a standalone game, both of which are faithful ports. Enjoy yourself. J

Next time, we take a leap forward (or take a giant jump way way way back, depending on how you look at it), as Altorin reviews Assassin?s Creed for the Xbox 360.
 

laikenf

New member
Oct 24, 2007
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Great. I understand how difficult it is to review such an old game. It really feels like you went back in time to be able to do this because there are no comparisons or references to modern gaming. Keep it up.
 

Altorin

Jack of No Trades
May 16, 2008
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thank you for the kind feedback. My reviews are basically based on games that I've beaten recently (except this one, as was explained in the review).

I'm starting to run out of recent games, I'll have to go back to my PS2, or blow the dust off my SNES in the future :p
 

milskidasith

New member
Jul 4, 2008
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Personally, I think the original Super Mario Bros. was a great game, but it isn't worthy, in the modern day, of buying for anything other than the nostalgia factor. True, it launched gaming and plays great, but the sequels are, in my opinion, far better games overall than the original game. It was great for it's time, and great for nostalgia, but it hasn't aged that well.

Great review, though.
 

shatnershaman

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May 8, 2008
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milskidasith post=326.69268.656324 said:
True, it launched gaming and plays great, but the sequels are, in my opinion, far better games overall than the original game.
You liked Super Mario Bros 2? The end is nye.

Great no, Excellent(!) review. This game evens warms the heart of a shooter corrupted graphic whore.
 

Mr.Pandah

Pandah Extremist
Jul 20, 2008
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I liked your review. But, while the ones on Super Mario All-Stars are faithful ports...they upped the graphics on them which kinda takes a bit out of the game for me. Good thing though I still have my original copy. =) I should review Super Ghouls N' Ghosts next...Oh gosh, I hate that game, but love it at the same time...perplexing. But yeah, you gave us all a glimpse back to the past and I thank you for it, gonna go play some older games right now =D
 

milskidasith

New member
Jul 4, 2008
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Err... When I referred to "sequels" I meant games in the ilk of super mario world (the one with the Yoshi's). Super Mario Bros 2. is the one that isn't even a mario game, but was just another game with Mario graphics tacked on (Mario Bros 2. was the one where you could play as peach, toad, mario, and one other person and grabbed plants out of the ground, right?)
 

shatnershaman

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May 8, 2008
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milskidasith post=326.69268.657499 said:
Err... When I referred to "sequels" I meant games in the ilk of super mario world (the one with the Yoshi's). Super Mario Bros 2. is the one that isn't even a mario game, but was just another game with Mario graphics tacked on (Mario Bros 2. was the one where you could play as peach, toad, mario, and one other person and grabbed plants out of the ground, right?)
Well say "like Super Mario Bros" not "sequel" since the most obvious sequel is the one with the same title with "2" at the end. (Yes it was the vegetable one)
 

Altorin

Jack of No Trades
May 16, 2008
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Super Mario Bros 2 (at least, the american Mario 2) was actually one of my favorite NES games, mainly because of the music, lol
 

fantomspower

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Dec 11, 2007
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^ Agreed. SMB2 is interesting in a lot of ways for us North Americans. However, the Japanese SMB2 known to us as The Lost Levels that appears in SMB-All Stars is freaking amazing. The reason which I heard that Lost Levels wasn't release in NA was due to the fact that the Japanses thought it would be to difficult for us. If you look at the Japanese game that the ripped to make SMB2 the characters have the same abilities, so really only in North America does Peach actually have that hover move. SMB2 is also where Luigi gets his floaty jump. Thinking about it, Nintendo inadvertently established the personalities of Mario and Co. primarily from SMB2 which as stated before was a total rip. I'd like to see a comparison between the old-school SMB1/3 to the New SMB for DS. Personally I was disappointed. I don't think it holds up as well as SMB1/3, but that could be childhood memories taking over. Pluse the fact that you can't just save at any point (the whole point of hand-held gaming is quick play, but equally quick stop).

Anyways, I know this is off-topic, but whatever. Good review; it is hard to go back and look at SMB since it is so basic, yet is so significant to the evolution of gaming.
 

Altorin

Jack of No Trades
May 16, 2008
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yeah, SMB2 is part of cannon, it introduced so many integral pieces to the mario brothers mythos, not the least of which the main characters movements

as for the "quick stop" on the DS..

I often just close it, and it can last for days unplugged that way >.>