Supreme Commander 2, and Confusion

Recommended Videos

Spitfire175

New member
Jul 1, 2009
1,373
0
0
In case you have not read anything about SupCom 2, the actual gamepaly will be smooth. The horrific lag in the first one was caused by the game calculating routes for each unit separately. The new engine treats selected groups as groups. The designers knew about the problem and fixed it.

Also, why should we tune graphics down if tuning them up is going forward and making somethnig new? If your PC can't handle it, boo-friggin'-hoo. Work harder and buy a better one.
 

Doug

New member
Apr 23, 2008
5,205
0
0
Supreme Commander 2 is out?! I didn't even know, I have Supreme Commander 1 and the add on pack.
 

Xan Krieger

Completely insane
Feb 11, 2009
2,918
0
0
Doug said:
Supreme Commander 2 is out?! I didn't even know, I have Supreme Commander 1 and the add on pack.
Release date(s) Microsoft Windows:

NA March 2, 2010[1]
Xbox 360:
NA March 16, 2010[1]

At least that's what Wikipedia says.
 

falcon1985

New member
Aug 29, 2009
240
0
0
Spitfire175 said:
Also, why should we tune graphics down if tuning them up is going forward and making somethnig new? If your PC can't handle it, boo-friggin'-hoo. Work harder and buy a better one.
This man speaks wise words. PC will always beat consoles when it comes to RTS anyway. In my experience it better to run RTS and FPS on PC due to better controls. That's just my prefference though, not an attack on console players.
 

Slaughterhouse

New member
Jun 20, 2009
14
0
0
Mazty said:
Yeah, sorry, you are talking out your butt:
http://www.pcgameshardware.com/aid,673142/Geforce-GTX-285-reviewed/Reviews/?page=8
There is no way you are playing Crysis at 50 FPS on high/enthusiast - at the moment the only card that can do that is the HD 5870 in crossfire. Not to mention the only card your budget would afford is say the 9600GT or at a push the 9800GT, which doesn't handle Crysis well at all.
As for MW2, same goes:
http://www.pcgameshardware.com/aid,699312/Modern-Warfare-2-Graphics-card-benchmarks-of-the-latest-Call-of-Duty/Practice/
You aren't going to be able to afford an i7 & 6GB DDR3 on a £600 budget, so knock back the scores by about 10-14fps, and again, the only 60ish GPU's are nowhere near in the price range.
I can't very well speak for the MW2 benchmark, but I know that the level the Crysis Warhead was benched on isn't a fair representation of the game as a whole. "From Hell's Heart" is probably the most demanding level, because of various reasons (you are on a train, moving very quickly through the level, which at least heavily applies motion blurring on everything). I know that, even under what is regularly smooth settings for my rig, I almost always have to turn something down to regain some of the frames.
 

Zac_Dai

New member
Oct 21, 2008
1,092
0
0
OP is exaggerating a lot.

When Supcom was released I was lucky enough to have a dual core and an 8800 so it ran fine. But you could still run the game fine in multi-player with a single core cpu and an older card as long as you didn't play 4v4/3v3 games.

I know this because I had a lot of friends with low end rigs who played Supcom as well. Most of the lag I found was in the SP campaign, where the AI took a lot of resources to run.

I'll agree that it did suffer from lost sales at launch due to it being designed for dual cores. But it has aged very well and people still play it, in fact it obviously was profitable since they made an expansion and a sequel is in the works.

Sometimes its good to have a game that pushes current hardware and Supcom would have been a poorer game for not doing so.