Tales from Borderlands! New Telltale & Gearbox game

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GoaThief

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Just been announced on Spike VGX.

I heard it was Game of Thrones but this is 100x better. Anyone else hyped? Going to be more Telltale style but with plenty of humour, has handsome Jack too. Oh and you are not going to be a vault hunter.
 

Grace_Omega

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Never liked the Borderlands world, so I doubt this would interest me. Maybe if they tone down the ZANY HUMOUR ROFLOL.

So was that Game of Thrones thing not true? Because it was essentially reported as fact by a lot of places.
 

The Artificially Prolonged

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Well I wasn't expecting that. I feel this is a strange project for Telltale to take on, as the Borderland series wouldn't be the first setting I'd imagine designing a story driven adventure game in, especially given the quality of the story so far in Borderlands. Although it would properly help flesh out Pandora a lot more and make the world feel less flat and lifeless.
 

Foolery

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Jun 5, 2013
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Bleh. I'll pass. The amount of stale internet memes got on my nerves in Borderlands 2. And I really only played it for the co-op.
 

Adam Jensen_v1legacy

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I'd like to see Borderlands world from a more story oriented point of view. But I hope it doesn't lose the sense of mystery because of that.
 

Barbas

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Oct 28, 2013
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Borderlands 2, in its attempts to really 'ramp up the lulz', tried too hard and consequently came off looking a good deal too pleased with itself in the humour department. Claptrap has been reduced from sympathetic and amusing to a pain in the ass, while worst of all, Tiny Tina seems to be thought of by an alarming number of people as hilarious and loveable rather than the sort of character who makes you wish cyanide pills were available on the NHS.

With that rant out of the way, I worry Telltale are taking on too many projects at once. The Walking Dead has been emotionally engaging and exciting so far, but they were also responsible for that Jurassic Park game. I welcome a bit more in the way of story in the Borderlands universe, though. It'll be nice to see what the other people on Pandora have been getting up to.
 

Chemical Alia

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I was pretty surprised by that announcement, and I even knew it was coming v: I was super entertained by the Walking Dead game, so I'm pretty excited for this as well.

Barbas said:
Claptrap has been reduced from sympathetic and amusing to a pain in the ass, while worst of all, Tiny Tina seems to be thought of by an alarming number of people as hilarious and loveable rather than the sort of character who makes you wish cyanide pills were available on the NHS.
I thought Claptrap was more funny in BL2, but Tiny Tina was painfully unfunny to me.
 

Dirty Hipsters

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Barbas said:
Borderlands 2, in its attempts to really 'ramp up the lulz', tried too hard and consequently came off looking a good deal too pleased with itself in the humour department. Claptrap has been reduced from sympathetic and amusing to a pain in the ass, while worst of all, Tiny Tina seems to be thought of by an alarming number of people as hilarious and loveable rather than the sort of character who makes you wish cyanide pills were available on the NHS.
I actually quite enjoyed both Claptrap and Tiny Tina, but in small doses. I can see how Tina would be grating if you're doing all her missions at once though. The Assault on Dragon's Keep DLC really toned her down though since you would have to listen to her all the time, and she's completely bearable in it.
 

GoaThief

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Feb 2, 2012
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KevinHe92 said:
So is the Game of Thrones rumour false?
Nope, just "officially" revealed.

No gameplay shown at all, just scenery and text. Pretty meh
 

Barbas

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Chemical Alia said:
I was pretty surprised by that announcement, and I even knew it was coming v: I was super entertained by the Walking Dead game, so I'm pretty excited for this as well.

Barbas said:
Claptrap has been reduced from sympathetic and amusing to a pain in the ass, while worst of all, Tiny Tina seems to be thought of by an alarming number of people as hilarious and loveable rather than the sort of character who makes you wish cyanide pills were available on the NHS.
I thought Claptrap was more funny in BL2, but Tiny Tina was painfully unfunny to me.
They're both alright in moderation, although Tina is too loud for my tastes, but the trouble is that you can't seem to get away from them. You're stuck with Claptrap for the beginning of the game, while Tina gets her own DLC. Granted, she was a bit less hyperactive and shouty in that (the Dragon Keep one) and was amusing on more than one occasion, but it carries on to the point where her personality just begins to undermine what sympathy we're expected have for her.

I like the fact that Claptrap was given more of a presence in the second game, since he is the last of his kind (alive) on the planet. He does play an invaluable role on more than one occasion, but the traces of megalomania he retains from the revolution annoyed me. There's only so many times you can be ordered about and referred to as 'minion' before it gets a bit wearying. There's a lot more dialogue in Borderlands 2, maybe slightly too much when you consider how much of it is shouted.

