That happens anyway.FFHAuthor said:For instnace, modern body armor is almost impervious to small arms fire. But how dull would Modern Warfare be if you were invulnerable? Or if you shot an opponent and nothing happened?
That happens anyway.FFHAuthor said:For instnace, modern body armor is almost impervious to small arms fire. But how dull would Modern Warfare be if you were invulnerable? Or if you shot an opponent and nothing happened?
Well actually RPGs are capable of penetrating ceramic if aimed at the proper weak spots. Now granted, aiming an RPG is like throwing a foot ball whilst wearing boxing gloves, but a rear/weak armor shot, tank tread hit, or ignited fuel supply will effectively render the tank immobile if not heavily damaged, which mostly eliminates it's greater threat capability, no tank having enough rounds to down the dozen of buildings around for a clear firing solution around the urban environments that it is exceedingly having to fight in.bibblles said:[rant]
A tank is specifically designed to protect the occupants while providing overwhelming firepower to the local battlefield. Now, why can video-game developers not comprehend this?
I have not yet played a video-game where a tank actually protects the user from fire from even small arms (rifles, grenades, RPGs etc). Now, I know what your thinking 'rockets are suppose to kill tanks' and you are wrong! Modern tanks like the M1A2 Abrams, the Challenger 2, the Leopard 2, these tanks are all featuring ceramic and depleted uranium armor that RPGs cannot penetrate. So, why can any tank from battlefield, halo, etc not take more than a few hits before it goes supernova? Is the armor not there to prevent the bullets from hurting the driver?
Now, I realize that a machine that is impervious to anything but an air-strike or a 2000lb IED would be incredibly hard to balance. And to that I say too bad. Its suppose to be an avatar of war, having a tank should not be something just laying around.
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Also correct. Tanks are so damn maintenance heavy its ridiculous. Trust me, I've spent plenty of time busting my ass in the motor pool to fix a hydraulic leak on a tank that hasn't even been out on mission. But I still love themDeshara said:Hell, apparently sand is the most common threat to the vehicles.Ashil Tokhai said:A bunch of my friends in the states came back from Afghanistan and from the stories I hear?jyork89 said:An M1 Abrams is hardly invincible.
I would have to 100% agree with you (cause if I didn't I would just be lying to myself)
The frikkin ground is disabling these things that we view as invincible war machines
The US M1A2 Abrams MBT uses a mix of ceramic, depleted uranium, Kevlar, high-carbon steel, and titanium in it's armor and chassis. " Beginning in 1987, M1A1 tanks received improved armor packages that incorporated depleted uranium (DU) mesh in their armor at the front of the turret and the front of the hull." - http://en.wikipedia.org/wiki/M1A2#ArmorOmikron009 said:And where did you hear that tanks have depleted uranium armour? Depleted uranium isn't even used by most countries in anti-tank rounds anymore. We've upgraded to tungsten.
An Abrams can't sustain more than 3-4 RPG rounds to the top before becoming heavily damaged, possibly destroyed. Also a single round to the treads can disable a tank given a bit of luck. That's why we are designing stuff like the Trophy system. And things like AT4's can provide a serious worry given proper shot placement as well.bibblles said:-snip-