Not pointless at all mate, I still enjoy discussing the game. You're right regards tactics, and I have fiddled with them too. I was more refering to in-combat tactics, all I ever found myself reverting to was spamming healing items & artes. I just didn't like the feel of it, and enemies seemed to go from decent challenges to piss easy as I levelled up, with what I actually did in the battle barely mattering. I never had a sense of "that win was down to me/my decisions/may actions/etc.".MysticSlayer said:I know it might be pointless to bring it up at this point, but a lot of the tactics occur outside of combat. From what I remember, fiddling with the party AI is rather important in Vesperia, especially since the AI is rather stupid on its own. Choosing battle formations isn't important on Easy and Normal, but it might be important on Hard (never tried at that level), and it can at least set you up to avoid some problems against tougher bosses.Danbo Jambo said:Tactics seem none existant, and each fight just seems to de-volve into a button mash.
In combat, though, there is the ability to change what Artes your party members can use (which is critical when facing enemies that are weak or immune to certain types), and you can tell them directly which Artes to use and how to use them. This is probably the only way to really break from button mashing early on before getting Artes that specifically encourage more thoughtful attacks, and it is pretty much required to beat at least one boss.
But yeah, if you've already tried all that, then there's really nothing else to do.
That's why not hitting half the time stood out so much. It just felt as if I may as well level up and let the game play itself.