Talking about a Game, you didn't buy

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max734734

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Nov 12, 2016
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DoPo said:
hanselthecaretaker said:
A more pertinent question would be if people are allowed to criticize a game they've never played, but of course the answer to that's much too obvious.
Of course they are. Not having played the game, doesn't mean you are totally clueless. Now, of course if it comes to some specific stuff that you probably need more hands-on experience with, then having played the game would definitely help and it might be required. As an example, if there is some trick move you can do, then commenting on the ease or difficulty of pulling it off when you've never tried it could be misleading to others. However, there are plenty of stuff that you can still have valid points on without first hand experience. That, of course, relies on you having information that is related to the game - you cannot expect to shout random stuff about a game and have them accepted.

If that weren't the case, then any and all reviews would be completely worthless for people, as they cannot provide the same amount of information as playing the game, therefore, people would still need to play the game to make up their mind on whether to buy it...which is information they need before doing it.

Ah ok...was an over-engineered response to a simple comment lol.
 

CaitSeith

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Jun 30, 2014
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Vigormortis said:
Saelune said:
...Yeah. I mean, you cant go "I cant believe I paid money for this garbage" but you can still go "This is garbage".
Sure, you can still say that, but because you've never actually seen/heard/played/experienced the game, your opinion is, at best, second-hand or, at worst, completely worthless. In effect, rendering the opinion to be "garbage".

'Course, some would argue all opinions are, but that's not what we're talkin' 'bout 'ere. :p

CaitSeith said:
On the other hand, consumers can be more forgiving on glitches and lags because admitting they threw away money and time on something that was worth neither is harder for them. From what I have seen, mainstream consumers are more forgiving than most critics (just look at the sales figures of AC: Unity and BF4)
Or, a large variety of people have a large variety of tastes in media. Or, your average consumer is less critical of their pointless media entertainment than critics.

I mean, it's easy to call someone else stupid for liking what they like, but it's just as easy to say the same about you and everything you like. :/
When did I call them stupid? When I say "throwing away money and time on something that was worth neither" it also means that there are other games that they could had played and enjoyed more instead than the ones they bought. Is it clear now?

EDIT: I talk about post-purchase rationalization; you talk about taste. Those are two different things, and neither mean stupidity. So, please, don't put fucking words on my mouth.