Also, why is your name red? Wait, you worked on Borderlands 2?

Ah. Sh*t.
 

Barbas

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Dirty Hipsters said:
Barbas said:
Borderlands 2, in its attempts to really 'ramp up the lulz', tried too hard and consequently came off looking a good deal too pleased with itself in the humour department. Claptrap has been reduced from sympathetic and amusing to a pain in the ass, while worst of all, Tiny Tina seems to be thought of by an alarming number of people as hilarious and loveable rather than the sort of character who makes you wish cyanide pills were available on the NHS.
I actually quite enjoyed both Claptrap and Tiny Tina, but in small doses. I can see how Tina would be grating if you're doing all her missions at once though. The Assault on Dragon's Keep DLC really toned her down though since you would have to listen to her all the time, and she's completely bearable in it.
She did make me laugh out loud quite a few times in that one. Sometimes I wish they'd tone down her rapping and lingo, though (strate up yo). I do tend to do a group of missions in one map zone together for convenience, so that meant I did two or three of her missions consecutively on several occasions throughout the course of Borderlands 2 and its related DLC packs. Mr. Torgue made me laugh more than she did, though, so maybe the problem is that I just don't like child characters very much. Clementine from The Walking Dead is someone I imagine I would get along fairly well with if I knew her, but then she isn't particularly talkative, more the quiet and observant type.
 

Tom_green_day

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Haven't played any Teltale games but I'm interested. I noticed the way it was set within Borderlands 2 specifically, that interested me a bit.
 

Mikejames

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I love Telltale, though I admittedly wouldn't have thought Borderlands to be the setting for exploring characterization. I'll reserve judgement until I see more.

I'm intrigued by the idea of A Song of Ice and Fire, but I hope all these announcements don't get in the way of releasing The Walking Dead and Wolf Among us.
 

MysticSlayer

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Well, if anyone can get me interested in a world I'm not interested in it is Telltale, but even then they've normally had something more to work with than the Boarderlands universe. Maybe it people go crazy over it like they did The Walking Dead I'll consider it more, but I just don't see that happening.
 

Dirty Hipsters

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MysticSlayer said:
Well, if anyone can get me interested in a world I'm not interested in it is Telltale, but even then they've normally had something more to work with than the Boarderlands universe. Maybe it people go crazy over it like they did The Walking Dead I'll consider it more, but I just don't see that happening.
The world of borderlands has WAY more going on in it than the Walking Dead, which is really just a generic zombie apocolypse scenario which Telltale made interesting purely through good writing and characterization. With Pandora Telltale actually has a lot more to work with than with Walking Dead.

You've got oppressive corporate overloads, espionage, war, aliens, bandits, resistance groups, and people living in a harsh environment trying to survive attacks by the deadly native animals. You've got magic powers, crazed scientists, shanty towns that look like they're straight from the 1800s, and big glowing futuristic cities.

If they can take all of these elements and put them together into as strong and personal a story as they did with Walking Dead it'll be a hell of a game.
 

MysticSlayer

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Dirty Hipsters said:
MysticSlayer said:
Well, if anyone can get me interested in a world I'm not interested in it is Telltale, but even then they've normally had something more to work with than the Boarderlands universe. Maybe it people go crazy over it like they did The Walking Dead I'll consider it more, but I just don't see that happening.
The world of borderlands has WAY more going on in it than the Walking Dead, which is really just a generic zombie apocolypse scenario which Telltale made interesting purely through good writing and characterization. With Pandora Telltale actually has a lot more to work with than with Walking Dead.

You've got oppressive corporate overloads, espionage, war, aliens, bandits, resistance groups, and people living in a harsh environment trying to survive attacks by the deadly native animals. You've got magic powers, crazed scientists, shanty towns that look like they're straight from the 1800s, and big glowing futuristic cities.

If they can take all of these elements and put them together into as strong and personal a story as they did with Walking Dead it'll be a hell of a game.
I wasn't so much referencing the amount of lore so much as the way the lore is treated in the other media. With The Walking Dead, they were already working with a universe known for its bleak nature and personal stories of survival, loss, and relationships, so their game was able to easily pick that up and tell a new story of a similar nature. Boarderlands might have a lot of lore to work with, but it would be much harder to tell that same kind of story in the universe since Boarderlands is more about comedy than thoughtful narrative and complex commentary. Going against that will feel out of touch for what Boarderlands has been all about, but going with it may cause them to lose a lot of what made The Walking Dead so compelling. I'm not saying that Telltale can't make a good comedy series or that they can't tell a thoughtful narrative with a more comedic tone. However, I am saying that I'm a little skeptical given that this is outside of what drew me to Telltale in the first place, but if I see others finding the game to be interesting, then I'll look at it myself.
 

