None of us are strangers to the absurdity of the anti-gaming crowd constantly screaming about how games are "murder simulators" and how they cause violent behavior.
That being said, this story from a town not far from where I live interests me because it seems to support those claims, albeit on the other side of the spectrum.
Basically, a 10 year old took control of a vehicle when his grandmother passed out going 60mph (that's roughly 97kph for you evil, non-imperial unit using subhumans) and was able to bring the car to a safe stop using driving skills he attributed to playing Mario Cart.
http://news.cnet.com/8301-17938_105-57596842-1/10-year-old-saves-family-in-errant-car-credits-mario-kart/?ttag=fbwp
Obviously there is a long way between driving vehicles and actively murdering people, but it does force us to question whether video games can or do teach the basics of skills we use in them- i.e. driving in Mario Cart or operating firearms in CoD.
So any thoughts? Reactions?
That being said, this story from a town not far from where I live interests me because it seems to support those claims, albeit on the other side of the spectrum.
Basically, a 10 year old took control of a vehicle when his grandmother passed out going 60mph (that's roughly 97kph for you evil, non-imperial unit using subhumans) and was able to bring the car to a safe stop using driving skills he attributed to playing Mario Cart.
http://news.cnet.com/8301-17938_105-57596842-1/10-year-old-saves-family-in-errant-car-credits-mario-kart/?ttag=fbwp
Obviously there is a long way between driving vehicles and actively murdering people, but it does force us to question whether video games can or do teach the basics of skills we use in them- i.e. driving in Mario Cart or operating firearms in CoD.
So any thoughts? Reactions?