Would it be embarrassing to say that I spent the entire hour having my brother try to teach me how to do the Donald duck voice >.>
And because of that I am not as tired
Would it be embarrassing to say that I spent the entire hour having my brother try to teach me how to do the Donald duck voice >.>
And because of that I am not as tired
Would it be embarrassing to say that I spent the entire hour having my brother try to teach me how to do the Donald duck voice >.>
And because of that I am not as tired
Appearance: 6'6", 225 lbs, fairly lean, but muscular build. Scales around his chest are a deep sapphire blue, with the colors shifting depending on lighting.
Weapons/Magic Spells: Wields a pair of matched sabres, but is equally effective with the bow and his fists.
Weaknesses: Slightly mistrustful of magic and magic users, and is not the strongest Aquean out there.
Personality: Will always fight for good, especially when there is profit to be had. Prefers hit and run attacks to a long fight against superior forces. Believes in finesse over brute force attacks.
Bio: Born in Lympha in 1172, showed great promise as a swordsman from an early age. As he is not particularly strong, he has learned to fight using cleverness and dexterity to outmanouver many stronger opponents. If he has a choice, he will open up combat from as long a range as possible, and then switch to his swords when the enemy closes.
He left Lympha when he was 20, and joined a group of mercenaries, of which he eventually became the leader. They had a few small jobs, until they were eventually hired to fight for Malum in the war.
He and his men had a fairly long string of victories early on in the war, but his men were killed off due to the spell that the sage cast on the Sophisman army. On that day, he determined that he would never join another mercenary group. He spent most of the 3 years after the end of the war in and around the dark tree forest, avoiding Sophisman patrols. He stopped hiding when he determined that there wasn't any interest in capturing or killing him, and now he acts as a scout for the Aqueans on the shores of the River Straylight.
Would this be an acceptable character, or does it need changes?
Appearance: 6'6", 225 lbs, fairly lean, but muscular build. Scales around his chest are a deep sapphire blue, with the colors shifting depending on lighting.
Weapons/Magic Spells: Wields a pair of matched sabres, but is equally effective with the bow and his fists.
Weaknesses: Slightly mistrustful of magic and magic users, and is not the strongest Aquean out there.
Personality: Will always fight for good, especially when there is profit to be had. Prefers hit and run attacks to a long fight against superior forces. Believes in finesse over brute force attacks.
Bio: Born in Lympha in 1172, showed great promise as a swordsman from an early age. As he is not particularly strong, he has learned to fight using cleverness and dexterity to outmanouver many stronger opponents. If he has a choice, he will open up combat from as long a range as possible, and then switch to his swords when the enemy closes.
He left Lympha when he was 21, and joined a group of mercenaries, of which he eventually became the leader. They had a few small jobs, until they were eventually hired to fight for Malum in the war.
He and his men had a fairly long string of victories early on in the war, but his men were killed off due to the spell that the sage cast on the Sophisman army. On that day, he determined that he would never join another mercenary group. He spent most of the 3 years after the end of the war in and around the dark tree forest, avoiding Sophisman patrols. He stopped hiding when he determined that there wasn't any interest in capturing or killing him, and now he acts as a scout for the Aqueans on the shores of the River Straylight.
The bio is pending at the moment, needing more info on the length of time that the war between sophisma and malum lasted.
One I liked the character and you are accepted, welcome aboard.
And the RP will go at varying speeds depending on who can post when and stuff. As long as you can make a post a day you should be fine
Also if you didn't already know we will be using Skype for out of character talk so if you don't already have it, get Skype and then add me as a contact. My Skype profile is located in my profile if you are curious.
One I liked the character and you are accepted, welcome aboard.
And the RP will go at varying speeds depending on who can post when and stuff. As long as you can make a post a day you should be fine
Also if you didn't already know we will be using Skype for out of character talk so if you don't already have it, get Skype and then add me as a contact. My Skype profile is located in my profile if you are curious.
One I liked the character and you are accepted, welcome aboard.
And the RP will go at varying speeds depending on who can post when and stuff. As long as you can make a post a day you should be fine
Also if you didn't already know we will be using Skype for out of character talk so if you don't already have it, get Skype and then add me as a contact. My Skype profile is located in my profile if you are curious.
It's all good we all have different schedules so I understand that. I also have class every weekday from 1-6 which is why I need a co-gm since I'll be gone for a good portion of the day
One I liked the character and you are accepted, welcome aboard.
And the RP will go at varying speeds depending on who can post when and stuff. As long as you can make a post a day you should be fine
Also if you didn't already know we will be using Skype for out of character talk so if you don't already have it, get Skype and then add me as a contact. My Skype profile is located in my profile if you are curious.
It's all good we all have different schedules so I understand that. I also have class every weekday from 1-6 which is why I need a co-gm since I'll be gone for a good portion of the day
One I liked the character and you are accepted, welcome aboard.
And the RP will go at varying speeds depending on who can post when and stuff. As long as you can make a post a day you should be fine
Also if you didn't already know we will be using Skype for out of character talk so if you don't already have it, get Skype and then add me as a contact. My Skype profile is located in my profile if you are curious.
It's all good we all have different schedules so I understand that. I also have class every weekday from 1-6 which is why I need a co-gm since I'll be gone for a good portion of the day
You fool I'm on my phone right now, copying and pasting is nearly impossible on these things >.>
And yeah to do that since you know the story since I gave you most of the spoilers
One I liked the character and you are accepted, welcome aboard.
And the RP will go at varying speeds depending on who can post when and stuff. As long as you can make a post a day you should be fine
Also if you didn't already know we will be using Skype for out of character talk so if you don't already have it, get Skype and then add me as a contact. My Skype profile is located in my profile if you are curious.
