Thanks for explanation, but naaaaaaaaaaaah, i'm sure i understood it like i was meant to.JesterRaiin said:You haven't understood the meaning properly!!!!
They have said there is clear evidence that people who play videogames are more violent. What they are saying is there's no evidence that it's just that violent people are the sort of people who play videogames and non-violent people have other hobbies.
"Not causal" means one does not cause another. So, perhaps violent people tend to play more aggressive games. Perhaps thanks to this activity they are 25% less violent. Perhaps the opposite. However there's no evidence that playing aggressive games change people into bloodthirsty monsters and that's the bottom line i guess.[/quote]
Ahh okay the misunderstanding is easy.
The study did not say 'not causal' that;s what the incorrect title suggests. The study said 'no evidence of causal' which sounds like it's the same but it's not at all. I don't know if you do much maths? If you do think of the difference between if and iff (if and only if).
So lets imagine we have a world with all the possibilities being equally likely.
Games reduce violence.
Peaceful people are more likely to play games.
There is no correlation between violence and games.
Violent people are more likely to play games.
Games cause violence.
The big mistake and the one that people have been making is that they've said 'there's a correlation between games and violence' so therefore games make people violent.
Whereas this study suggests, actually you can only rule out the first three options, and that leaves Violent people are more likely to play games and Games cause violence.
The reason I feel that your post isn't quite correct is that you are suggesting that there isn't any evidence/ it isn't likely that games cause violence. At least you've been dismissive of the people who propone the idea that games cause violence.
But you can see from above that basically, people who suggest games cause violence are 50% likely to be right and much more correct in their statement than people who suggest any of the first three, all of which are opinions held by lots of gamers. (Well actually I guess there would be some chance of either of the first two being correct if combined with the fact that violent people are a lot lot more likely to play games but in all honesty that implication is just as distasteful to mean as games causing violence if being attracted to a game is very much likely because you're a violent person)
So I think the videogames cause violence people are still on much surer ground than the people who suggest there is no correlation, and at the very least they're on equal footing with you (I presume) who suggest violent people are more attracted to games than peaceful people.
I just feel fairytale is a bit strong considering the weight of the evidence is still that there is some sort of correlation.
I hope I haven't been too preachy, as I've said before it's mainly because this article was written to make it sound like the idea that games cause violence has been disproved when there hasn't been a scrap of evidence or meaning in the study to really suggest that.