I didn't play DNF and there's a very good reason for that. Firstly, a game with a development cycle that long and that troubled was extremely unlikely emerge smelling of roses, but secondly because I found the marketing so fucking obnoxious and so completely contrary to everything I enjoyed about the game.Headdrivehardscrew said:I would have forgiven ugly, even pixellated if they would have managed to stick to the essence of Duke Nukem 3D. They didn't. Some bits and pieces are spot on, but they are few and far between, especially with all that other odd stuff going on. There's hardly any cake, and way too much rancid bacon frosting. I am not entirely sure about what went wrong, but Duke Nukem Forever is an abomination.
See, when I played DN3D I was practically a sperm. Seeing pixelated boobs would just make me laugh at the inappropriateness, not reach for the tissues. Bear in mind I am well into the latter half of my 20s, the people who were actually adolescents at that time are even older than me now.
The fact that the game had boobs and toilet humour was not its selling point, for a few people it probably sticks in the memory, but it's hardly the 'essence' of the game. All my memories of playing DN3D are about how fun the gameplay was. Even looking up that image I saw a picture of the laser tripmine and had a little burst of nostalgia and a desire to find a copy and build some complicated, needlessly overkill traps.
That and the whole 'bait people into calling our game misogynist so that angry young men will rally behind it' thing was fucking low. DN3D was hardly a high point in gender politics, but it didn't feel the need to crow about it as if it was somehow a political point.
There are two shooters of that era which I remember really fondly. One was Rise of the Triad, the other was Duke Nukem 3D, and DN3D was undoubtedly the better or the two, not because it was "mature" or even terribly funny, but because the gameplay was fun, visceral and ludicrously over the top.