KotOR did not end on a cliffhanger, or at least, not an absurdly blatant one. KotOR 2 did introduce the idea of something happening in the background, but that's it. You analogy is also bull, as Old Republic's story starts out LONG after either of the two games, which followed each other by only a couple, if I recall. The real outrage in that case would be an MMO set after every major Half-Life character is DEAD. Everyone you knew from those games, with the possible exception of HK-47 are DEAD, their stories have long since ENDED.endtherapture said:snip
Neither of the KotOR games necessarily needed a sequel. They had closure, but not in a way that warranted a sequel no matter what. Wanna revisit the ending of the games?
KotOR 1: Star Forge destroyed/kept, heroes celebrated/I'll be evil hurr-durr. End.
KotOR 2: You either become the new Dark Lord, or head out to look for Revan. This isn't necessarily a story that needs to be elaborated upon any further. Millions of stories ends up on such a note. You have closure for your companions, which makes the whole game a sense of curtains dropping as well.
Now technically, you COULD have a KotOR 3, since the world and events can still be fleshed out a lot, but in this regard, I don't mind the idea of turning it into an MMO. The story of the two games is OVER, or rather, ends with the very intro of TOR. I guess these are the "true Sith" Revan went to fight and they arrive, after a huge time gap.
No one's forcing you to play this and if you fear that you will not get the whole story, well, there's a crapload of supplemental material left for you to dive through. Comics, novels, whatever you wish and if you want to see the closure to the actual story of the two games, look up the new book that will finally reveal the end of Revan. That's it. The two games are centered around the actions and the consequences of Revan and as such their story arcs end once he's dead.
It's no more of an outrage that there's no movie of the Thrawn books, actually.