Dirty Hipsters

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MysticSlayer said:
Dirty Hipsters said:
MysticSlayer said:
Well, if anyone can get me interested in a world I'm not interested in it is Telltale, but even then they've normally had something more to work with than the Boarderlands universe. Maybe it people go crazy over it like they did The Walking Dead I'll consider it more, but I just don't see that happening.
The world of borderlands has WAY more going on in it than the Walking Dead, which is really just a generic zombie apocolypse scenario which Telltale made interesting purely through good writing and characterization. With Pandora Telltale actually has a lot more to work with than with Walking Dead.

You've got oppressive corporate overloads, espionage, war, aliens, bandits, resistance groups, and people living in a harsh environment trying to survive attacks by the deadly native animals. You've got magic powers, crazed scientists, shanty towns that look like they're straight from the 1800s, and big glowing futuristic cities.

If they can take all of these elements and put them together into as strong and personal a story as they did with Walking Dead it'll be a hell of a game.
I wasn't so much referencing the amount of lore so much as the way the lore is treated in the other media. With The Walking Dead, they were already working with a universe known for its bleak nature and personal stories of survival, loss, and relationships, so their game was able to easily pick that up and tell a new story of a similar nature. Boarderlands might have a lot of lore to work with, but it would be much harder to tell that same kind of story in the universe since Boarderlands is more about comedy than thoughtful narrative and complex commentary. Going against that will feel out of touch for what Boarderlands has been all about, but going with it may cause them to lose a lot of what made The Walking Dead so compelling. I'm not saying that Telltale can't make a good comedy series or that they can't tell a thoughtful narrative with a more comedic tone. However, I am saying that I'm a little skeptical given that this is outside of what drew me to Telltale in the first place, but if I see others finding the game to be interesting, then I'll look at it myself.
I don't know if you haven't played Borderlands, or just didn't really pay much attention to the story, but it is a really dark game. It's a comedy, sure, but it's black humor, with a lot of tragedy and more than a few serious moments. Even if Telltale decided to make the game bleak and serious it wouldn't be all that far from the games' core. Sure, it would be a tonal shift, but the games are already tragedy with a facade of lunacy.

Then again, it's not like Telltale have never done a comedy before. They did the Back to the Future, Sam and Max, and Tales of Monkey Island games after all. A lot of people only found out about Telltale because of The Walking Dead, but they've been making comedy games for years, so this might be a return to form for them, combining their comedic chops with the dark humor of Borderlands.
 

MysticSlayer

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Dirty Hipsters said:
I don't know if you haven't played Borderlands, or just didn't really pay much attention to the story, but it is a really dark game. It's a comedy, sure, but it's black humor, with a lot of tragedy and more than a few serious moments. Even if Telltale decided to make the game bleak and serious it wouldn't be all that far from the games' core. Sure, it would be a tonal shift, but the games are already tragedy with a facade of lunacy.

Then again, it's not like Telltale have never done a comedy before. They did the Back to the Future, Sam and Max, and Tales of Monkey Island games after all. A lot of people only found out about Telltale because of The Walking Dead, but they've been making comedy games for years, so this might be a return to form for them, combining their comedic chops with the dark humor of Borderlands.
Admittedly, I didn't care much for the story, so I didn't bother to pay attention much, and even then I didn't complete either game. Well, I watched the ending of the first if that counts.

The thing is, though, tone does play a role in how we view things. If a tragedy occurs and I find myself laughing, that probably means the writer never intended it to be viewed as actual tragedy or they just failed to do their job as a writer. You can't just simply say, "Well, there are dark things to work with." You have to consider the context it was often viewed in, and Boarderlands, at least as much as I saw, often frames it as tongue-in-cheek humor at minimum or only cares enough to find a reason to keep the game moving. That doesn't mean it is bad, just that its focus is elsewhere. It also doesn't mean that they can't use those ideas in a new tone, just that they run serious risk of making it feel disconnected from the source material.

And I am familiar with some of Telltale's older works and was aware of them prior to The Walking Dead. The problem arises in that I was never interested and still am not interested in those works, and I also thought The Walking Dead would be mediocre at best due to that semi-familiarity. Naturally, I'll be skeptical if they try to return to that.
 

Specter Von Baren

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Now that's pretty interesting. Honestly one of the things I wanted from Boderlands 2 was more dialogue from the PC's, I'd love to see interactions between all of them.