It's all good we all have different schedules so I understand that. I also have class every weekday from 1-6 which is why I need a co-gm since I'll be gone for a good portion of the day
You fool I'm on my phone right now, copying and pasting is nearly impossible on these things >.>
And yeah to do that since you know the story since I gave you most of the spoilers
One I liked the character and you are accepted, welcome aboard.
And the RP will go at varying speeds depending on who can post when and stuff. As long as you can make a post a day you should be fine
Also if you didn't already know we will be using Skype for out of character talk so if you don't already have it, get Skype and then add me as a contact. My Skype profile is located in my profile if you are curious.
It's all good we all have different schedules so I understand that. I also have class every weekday from 1-6 which is why I need a co-gm since I'll be gone for a good portion of the day
You fool I'm on my phone right now, copying and pasting is nearly impossible on these things >.>
And yeah to do that since you know the story since I gave you most of the spoilers
It does It's just incredibly hard to use and it can take me five minutes to just to select the stuff I want to copy. It overall is just not worth the hassle when i can do it on my laptop in about 30 painless seconds.
The Fae of the world are much like Fairies or sprites of fantasy. All are born with an affinity to an element, usually depending on ancestry but oddballs can be born, such as a Water Fae being born into a Fire Fae's family. Appearance between the elements don't differ too much, if at all, so it's hard to tell which Fae has what affinity until they cast their spell at you or something else. One thing that is unique about each element though, is their preferred areas. Wind Fae love flying in the sky, Water Fae love swimming and Nature/Earth Fae prefer to be on the ground, normally in a spot surrounded by flowers.
Much like humans, Fae personalities differ from person to person and you will usually find as many cheerful and happy Fae as you would angry or sad Fae. Note: The plural form of Fae is Fae as well. They are generally smaller than humans with most reaching adulthood with the size of a young human teenager. Fae grow one year for every seven human years, and usually live well into the hundreds in Fae years. Most Fae are omnivorous, and will hunt game and grow vegetables but there are the odd single-type eaters out there.
The Fae are governed by the most experienced among them, many being wise elders who have vast knowledge and experience but every once and a while a young Fae will show up to prove that they are more capable of leading the group. This position is highly respected and powerful, but one must always think of the group as a whole, rather than just individuals, in order to acquire the position. Money is a foreign concept to them, as everything is given freely and more 'luxury' items are bartered for or paid for with work or a favor. While there is no religion among the Fae, they do treat the forest as one would treat a higher power, and give thanks for any bounty or harvest before eating it.
During the war, the Fae did their best to remain neutral in the conflict and only got involved in battle if their home of Dark Tree Forest was threatened. Though they remained neutral, battle came time and again, and thus many Fae were lost. After the war, the Fae secluded themselves in the forest, and only the odd one or two like Rena would stray from the forest. Rena is unique in that she has chosen to leave the forest outright in search of adventure.
Appearance: Small, agile body [http://i381.photobucket.com/albums/oo252/Nekochild08/shino2.jpg] with pure blue eyes and long, waist length 'light light red' hair. Her height is roughly 3'4" and she weighs a little under 50lbs. Attached to her back are wings made out of pure light, shaped as angel wings. On her forehead is a small horn, roughly three inches in length, much resembling a unicorn horn. She wears an animal skin dress, much like the one worn in the picture.
Weaknesses: Physical strength: She's small and has the strength of a small child so in a contest of strength, she will be outmatched even by a human child of her own age.
Personality: Rena is a happy and cheerful child, though she also has a mischievous streak to her. If she knows that she can get away with a trick or two, she won't hesitate to pull it. She's naive about many things about the world of battle due to being born after the war but her older peers have seen and experienced it, and thus taught her to be cautious of her surroundings. She hardly listens to them though. Very much a tomboy, she's not afraid of getting her hands dirty at a hunt, and loves playing tricks on people when they least suspect it.
Bio: Rena was born and raised in the Dark Tree Forest, in which the Fae call home in harmony with the Elves. Being born after the events of the war, she was very naive about battle but as a requirement to living in the village, she was taught archery with a bow. Like all Fae, Rena also possessed an affinity of magic, in her case controlling the wind. Combining her wind magic with archery, she has become a fine hunter despite her age. Like most young Fae, she has learned to be cautious around those outside of her race, as they were prone to seeing their kind and thinking that their wings of light, or even their horns, could be valuable and harvested for a profit or some superstitious effect, like a unicorn horn ground up giving magical effects or their blood giving immortality.
Using the power of wind, she fires her arrows and uses the magic to guide the arrow to her target while also reducing the air resistance, making her arrows move faster and deadlier than if it were pushing against the air. She likes making her arrows herself, rather than getting them from the villages fletcher since she felt better knowing the arrows were her own, rather than given to her. One of her favorite spells involves concentrating a blast of wind energy into a magic rune, which is then placed on the ground. Those who step on the rune will get sent into the air by a large gust of wind.
Think Skyrims Rune spells.
When she's not practicing her magic or archery, Rena would often be found flying through the trees without a care in the world, or playing a trick on some of the elves or the humans that appear now and then. Her favorite trick is to manipulate the wind so that it sounds like her voice is coming from another direction, leading people not from the woods astray. She eventually leads them back, but not before she gets a good laugh.
Her life changed, for better or worse, when she heard a rumor of great fame and fortune to be made fighting the bandits of the world and claiming their stolen goods for one's own. Rena always loved a good adventure and wasn't about to pass this one up no matter what. With a quiver full of arrows, a pack full of food and a pure heart set on adventuring, she set off from her forest home and headed towards the mountains, where she had heard the bandits were based. She has no idea she's in over her head alone.
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